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path: root/engines/prince/prince.h
AgeCommit message (Expand)Author
2014-10-10PRINCE: Rename runDialog() into dialogRun() to avoid clash with Engine::runDi...Eugene Sandulenko
2014-10-09PRINCE: Fix INT_MAX error - change it to kIntMax constantlukaslw
2014-10-08PRINCE: Changing all occurrences of NULL to nullptrlukaslw
2014-10-07PRINCE: Script::installSingleBackAnim - updatelukaslw
2014-08-16PRINCE: Shadows drawing - updatelukaslw
2014-08-15PRINCE: playNextFLCFrame() updatelukaslw
2014-08-10PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementationlukaslw
2014-08-09PRINCE: showPalette(), showLogo() - updatelukaslw
2014-08-09PRINCE: scrollCredits() implementation, showLogo() updatelukaslw
2014-08-08PRINCE: showPower(), O_EXIT - last mini-game and game endinglukaslw
2014-08-06PRINCE: getAnimData() updatelukaslw
2014-08-06PRINCE: Second hero movement - moveShandria(), moveRunHero() fixlukaslw
2014-08-05PRINCE: makeCurve(), getCurve(), mouseWeirdo(), O_KRZYWA, O_GETKRZYWA, O_GETMOBlukaslw
2014-08-04PRINCE: showHeroShadow - updatelukaslw
2014-08-02PRINCE: German texts drawing - updatelukaslw
2014-08-02PRINCE: mainLoop() updatelukaslw
2014-08-01PRINCE: Code clean-uplukaslw
2014-07-31PRINCE: Second hero implementationlukaslw
2014-07-31PRINCE: Animations - updatelukaslw
2014-07-29PRINCE: enableOptions() - update for inventory itemslukaslw
2014-07-29PRINCE: Game saving - basic implementationlukaslw
2014-07-27PRINCE: findPoint(), makePath() - updatelukaslw
2014-07-26PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIClukaslw
2014-07-26PRINCE: Sounds and voices - fix and updatelukaslw
2014-07-26PRINCE: Inventory functions - updatelukaslw
2014-07-25PRINCE: Mob priority list implementation - loadMobPriority(), checkMob() fix ...lukaslw
2014-07-24PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTElukaslw
2014-07-24PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), freeZoomObject(...lukaslw
2014-07-22PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() updatelukaslw
2014-07-22PRINCE: approxPath(), plotTraceLine() clean uplukaslw
2014-07-19PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, O_SETPAT...lukaslw
2014-07-19PRINCE: tracePath() - fixlukaslw
2014-07-19PRINCE: findPoint() fix and clean-uplukaslw
2014-07-18PRINCE: plotTracePoint() fixlukaslw
2014-07-18PRINCE: showHero() updatelukaslw
2014-07-16PRINCE: Pathfinding - scanDirections()lukaslw
2014-07-14PRINCE: Pathfinding - bug fixing, first correct pathlukaslw
2014-07-13PRINCE: Pathfinding - bug fixing, approxPath()lukaslw
2014-07-11PRINCE: Pathfinding - next updatelukaslw
2014-07-10PRINCE: Pathfinding - second updatelukaslw
2014-07-10PRINCE: Pathfinding progresslukaslw
2014-07-10PRINCE: Loading path data, fpGetPixelAddr(), fpGetPixel(), findPoint(), begin...lukaslw
2014-07-08PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, O_HEROC...lukaslw
2014-07-07PRINCE: LMB, RMB update, texts skippinglukaslw
2014-07-05PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). checkMob(...lukaslw
2014-07-04PRINCE: O_GETOBJDATA(), O_SETOBJDATA()lukaslw
2014-07-04PRINCE: Background animations update. O_PUTBACKANIM(), O_REMBACKANIM(), O_ANI...lukaslw
2014-07-04PRINCE: O_SETFRAME, O_CHECKINV, O_GETANIMDATA, O_SETBACKFRAME, O_GETRND. O_GE...lukaslw
2014-07-04PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), O_SETMOBDATA(), O...lukaslw
2014-07-03PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), O_INITDIALOG...lukaslw