index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
saga
/
sndres.cpp
Age
Commit message (
Expand
)
Author
2007-07-31
Cleanup: removed dead code, fixed some comments and did some layout changes
Filippos Karapetis
2007-07-18
The SFX resource for the IHNM demo is different
Filippos Karapetis
2007-07-14
Improved check for the patched sound file used in ITE intro
Filippos Karapetis
2007-07-10
Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly"
Filippos Karapetis
2007-06-26
Move to the correct file offset when using compressed sounds in ITE
Filippos Karapetis
2007-06-25
Improvements to the SAGA compressed sound support
Filippos Karapetis
2007-06-25
Put a comment in its correct location
Filippos Karapetis
2007-06-25
Add support for compressed sound effects, digital music and speech to the SAG...
Filippos Karapetis
2007-06-13
IHNM: Button textures are loaded correctly now for buttons in the option and ...
Filippos Karapetis
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-05-13
extract GameDescriptions to separate files (this will help compress_saga tool...
Andrew Kurushin
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-03-03
Hiding the implementation of ADPCMInputStream from the public, in favor of a ...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn
[prev]