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2018-05-06PRINCE: Don't output debug information unless requestedAdrian Frühwirth
2018-05-06PRINCE: Add FIXMEs for potential bugsAdrian Frühwirth
2018-05-06PRINCE: Add play time metadata to savegamesAdrian Frühwirth
2018-05-06PRINCE: Removed unused kBadSVGAdrian Frühwirth
2018-05-05PRINCE: Fix header dependencyEugene Sandulenko
2018-05-05PRINCE: Added Russian optionsEugene Sandulenko
2018-05-05PRINCE: Optimize decompression for bundled gamesEugene Sandulenko
2018-05-05PRINCE: Decompress files if they're extractedEugene Sandulenko
2018-05-05PRINCE: Move decompression method to reusable placeEugene Sandulenko
2018-05-05PRINCE: Rename resources.cppEugene Sandulenko
2018-05-05PRINCE: Further work on support for extracted gamesEugene Sandulenko
2018-05-05PRINCE: Added support for unbundled compressed filesEugene Sandulenko
2018-05-05JANITORIAL: Whitespace fixesEugene Sandulenko
2018-05-05PRINCE: Initial support for packed Russian versionEugene Sandulenko
2018-05-05JANITORIAL: Fix formattingEugene Sandulenko
2018-05-05PRINCE: Even more prince.cpp refactoring. Inventory and pathfindingEugene Sandulenko
2018-05-05PRINCE: More prince.cpp restructuringEugene Sandulenko
2018-05-05PRINCE: Moved audio-related methods to separate filesEugene Sandulenko
2018-05-05PRINCE: Move cursor manipulation to cursor.cppEugene Sandulenko
2018-05-05PRINCE: Move resource loading methods to separate fileEugene Sandulenko
2018-05-05PRINCE: Rename sound.cpp to music.cppEugene Sandulenko
2018-05-05JANITORIAL: Fix formattingEugene Sandulenko
2018-05-01PRINCE: Push down the AD includesBastien Bouclet
2018-04-29PRINCE: Update detected game titlesAdrian Frühwirth
2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
2018-03-29JANITORIAL: Fix typoAdrian Frühwirth
2018-03-26PRINCE: Let listSaves return list sorted on slot numbersAdrian Frühwirth
2017-11-20PRINCE: Added detection for alternative Russian versionEugene Sandulenko
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2016-10-21PRINCE: Refactored detection code into widely accepted schemaEugene Sandulenko
2016-09-03PRINCE: Make Russian version of the game start.Eugene Sandulenko
2016-09-03PRINCE: Added detection to Russian version of the game.Eugene Sandulenko
2016-09-03PRINCE: Properly detect translated versions, and mark them via Game FeatureEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
2016-07-04PRINCE: Remove manual debug level setting. It's too noisy.Torbjörn Andersson
2016-07-04PRINCE: Add video player for topware.avi logoTorbjörn Andersson
2016-07-03PRINCE: Prefix the names of the data archivesTorbjörn Andersson
2016-07-03PRINCE: Correct search path to voices/databank.ptcTorbjörn Andersson
2016-06-08PRINCE: Use # as savefile matching patternEugene Sandulenko
2016-05-31PRINCE: Detecting unknown cursorsEugene Sandulenko
2016-05-31PRINCE: Proper processing of missing sprite maskEugene Sandulenko
2016-05-31PRINCE: Object initializationEugene Sandulenko
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-05-14PRINCE: Remove redundant checkEugene Sandulenko
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko