Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-03 | PRINCE: Added detection to Russian version of the game. | Eugene Sandulenko | |
The engine requires a bit of work, as this version has all files unpacked from the PTC archives. | |||
2016-09-03 | PRINCE: Properly detect translated versions, and mark them via Game Feature | Eugene Sandulenko | |
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko | |
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2014-10-28 | PRINCE: Change PrinceGameType enum names | lukaslw | |
Fix compilation on gcc | |||
2014-10-28 | PRINCE: Allow to load translation file - prince_translation.dat | lukaslw | |
Update detection file to allow English language with both PL and DE data files. Add setMobTranslationTexts() to update mob names to translated ones in each location | |||
2014-10-09 | PRINCE: Change ADGameFlag in gameDescriptions to ADGF_TESTING | lukaslw | |
2014-10-06 | PRINCE: detection.h - remove unnecessary comment | lukaslw | |
2014-09-30 | PRINCE: Original copyright - update | lukaslw | |
2014-07-29 | PRINCE: Game saving - basic implementation | lukaslw | |