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path: root/engines/saga/sfuncs_ihnm.cpp
AgeCommit message (Collapse)Author
2014-07-20SAGA: Add wrappers for queuing music eventsFilippos Karapetis
2014-02-18SAGA: Make GPL headers consistent in themselves.Johannes Schickel
2012-11-11SAGA: Fix bug #3564919 - "SAGA: IHNM Spanish: Spiritual Barometer doesn't ↵Filippos Karapetis
change" The Spanish version uses different colors for portrait backgrounds. Also, portrait colors are now set correctly when loading games directly from the launcher.
2011-06-02SAGA: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-10-23SAGA: replace Events malloc base linked list with Common::ListAndrew Kurushin
svn-id: r53751
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, ↵Andrew Kurushin
Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation add ByteArray type fix debug Tile Hittest frame drawing debug 0x%x => 0x%X svn-id: r53719
2010-06-15SAGA: Moved more code under ENABLE_IHNMEugene Sandulenko
svn-id: r49696
2009-01-17Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"Filippos Karapetis
svn-id: r35884
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS) svn-id: r35672