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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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prince
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prince.cpp
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2014-08-16
PRINCE: dialogImage - memory leak fix
lukaslw
2014-08-16
PRINCE: Shadows drawing - update
lukaslw
2014-08-15
PRINCE: init() - delete creditsDataStream
lukaslw
2014-08-15
PRINCE: playNextFLCFrame() update
lukaslw
2014-08-15
PRINCE: initZoomIn() update
lukaslw
2014-08-14
PRINCE: showHeroShadow - left side clipping fix
lukaslw
2014-08-11
PRINCE: drawTransparent functions - update
lukaslw
2014-08-10
PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementation
lukaslw
2014-08-10
PRINCE: makePath() - fix
lukaslw
2014-08-10
PRINCE: Throw a rock mini-game - cursor update
lukaslw
2014-08-09
PRINCE: showPalette(), showLogo() - update
lukaslw
2014-08-09
PRINCE: scrollCredits() implementation, showLogo() update
lukaslw
2014-08-08
PRINCE: showPower(), O_EXIT - last mini-game and game ending
lukaslw
2014-08-08
PRINCE: Script update - readScriptFlagValue fix
lukaslw
2014-08-07
PRINCE: showNormAnims() fix
lukaslw
2014-08-06
PRINCE: Second hero movement - moveShandria(), moveRunHero() fix
lukaslw
2014-08-05
PRINCE: makeCurve(), getCurve(), mouseWeirdo(), O_KRZYWA, O_GETKRZYWA, O_GETMOB
lukaslw
2014-08-04
PRINCE: Inventory after swaping and loading fix
lukaslw
2014-08-04
PRINCE: loadLocation() - freeAllNormAnims
lukaslw
2014-08-02
PRINCE: German texts drawing - update
lukaslw
2014-08-02
PRINCE: displayInventory(), runDialog() clean up
lukaslw
2014-08-02
PRINCE: Background interpreter during dialog boxes
lukaslw
2014-08-02
PRINCE: mainLoop() update
lukaslw
2014-08-01
PRINCE: Inventory opening - update
lukaslw
2014-08-01
PRINCE: addInvObj() - update
lukaslw
2014-08-01
PRINCE: Second hero - scroll fix
lukaslw
2014-08-01
PRINCE: Code clean-up
lukaslw
2014-08-01
PRINCE: Parallax and animSet loading update
lukaslw
2014-07-31
PRINCE: Second hero implementation
lukaslw
2014-07-31
PRINCE: Animations - update
lukaslw
2014-07-30
PRINCE: FLC animations - update
lukaslw
2014-07-30
PRINCE: Inventory opening - mainLoop() update
lukaslw
2014-07-30
PRINCE: Skull mini-game fix
lukaslw
2014-07-29
PRINCE: enableOptions() - update for inventory items
lukaslw
2014-07-29
PRINCE: Game saving - basic implementation
lukaslw
2014-07-28
PRINCE: showTexts() fix
lukaslw
2014-07-27
PRINCE: findPoint(), makePath() - update
lukaslw
2014-07-27
PRINCE: showText() - fix for inventory items in wider locations
lukaslw
2014-07-26
PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIC
lukaslw
2014-07-26
PRINCE: LMB texts skipping - slot 9 exclude
lukaslw
2014-07-26
PRINCE: showTexts() update - inventory texts
lukaslw
2014-07-26
PRINCE: Hero state names - update
lukaslw
2014-07-26
PRINCE: drawScreen() update
lukaslw
2014-07-26
PRINCE: showNormAnims() fix
lukaslw
2014-07-26
PRINCE: freeSample() fix
lukaslw
2014-07-26
PRINCE: Sounds and voices - fix and update
lukaslw
2014-07-26
PRINCE: Block options menu on mobs in map location
lukaslw
2014-07-26
PRINCE: Inventory functions - update
lukaslw
2014-07-26
PRINCE: makePath() fix
lukaslw
2014-07-25
PRINCE: Hero bored timer - update
lukaslw
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