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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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prince
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Author
2018-05-06
PRINCE: Don't output debug information unless requested
Adrian Frühwirth
2018-05-06
PRINCE: Add FIXMEs for potential bugs
Adrian Frühwirth
2018-05-06
PRINCE: Add play time metadata to savegames
Adrian Frühwirth
2018-05-06
PRINCE: Removed unused kBadSVG
Adrian Frühwirth
2018-05-05
PRINCE: Fix header dependency
Eugene Sandulenko
2018-05-05
PRINCE: Added Russian options
Eugene Sandulenko
2018-05-05
PRINCE: Optimize decompression for bundled games
Eugene Sandulenko
2018-05-05
PRINCE: Decompress files if they're extracted
Eugene Sandulenko
2018-05-05
PRINCE: Move decompression method to reusable place
Eugene Sandulenko
2018-05-05
PRINCE: Rename resources.cpp
Eugene Sandulenko
2018-05-05
PRINCE: Further work on support for extracted games
Eugene Sandulenko
2018-05-05
PRINCE: Added support for unbundled compressed files
Eugene Sandulenko
2018-05-05
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2018-05-05
PRINCE: Initial support for packed Russian version
Eugene Sandulenko
2018-05-05
JANITORIAL: Fix formatting
Eugene Sandulenko
2018-05-05
PRINCE: Even more prince.cpp refactoring. Inventory and pathfinding
Eugene Sandulenko
2018-05-05
PRINCE: More prince.cpp restructuring
Eugene Sandulenko
2018-05-05
PRINCE: Moved audio-related methods to separate files
Eugene Sandulenko
2018-05-05
PRINCE: Move cursor manipulation to cursor.cpp
Eugene Sandulenko
2018-05-05
PRINCE: Move resource loading methods to separate file
Eugene Sandulenko
2018-05-05
PRINCE: Rename sound.cpp to music.cpp
Eugene Sandulenko
2018-05-05
JANITORIAL: Fix formatting
Eugene Sandulenko
2018-05-01
PRINCE: Push down the AD includes
Bastien Bouclet
2018-04-29
PRINCE: Update detected game titles
Adrian Frühwirth
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2018-03-29
JANITORIAL: Fix typo
Adrian Frühwirth
2018-03-26
PRINCE: Let listSaves return list sorted on slot numbers
Adrian Frühwirth
2017-11-20
PRINCE: Added detection for alternative Russian version
Eugene Sandulenko
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2016-10-21
PRINCE: Refactored detection code into widely accepted schema
Eugene Sandulenko
2016-09-03
PRINCE: Make Russian version of the game start.
Eugene Sandulenko
2016-09-03
PRINCE: Added detection to Russian version of the game.
Eugene Sandulenko
2016-09-03
PRINCE: Properly detect translated versions, and mark them via Game Feature
Eugene Sandulenko
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-07-04
PRINCE: Remove manual debug level setting. It's too noisy.
Torbjörn Andersson
2016-07-04
PRINCE: Add video player for topware.avi logo
Torbjörn Andersson
2016-07-03
PRINCE: Prefix the names of the data archives
Torbjörn Andersson
2016-07-03
PRINCE: Correct search path to voices/databank.ptc
Torbjörn Andersson
2016-06-08
PRINCE: Use # as savefile matching pattern
Eugene Sandulenko
2016-05-31
PRINCE: Detecting unknown cursors
Eugene Sandulenko
2016-05-31
PRINCE: Proper processing of missing sprite mask
Eugene Sandulenko
2016-05-31
PRINCE: Object initialization
Eugene Sandulenko
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-05-14
PRINCE: Remove redundant check
Eugene Sandulenko
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-03-05
CONFIGURE: Introduced new engine dependency: highres
Eugene Sandulenko
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