Age | Commit message (Collapse) | Author |
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svn-id: r28918
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- The spiritual barometer display in IHNM is now updated only when necessary, to speed drawing up. This also corrects an issue where the spiritual barometer display was updated only after changing a scene
- sf92 is sfDemoSetInteractive
- It's now possible to use dashes and underscores in savegames
- Screen fading when changing scenes is now done correctly: the interface will no longer be incorrectly briefly shown while the screen is fading to black
- The interface mode is now correctly set in the non-interactive part of the IHNM demo
- sfScriptGotoScene does not have a transition parameter, therefore that parameter has been removed
svn-id: r28643
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svn-id: r28406
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they're still buggy
svn-id: r28399
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IHNM demo. It's still buggy, though
svn-id: r28398
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svn-id: r28343
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svn-id: r28325
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music changes correctly
svn-id: r27936
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svn-id: r27502
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protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work
svn-id: r27264
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should display more correctly now (e.g. actor "zapping" animations, Ben falling off the stairs). They're still not correct, as frameCount is not updated properly
svn-id: r27055
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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tool to detect sound resource)
svn-id: r22433
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to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
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svn-id: r20582
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