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path: root/engines/saga/resource_rsc.cpp
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2014-02-18SAGA: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro.
2011-01-31SAGA: Split the resource patching code into appropriate game-specific ↵Filippos Karapetis
resource methods svn-id: r55678
2011-01-31SAGA: Rewrote the MacBinary resource loading codeFilippos Karapetis
This simplifies the overall code and makes it easier to understand. Also, a bug with the speech in the MacBinary packed version has been corrected, so there are no more clicking sounds before each sample. The Common::MacResMan code isn't really useful here, since it doesn't expose the offsets and sizes of the actual files, which is what is needed in SAGA. svn-id: r55674
2010-05-18Started simplifying and removing a lot of unused code from the SAGA Mac ↵Filippos Karapetis
resource loader, to be ultimately replaced by the common Mac resource loader svn-id: r49082
2009-12-04refactor resource module:Andrew Kurushin
- struct ResourceContext => class ResourceContext - replace "*alloc","free" with array templates - simplify createContexts routines svn-id: r46254
2009-11-25Cache resource file size to avoid excess file->size() calls.Eugene Sandulenko
svn-id: r46138
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2008-12-22- Split the SAGA resource manager in 3 different ones, depending on the ↵Filippos Karapetis
resource type (RSC for ITE, RES for IHNM and HRS for DINO/FTA2). The SAGA 2 HRS resource manager is still a stub - Added detection for the voice file of FTA2 svn-id: r35484