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path: root/engines/saga/events.cpp
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2007-08-25Removed the showactors flag and substituted it with RF_DISABLE_ACTORSFilippos Karapetis
svn-id: r28736
2007-08-25Added skeleton code for kActorEventFilippos Karapetis
svn-id: r28724
2007-08-23Added skeleton code for sfScriptFade. Work is still needed in Gfx::palFade ↵Filippos Karapetis
though, so it still doesn't work svn-id: r28702
2007-08-17Several bugfixes:Filippos Karapetis
- The spiritual barometer display in IHNM is now updated only when necessary, to speed drawing up. This also corrects an issue where the spiritual barometer display was updated only after changing a scene - sf92 is sfDemoSetInteractive - It's now possible to use dashes and underscores in savegames - Screen fading when changing scenes is now done correctly: the interface will no longer be incorrectly briefly shown while the screen is fading to black - The interface mode is now correctly set in the non-interactive part of the IHNM demo - sfScriptGotoScene does not have a transition parameter, therefore that parameter has been removed svn-id: r28643
2007-08-01The psychic profile background is displayed correctly againFilippos Karapetis
svn-id: r28380
2007-08-01Fix compiler warning.Travis Howell
svn-id: r28376
2007-07-30Some corrections for the psychic profile screen in IHNM. The psychic profile ↵Filippos Karapetis
background drawing has been turned into an event, so actors and animations will no longer be incorrectly shown. Also, the incorrect text color has been fixed. The text position is still wrong, though, and it's currently not possible to exit the psychic profile screen svn-id: r28324
2007-07-27The IHNM demo only has one mouse cursorFilippos Karapetis
svn-id: r28244
2007-07-07When loading a scene, start showing actors only after the scene background ↵Filippos Karapetis
has been shown. This prevents some cases where some actors are shown prematurely before the next scene is loaded (e.g. in IHNM, when entering a chapter, after AM finishes his speech) svn-id: r27946
2007-06-17Normalize event names.Eugene Sandulenko
svn-id: r27513
2007-06-17Fixed the remaining glitch with fading after a cutaway is shownFilippos Karapetis
svn-id: r27504
2007-06-17More efforts to implement proper fade after cutaway. One little glitch is left.Eugene Sandulenko
svn-id: r27502
2007-06-16An attempt to fix restoring from cutaway. Still not perfect.Eugene Sandulenko
svn-id: r27465
2007-06-16IHNM: Implemented cutaway fadeoutFilippos Karapetis
svn-id: r27445
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-07Simplify cursor events management.Eugene Sandulenko
svn-id: r26772
2007-05-06The cursor in IHNM changes to an hourglass now while loading scenes, like in ↵Filippos Karapetis
the original interpreter svn-id: r26768
2006-07-14More whitespace changes.Torbjörn Andersson
svn-id: r23496
2006-06-20Cleanup. It seems unnecessary to have a "break" right after an unconditionalTorbjörn Andersson
return in a switch case. svn-id: r23198
2006-03-08Fixed tons of format string warnings for debug/error calls (including ↵Max Horn
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582