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path: root/engines/saga/itedata.h
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2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, ↵Andrew Kurushin
Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation add ByteArray type fix debug Tile Hittest frame drawing debug 0x%x => 0x%X svn-id: r53719
2010-04-28SAGA: Avoid global constructor for pieceOrigins arrayMax Horn
svn-id: r48842
2008-08-01Added load confirmation dialog for IHNM, like in the original.Filippos Karapetis
Fixes bug #1971699 - "IHNM: No Load Game Confirmation" svn-id: r33490
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-08-20Cleanup: Removed obsolete TODOsFilippos Karapetis
svn-id: r28682
2007-06-13IHNM: Button texts are read from the game data files, instead of the ↵Filippos Karapetis
hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup svn-id: r27396
2007-06-13IHNM: Button textures are loaded correctly now for buttons in the option and ↵Filippos Karapetis
quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit svn-id: r27388
2007-06-07Also include this file for the last commitFilippos Karapetis
svn-id: r27180
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582