Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-05-11 | QUEEN: Fix bug #3612408 - "QUEEN: Can't quit from ScummVM while ending cutscene" | Filippos Karapetis | |
We now check if the engine should quit in the loop of the end credits animation | |||
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops | |
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. | |||
2012-02-04 | QUEEN: Fix clicking at the pinnacle. | Alyssa Milburn | |
Check where the click was *before* scrolling the view, so that it works with a touchscreen. Also, check shouldQuit() here. | |||
2011-05-25 | ALL: neighbour -> neighbor | Matthew Hoops | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2010-11-01 | ENGINES: Replace many printfs by warning/debug/debugN | Max Horn | |
svn-id: r54031 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-07-11 | Queen works with the new GMM implementation, and made a correction to a ↵ | Christopher Page | |
change in parallaction svn-id: r32999 | |||
2008-07-06 | QUEEN: Made it possible to quit during the intro cutaways | Christopher Page | |
svn-id: r32933 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-11-05 | made CmdText a virtual class, so that language tweaks can be handled in ↵ | Gregory Montoir | |
subclasses. svn-id: r29424 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-02 | Re-introduced Input::getMousePos and removed g_system- | Gregory Montoir | |
svn-id: r26372 | |||
2007-03-18 | QUEEN: Make use of EventManager::getMousePos | Max Horn | |
svn-id: r26224 | |||
2007-03-08 | Since the amiga version handle music very differently than the PC version, ↵ | Gregory Montoir | |
the existing Music and MusicPlayer classes have been merged to a single MidiMusic class, simplifying code a bit. svn-id: r26033 | |||
2007-03-02 | added other code differences for Amiga FOTAQ versions, full game is now ↵ | Gregory Montoir | |
completable under ScummVM svn-id: r25941 | |||
2007-02-26 | some fixes for FOTAQ Amiga versions, cleanup | Gregory Montoir | |
svn-id: r25886 | |||
2007-02-25 | reduced code dup, Queen::LineReader -> SeekableReadStream::readLine | Gregory Montoir | |
svn-id: r25871 | |||
2007-02-25 | changed all hard-coded filenames to uppercase, for consistency | Gregory Montoir | |
svn-id: r25862 | |||
2007-02-25 | added AmigaSound::playRandomPatternJungle, minor cleanup | Gregory Montoir | |
svn-id: r25860 | |||
2007-02-24 | some fixes and additions for FOTAQ amiga versions | Gregory Montoir | |
svn-id: r25825 | |||
2007-02-21 | added initial support for FOTAQ amiga versions | Gregory Montoir | |
svn-id: r25769 | |||
2007-02-13 | made rtrim() and ltrim() global functions, to reduce code duplication (it ↵ | Gregory Montoir | |
seems parallaction/parser.cpp code re-use them too svn-id: r25564 | |||
2006-11-24 | simplification, removed some duplicated code | Gregory Montoir | |
svn-id: r24783 | |||
2006-11-13 | Reverted previous commit to keep FotAQ from crashing. The LineReader class | Torbjörn Andersson | |
already frees the buffer when it's done with it. svn-id: r24717 | |||
2006-11-12 | once parsed, queen2.jas buffer can be free'd. | Gregory Montoir | |
svn-id: r24694 | |||
2006-11-12 | cleanup | Gregory Montoir | |
svn-id: r24693 | |||
2006-11-04 | rewrote FOTAQ game version detection code in a - if I didn't break anything ↵ | Gregory Montoir | |
- better way (no more duplicated code, more accurate game description in the launcher...) svn-id: r24598 | |||
2006-11-03 | cleanup (got rid of the custom Language enum, re-used the one in the Common ↵ | Gregory Montoir | |
namespace) svn-id: r24595 | |||
2006-02-28 | updated some bugs/issues comments and removed wrong 'FIXME' markers. | Gregory Montoir | |
svn-id: r20975 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |