Age | Commit message (Expand) | Author |
---|---|---|
2007-07-06 | IHNM: sf103 is sfQueueMusic. Now, when doing a good/bad deed in IHNM, the mus... | Filippos Karapetis |
2007-06-17 | More efforts to implement proper fade after cutaway. One little glitch is left. | Eugene Sandulenko |
2007-06-10 | Fixed conversations in IHNM. Now, when a dialog option is selected, the prota... | Filippos Karapetis |
2007-06-02 | Implemented the sfWaitFrames script function for IHNM. Many animations should... | Filippos Karapetis |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2006-05-13 | extract GameDescriptions to separate files (this will help compress_saga tool... | Andrew Kurushin |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |