Age | Commit message (Collapse) | Author |
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settings
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Also block saving during dialogbox and inventory drawing
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the game state
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pausePrinceEngine()
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Fix compilation on gcc
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Update detection file to allow English language with both PL and DE data files. Add setMobTranslationTexts() to update mob names to translated ones in each location
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Since _opcodes[] has kNumOpcodes elements, kNumOpcodes itself is
not a valid index.
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Since heroSetTable[] is an array of int, use >= ARRAYSIZE() instead
of > sizeof().
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There are kMaxTexts text slots, so kMaxTexts itself is not valid.
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Engine::runDialog()
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WRITE_LE_UINT32 for endian-safety fix
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Change all of READ_UINT16 to READ_LE_UINT16 and all READ_UINT32 to READ_LE_UINT32 for endian-safety
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