Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-18 | Committing the rest of the VideoDecoder Rewrite from patch #2963496. | Matthew Hoops | |
svn-id: r49079 | |||
2010-05-16 | Added automatic detection of the IHNM demo | Filippos Karapetis | |
svn-id: r49047 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-04-11 | SAGA: Simplified Scene::skipScene, changed loadScene to take a ↵ | Max Horn | |
LoadSceneParams ref instead of a ptr svn-id: r39943 | |||
2009-04-11 | Got rid of SortedList | Filippos Karapetis | |
svn-id: r39928 | |||
2009-03-08 | - Reworked the different file types a bit | Filippos Karapetis | |
- Some initial work on Dinotopia's intro sequence svn-id: r39234 | |||
2008-12-24 | Slight cleanup | Filippos Karapetis | |
svn-id: r35523 | |||
2008-12-22 | logicalWidth -> width | Filippos Karapetis | |
logicalHeight -> height svn-id: r35488 | |||
2008-12-22 | Added Smacker support for the introduction and ending videos of FTA2 | Filippos Karapetis | |
svn-id: r35482 | |||
2008-12-21 | Added some more stubs for FTA2 | Filippos Karapetis | |
svn-id: r35475 | |||
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, ↵ | Filippos Karapetis | |
reduced the game IDs and added game features where necessary svn-id: r35467 | |||
2008-12-06 | All the screen drawing functions draw to the back buffer, so there is no ↵ | Filippos Karapetis | |
point in passing it everywhere svn-id: r35260 | |||
2008-05-26 | Code cleanup: | Filippos Karapetis | |
- Removed sagaresnames.h - Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP) - Moved all resources which were used by the ITE intro into ite_introproc.cpp - Removed several defines which were only used once (e.g. the SFX names) - Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end - Updated the comment about the IHNM Mac music - Changed the callocs in loadPalAnim to mallocs, like in the rest of the code - Removed the MEM error svn-id: r32282 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-12-21 | Added some hard coded strings for the Italian fan translation of ITE (still ↵ | Filippos Karapetis | |
not supported). Merged those strings with the hard coded strings for the Italian fan translation of IHNM svn-id: r29933 | |||
2007-11-05 | Several subtitles-related IHNM fixes. Still not perfect. | Eugene Sandulenko | |
svn-id: r29427 | |||
2007-08-30 | Proper implementation of intro and credits in IHNM | Eugene Sandulenko | |
svn-id: r28763 | |||
2007-08-27 | Added some skeleton code for the IHNM credits movie. Also, changed the ↵ | Filippos Karapetis | |
location of the RF_DISABLE_ACTORS is set from loadScene to endScene svn-id: r28757 | |||
2007-08-24 | Code cleanup for the IHNM demo | Filippos Karapetis | |
svn-id: r28707 | |||
2007-08-02 | Partially implemented opcodes 87, 88 and 89, used in the help system of the ↵ | Filippos Karapetis | |
IHNM demo. It's still buggy, though svn-id: r28398 | |||
2007-07-30 | The interactive part of the IHNM demo fully works now. Also, made the ↵ | Filippos Karapetis | |
options screen work in the non-interactive part of the demo svn-id: r28344 | |||
2007-07-30 | It's now possible to exit from the psychic profile screen in IHNM | Filippos Karapetis | |
svn-id: r28325 | |||
2007-07-30 | The credits of the IHNM demo are displayed correctly now | Filippos Karapetis | |
svn-id: r28320 | |||
2007-06-19 | When saving the game in IHNM after a chapter point change, the chapter point ↵ | Filippos Karapetis | |
change music will no longer be incorrectly saved, and the normal chapter music will be saved instead svn-id: r27545 | |||
2007-06-19 | The correct music track is now played when loading a game in IHNM. The ↵ | Filippos Karapetis | |
save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place svn-id: r27542 | |||
2007-06-19 | More updates for the save/load system in IHNM | Filippos Karapetis | |
svn-id: r27540 | |||
2007-06-18 | Change some regular integers to short integers | Filippos Karapetis | |
svn-id: r27538 | |||
2007-06-17 | Some more updates for saving/loading in IHNM | Filippos Karapetis | |
svn-id: r27512 | |||
2007-06-06 | Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created ↵ | Filippos Karapetis | |
the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes svn-id: r27145 | |||
2007-06-03 | Simplified check for scene height in IHNM | Filippos Karapetis | |
svn-id: r27067 | |||
2007-06-03 | Opcode 11 is sfLockUser. Also updated Scene::getHeight() for this change. ↵ | Filippos Karapetis | |
Now, the interface is locked when the scripts lock it. This prevents erroneous actor movement when skipping speech by left clicking, and other incorrect behavior. Special thanks to h00ligan for all his help svn-id: r27064 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-08 | Moved functions getDoorState, setDoorState, getBGMaskType and ↵ | Filippos Karapetis | |
validBGMaskPoint to scene.h and disabled some sanity checks to improve the speed of the pathfinding algorithm, after discussing with h00ligan svn-id: r26789 | |||
2007-04-27 | SAGA: Moved displayinfo stuff into its own header file | Max Horn | |
svn-id: r26635 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |