Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-25 | Use file sizes in detection too. | Eugene Sandulenko | |
svn-id: r25172 | |||
2007-01-21 | Reduce dependency from common/advancedDetector.h | Eugene Sandulenko | |
svn-id: r25156 | |||
2006-10-08 | More const madness. | Eugene Sandulenko | |
svn-id: r24191 | |||
2006-10-02 | Moved unrelated fields out of ADGameDescription structure. | Eugene Sandulenko | |
svn-id: r24090 | |||
2006-10-02 | Unify SAGA/AGOS detection code so other engines could also reuse it | Eugene Sandulenko | |
without further code duplication. svn-id: r24083 | |||
2006-05-13 | Add newline to end of file | Travis Howell | |
svn-id: r22434 | |||
2006-05-13 | extract GameDescriptions to separate files (this will help compress_saga ↵ | Andrew Kurushin | |
tool to detect sound resource) svn-id: r22433 |