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path: root/engines/queen/logic.cpp
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2013-05-11QUEEN: Fix bug #3612408 - "QUEEN: Can't quit from ScummVM while ending cutscene"Filippos Karapetis
We now check if the engine should quit in the loop of the end credits animation
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2012-02-04QUEEN: Fix clicking at the pinnacle.Alyssa Milburn
Check where the click was *before* scrolling the view, so that it works with a touchscreen. Also, check shouldQuit() here.
2011-05-25ALL: neighbour -> neighborMatthew Hoops
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2010-11-01ENGINES: Replace many printfs by warning/debug/debugNMax Horn
svn-id: r54031
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-07-11Queen works with the new GMM implementation, and made a correction to a ↵Christopher Page
change in parallaction svn-id: r32999
2008-07-06QUEEN: Made it possible to quit during the intro cutawaysChristopher Page
svn-id: r32933
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-11-05made CmdText a virtual class, so that language tweaks can be handled in ↵Gregory Montoir
subclasses. svn-id: r29424
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-02Re-introduced Input::getMousePos and removed g_system-Gregory Montoir
svn-id: r26372
2007-03-18QUEEN: Make use of EventManager::getMousePosMax Horn
svn-id: r26224
2007-03-08Since the amiga version handle music very differently than the PC version, ↵Gregory Montoir
the existing Music and MusicPlayer classes have been merged to a single MidiMusic class, simplifying code a bit. svn-id: r26033
2007-03-02added other code differences for Amiga FOTAQ versions, full game is now ↵Gregory Montoir
completable under ScummVM svn-id: r25941
2007-02-26some fixes for FOTAQ Amiga versions, cleanupGregory Montoir
svn-id: r25886
2007-02-25reduced code dup, Queen::LineReader -> SeekableReadStream::readLineGregory Montoir
svn-id: r25871
2007-02-25changed all hard-coded filenames to uppercase, for consistencyGregory Montoir
svn-id: r25862
2007-02-25added AmigaSound::playRandomPatternJungle, minor cleanupGregory Montoir
svn-id: r25860
2007-02-24some fixes and additions for FOTAQ amiga versionsGregory Montoir
svn-id: r25825
2007-02-21added initial support for FOTAQ amiga versionsGregory Montoir
svn-id: r25769
2007-02-13made rtrim() and ltrim() global functions, to reduce code duplication (it ↵Gregory Montoir
seems parallaction/parser.cpp code re-use them too svn-id: r25564
2006-11-24simplification, removed some duplicated codeGregory Montoir
svn-id: r24783
2006-11-13Reverted previous commit to keep FotAQ from crashing. The LineReader classTorbjörn Andersson
already frees the buffer when it's done with it. svn-id: r24717
2006-11-12once parsed, queen2.jas buffer can be free'd.Gregory Montoir
svn-id: r24694
2006-11-12cleanupGregory Montoir
svn-id: r24693
2006-11-04rewrote FOTAQ game version detection code in a - if I didn't break anything ↵Gregory Montoir
- better way (no more duplicated code, more accurate game description in the launcher...) svn-id: r24598
2006-11-03cleanup (got rid of the custom Language enum, re-used the one in the Common ↵Gregory Montoir
namespace) svn-id: r24595
2006-02-28updated some bugs/issues comments and removed wrong 'FIXME' markers.Gregory Montoir
svn-id: r20975
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582