Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-20 | PRINCE: Added detection for alternative Russian version | Eugene Sandulenko | |
2016-10-21 | PRINCE: Refactored detection code into widely accepted schema | Eugene Sandulenko | |
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko | |
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev | |
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now. | |||
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel | |
gameid -> gameId guioptions -> guiOptions | |||
2014-11-09 | PRINCE: Add loading during startup and syncSoundSettings features | lukaslw | |
2014-11-09 | PRINCE: Allow RTL engine feature | lukaslw | |
2014-08-01 | PRINCE: Code clean-up | lukaslw | |
2014-07-29 | PRINCE: Game saving - basic implementation | lukaslw | |
2013-11-04 | PRINCE: code formating fixed | Kamil Zbróg | |
2013-10-24 | PRINCE: code cleanup | Kamil Zbróg | |
2013-10-11 | PRINCE: Detection of german and polish game | Kamil Zbróg | |