Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-10 | Silenced some harmless cppcheck warnings about unreachable code after a return. | Torbjörn Andersson | |
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-09-11 | Slightly modified version of Patch #2838562: Improve endian.h and stream.h | Max Horn | |
svn-id: r44027 | |||
2009-08-24 | reverting changes from patch 43696 that shouldnt have been committed | Norbert Lange | |
svn-id: r43697 | |||
2009-08-24 | Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787 | Norbert Lange | |
use tables for palette colors instead of code with constants svn-id: r43696 | |||
2009-01-02 | - Split the IHNM script functions into a different file | Filippos Karapetis | |
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS) svn-id: r35672 | |||
2008-12-22 | logicalWidth -> width | Filippos Karapetis | |
logicalHeight -> height svn-id: r35488 | |||
2008-12-22 | - Split the SAGA resource manager in 3 different ones, depending on the ↵ | Filippos Karapetis | |
resource type (RSC for ITE, RES for IHNM and HRS for DINO/FTA2). The SAGA 2 HRS resource manager is still a stub - Added detection for the voice file of FTA2 svn-id: r35484 | |||
2008-12-21 | - Added some stubs for the SAGA2 games dino and fta2 | Filippos Karapetis | |
- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM) - Removed getDisplayWidth() and getDisplayHeight() svn-id: r35473 | |||
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, ↵ | Filippos Karapetis | |
reduced the game IDs and added game features where necessary svn-id: r35467 | |||
2008-12-12 | - Stop passing the scene clip rectangle around for no reason | Filippos Karapetis | |
- More changes for dirty rectangle handling - Stop adding dirty rectangles that cover the whole screen for no reason - Dirty rectangle handling is still very buggy, so it's still disabled svn-id: r35314 | |||
2008-12-06 | Cleanup | Filippos Karapetis | |
svn-id: r35259 | |||
2008-11-18 | Cleanup | Filippos Karapetis | |
svn-id: r35114 | |||
2008-09-24 | Readded missing special case for the storm animation in ITE. Fixes bug ↵ | Filippos Karapetis | |
#2125675 - "ITE: Game locks up in storm clouds scene" svn-id: r34639 | |||
2008-09-14 | Big patch changing semantics of ReadStream::eos(): | Willem Jan Palenstijn | |
eos() now only returns true _after_ trying to read past the end of the stream. This has a large potential for regressions. Please test! svn-id: r34549 | |||
2008-06-12 | SAGA: Fixed memory leaks in the SAGA engine | Christopher Page | |
svn-id: r32673 | |||
2008-02-28 | Added a workaround so that the mob of prisoners in Nimdok's chapter is shown ↵ | Filippos Karapetis | |
correctly after a cutaway is shown svn-id: r30991 | |||
2008-02-24 | This safeguard is no longer needed for IHNM | Filippos Karapetis | |
svn-id: r30956 | |||
2008-02-24 | Fix for bug #1900254 - "ITE: Glitches when bridging the gorge" | Filippos Karapetis | |
svn-id: r30955 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-09-16 | Fix bug when some animations were playing too fast. | Eugene Sandulenko | |
svn-id: r28924 | |||
2007-09-15 | Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ↵ | Filippos Karapetis | |
mode is properly set in all cases where palette fadeout is used. Some code formatting svn-id: r28904 | |||
2007-09-01 | Fix the crash in the IHNM intro | Filippos Karapetis | |
svn-id: r28789 | |||
2007-09-01 | Do not decode frames beyond maxFrames to avoid any potential issues | Eugene Sandulenko | |
svn-id: r28788 | |||
2007-09-01 | Modified the workaround for the IHNM end credits animation | Filippos Karapetis | |
svn-id: r28785 | |||
2007-09-01 | Don't go out of bounds when filling anim->frameOffsets[]. | Torbjörn Andersson | |
svn-id: r28782 | |||
2007-09-01 | This is a pseudo-commit. Previous commit log message for this file should read | Eugene Sandulenko | |
as follows: Fix recent regression crash in IHNM intro. svn-id: r28781 | |||
2007-09-01 | Proper height for Chinese characters, also remove obsolete hack for computing | Eugene Sandulenko | |
character base. svn-id: r28779 | |||
2007-08-31 | Slight simplification. | Torbjörn Andersson | |
svn-id: r28776 | |||
2007-08-31 | Fix end credits in IHNM. Now video length is determined properly. | Eugene Sandulenko | |
svn-id: r28771 | |||
2007-08-31 | Fix warning | Eugene Sandulenko | |
svn-id: r28770 | |||
2007-08-31 | Some slight updates to palette fadeout/fadein before a cutaway starts (still ↵ | Filippos Karapetis | |
not working, though) svn-id: r28769 | |||
2007-08-31 | Some cleanup for the IHNM demo | Filippos Karapetis | |
svn-id: r28766 | |||
2007-08-30 | Proper implementation of intro and credits in IHNM | Eugene Sandulenko | |
svn-id: r28763 | |||
2007-08-27 | IHNM's ending is shown correctly now (but the credits still aren't). Slight ↵ | Filippos Karapetis | |
update on the music of chapter 6 svn-id: r28753 | |||
2007-08-25 | Added a temporary workaround for an issue with animations | Filippos Karapetis | |
svn-id: r28738 | |||
2007-08-25 | Always reset an animation when it's done playing | Filippos Karapetis | |
svn-id: r28737 | |||
2007-08-25 | Fixed a regression | Filippos Karapetis | |
svn-id: r28733 | |||
2007-08-25 | The intro of IHNM is shown correctly now | Filippos Karapetis | |
svn-id: r28723 | |||
2007-08-24 | The frame count needs to be updated for cutaways without an animation bit as ↵ | Filippos Karapetis | |
well. Removed a hack for the nightfall scene in Benny's chapter svn-id: r28709 | |||
2007-08-24 | Code cleanup for the IHNM demo | Filippos Karapetis | |
svn-id: r28707 | |||
2007-08-24 | Clearcutaway now sets the scene's palette. Removed two workarounds for the ↵ | Filippos Karapetis | |
IHNM demo svn-id: r28704 | |||
2007-08-21 | Updated some comments | Filippos Karapetis | |
svn-id: r28685 | |||
2007-08-13 | When restarting an animation, make sure that the animation's current frame ↵ | Filippos Karapetis | |
is set to 0. This fixes issues where replaying the same animation would lead to a crash (e.g. with Gorrister at the animal cages) svn-id: r28581 | |||
2007-07-31 | Cleanup: removed dead code, fixed some comments and did some layout changes | Filippos Karapetis | |
svn-id: r28362 | |||
2007-07-30 | The interactive part of the IHNM demo fully works now. Also, made the ↵ | Filippos Karapetis | |
options screen work in the non-interactive part of the demo svn-id: r28344 | |||
2007-07-28 | The palette in Benny's part in the IHNM demo is correct now | Filippos Karapetis | |
svn-id: r28266 | |||
2007-07-28 | Fixed one of the incorrectly loaded palettes in Benny's part in the IHNM demo | Filippos Karapetis | |
svn-id: r28255 | |||
2007-07-05 | The prisoners at the entrance of the prison in Nimdok's chapter are ↵ | Filippos Karapetis | |
displayed correctly now svn-id: r27931 |