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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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scene.cpp
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Author
2007-07-28
The IHNM demo uses the NULL panel
Filippos Karapetis
2007-07-11
IHNM: Narrowed down the places where the actors stop being drawn when changin...
Filippos Karapetis
2007-07-07
When loading a scene, start showing actors only after the scene background ha...
Filippos Karapetis
2007-06-19
When saving the game in IHNM after a chapter point change, the chapter point ...
Filippos Karapetis
2007-06-19
The correct music track is now played when loading a game in IHNM. The save/l...
Filippos Karapetis
2007-06-13
IHNM: Fixed sfSetSpeechBox, now the dialog of Nimdok and Mengele will show up...
Filippos Karapetis
2007-06-11
Implemented Scene::RestoreScene and fixed some animation bugs. Animations and...
Filippos Karapetis
2007-06-06
Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created t...
Filippos Karapetis
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-08
Moved functions getDoorState, setDoorState, getBGMaskType and validBGMaskPoin...
Filippos Karapetis
2007-05-07
Simplify cursor events management.
Eugene Sandulenko
2007-05-06
The cursor in IHNM changes to an hourglass now while loading scenes, like in ...
Filippos Karapetis
2007-05-01
Renamed decodeILBM to decodePBM, removed a TODO
Filippos Karapetis
2007-05-01
Implemented a IFF (Interchange File Format) parser and added subclasses to pa...
Nicola Mettifogo
2006-05-13
extract GameDescriptions to separate files (this will help compress_saga tool...
Andrew Kurushin
2006-03-08
Fixed tons of format string warnings for debug/error calls (including several...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn
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