Age | Commit message (Collapse) | Author |
|
svn-id: r22456
|
|
svn-id: r22342
|
|
subclasses to namespace Audio
svn-id: r22231
|
|
error code (the engine is now passed indirectly via a double pointer)
* Removed Engine_Empty (obsolete now that engines can return actual error codes)
svn-id: r22199
|
|
possibly make some other calls to updateScreen() unnecessary, but it's the
backend's responsibility to ignore unnecessary calls.
svn-id: r21994
|
|
new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch)
svn-id: r21951
|
|
new getActiveDomain method that returns a pointer to the actual active *domain*
- Added Engine::_targetName whose value is computed from the name of the active domain
- Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain
- This in turn allowed for removing usage of GameDetector in many places
svn-id: r21916
|
|
svn-id: r21867
|
|
trailing semicolon (this helps certain tools to parse our code better)
svn-id: r21689
|
|
it in several calls to avoid duplication!!11!
svn-id: r21607
|
|
OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently)
svn-id: r21557
|
|
to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
|
|
svn-id: r21472
|
|
svn-id: r21398
|
|
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with
Common::String members instead of const char * ones)
- Changed DetectedGame to subclass GameDescriptor
- Removed toGameSettings() in favor of new (template) constructors in
DetectedGame and GameDescriptor
- Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines
svn-id: r21150
|
|
svn-id: r21108
|
|
svn-id: r21017
|
|
svn-id: r20975
|
|
- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency
- added new Engine_XXX_findGameID / PLUGIN_findGameID function
- updated plugins code to take advantage of the new plugin API, to support
obsolete gameids w/o showing them to the user
svn-id: r20752
|
|
- Removed GF_DEFAULT_TO_1X_SCALER
svn-id: r20747
|
|
Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly
svn-id: r20738
|
|
svn-id: r20590
|
|
and x11 backends; added engines/module.mk
svn-id: r20584
|
|
svn-id: r20582
|