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path: root/engines/saga/sound.cpp
AgeCommit message (Collapse)Author
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
svn-id: r28111
2007-07-10Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly"Filippos Karapetis
svn-id: r28018
2007-06-25Improvements to the SAGA compressed sound supportFilippos Karapetis
svn-id: r27717
2007-06-25Add support for compressed sound effects, digital music and speech to the ↵Filippos Karapetis
SAGA engine svn-id: r27713
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-02-03* Reimplemented Mixer::pauseAll to simply invoke pause on all channelsMax Horn
(implying change of semantics) * Reordered the params of Mixer::playRaw (the SoundType now comes first, not last) * Removed Mixer::isPaused * Removed Mixer::getSoundElapsedTimeOfSoundID * Added some doxygen comments to the Mixer svn-id: r25356
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582