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path: root/engines/saga/detection_tables.h
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2019-10-05SAGA: Add Windows trial version of ITE for reference (not supported)Eugene Sandulenko
2017-12-26SAGA: Added detection entries for IHNM Hungarian fan translation - Bug #7886Matan Bareket
2017-10-26SAGA: Add Code to Support French Fan Translation.D G Turner
This code was supplied by Darknior (hugues.fabien@gmail.com).
2016-03-28SAGA: Move IHNM color fix game features to proper spot.Eugene Sandulenko
2016-03-28SAGA: Explicitely mark versions which require color shifting in interface. ↵Eugene Sandulenko
Fixes bug #7092
2016-03-27SAGA: Added German fan-translated IHNM detection. Bug #7091Eugene Sandulenko
2016-01-10SAGA: Add support for Russian fan-translation of IHNMEugene Sandulenko
Released about 2 years ago and is translating the subtitles in contrast to the version released on CD which has only poorly done voice-overs.
2015-07-08SAGA: Add another German version of ITE - bug #6428Filippos Karapetis
This is the German Windows/Mac version distributed by GoG
2015-07-04SAGA: Initial work on the DOS ITE demoFilippos Karapetis
2014-06-28SAGA: Added detection for Chinese floppy ITE. Needs CJK renderingEugene Sandulenko
2014-02-18SAGA: Make GPL headers consistent in themselves.Johannes Schickel
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-10-24LAUNCHER: Add GUIO_NOASPECT to sagaStrangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-08-06SAGA: Flag CD titles with ADGF_CDTarek Soliman
2011-07-09SAGA: Removed several game flags, which are now found more reliably on the flyFilippos Karapetis
- The logo screens of all ITE versions are shown correctly now - Wyrmkeep versions, demo versions with scene substitutes, demos with mono music and demo versions with LE VOX encoded voices are all found automatically now
2011-06-16SAGA: flag all WIP games with ADGF_UNSTABLETarek Soliman
SAGA 2 Games
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-05-16Added automatic detection of the IHNM demoFilippos Karapetis
svn-id: r49047
2010-05-16Added automatic detection for the non-interactive ITE demosFilippos Karapetis
svn-id: r49046
2010-01-11Fix bug #2929619: "IHNM: Small problem detecting German version"Eugene Sandulenko
svn-id: r47255
2009-12-24Fix detection for ITE Floppy ItalianEugene Sandulenko
svn-id: r46537
2009-12-23Add more information to Italian fan translations of ITE as mentioned inEugene Sandulenko
bugreport #2871990: "ITE: Italian FAN translation regression" svn-id: r46520
2009-09-17Corrected the size of one of the Italian fan-translated versions of ITE (bug ↵Filippos Karapetis
report #2845399) svn-id: r44141
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-03-08Added game object data files for dino and FTA2Filippos Karapetis
svn-id: r39237
2009-03-08- Reworked the different file types a bitFilippos Karapetis
- Some initial work on Dinotopia's intro sequence svn-id: r39234
2009-03-07Fixed bug #2665117 - "ITE: Italian Floppy version wrong size"Filippos Karapetis
svn-id: r39205
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-06Sound in the old Mac Guild version of ITE is correct againFilippos Karapetis
svn-id: r35762
2009-01-04Got rid of explicit game sound infoFilippos Karapetis
svn-id: r35727
2009-01-04Improved handling of sound resourcesFilippos Karapetis
svn-id: r35724
2009-01-02Wrapped SAGA 2 game entries around appropriate definesFilippos Karapetis
svn-id: r35678
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS) svn-id: r35672
2009-01-01Simplified sound resource loadingFilippos Karapetis
svn-id: r35649
2008-12-29- Removed game sound information for sound types that it can be determined ↵Filippos Karapetis
automatically. The game sound information left is now used as override info for certain sound types (e.g. PCM) - Added stubs for Shorten audio type, used in SAGA2 games svn-id: r35616
2008-12-29- IHNM Mac loads correctly againFilippos Karapetis
- Removed isBigEndian from GameSoundInfo - Removed GF_BIG_ENDIAN_DATA - Stopped loading the options panel for non-interactive ITE demos (it doesn't exist) - Fixed crash when exiting from non-interactive ITE demos svn-id: r35615
2008-12-21- Added some stubs for the SAGA2 games dino and fta2Filippos Karapetis
- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM) - Removed getDisplayWidth() and getDisplayHeight() svn-id: r35473
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, ↵Filippos Karapetis
reduced the game IDs and added game features where necessary svn-id: r35467
2008-12-20Partial fix for bug #2453189 - "ITE: mass adding results in incorrect ↵Filippos Karapetis
targets" (the Italian multiplatform fan translated version is still missing) svn-id: r35449
2008-12-20Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets"Filippos Karapetis
svn-id: r35448
2008-11-13Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices not ↵Filippos Karapetis
detected‏" svn-id: r35051
2008-09-30SAGA: Removed patchesCount from SAGAGameDescriptionMax Horn
svn-id: r34693
2008-05-26Code cleanup:Filippos Karapetis
- Removed sagaresnames.h - Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP) - Moved all resources which were used by the ITE intro into ite_introproc.cpp - Removed several defines which were only used once (e.g. the SFX names) - Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end - Updated the comment about the IHNM Mac music - Changed the callocs in loadPalAnim to mallocs, like in the rest of the code - Removed the MEM error svn-id: r32282
2008-04-05Sound effects in the Macintosh version of IHNM are now workingFilippos Karapetis
svn-id: r31404
2008-04-05Added detection for IHNM Mac. Gampe plays, but sound and music is a big TODOEugene Sandulenko
svn-id: r31403
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2008-01-11CleanupFilippos Karapetis
svn-id: r30412
2008-01-11Added support for the Italian fan translations of Inherit the Earth. The ↵Filippos Karapetis
original DOS CD, DOS floppy and the Wyrmkeep multi OS re-release CD have been translated to Italian svn-id: r30410