Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-10-06 | Added new type Engine::Feature; pushed down some #include dependencies | Max Horn | |
svn-id: r34755 | |||
2008-10-02 | Engine class changed: | Max Horn | |
- Moved initCommonGFX() && GUIErrorMessage() out of class Engine - got rid of the _autosavePeriod member (this prevented users from changing the autosave period during runtime) - Got rid of an evil 'using GUI::Dialog' statement - Clarified some Doxygen comments svn-id: r34720 | |||
2008-09-30 | Fix crash when starting ITE, a regression from commit #34705 | Filippos Karapetis | |
svn-id: r34712 | |||
2008-09-30 | Fixed crash when starting IHNM, a regression from commit #34693 | Filippos Karapetis | |
svn-id: r34705 | |||
2008-09-30 | SAGA: Some code cleanup | Max Horn | |
svn-id: r34703 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-30 | Added multiple new open() methods to Common::File, which make it possible to ↵ | Max Horn | |
use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName() svn-id: r34696 | |||
2008-09-30 | SAGA: Forgot to commit saga.h | Max Horn | |
svn-id: r34695 | |||
2008-09-30 | SAGA: Removed patchesCount from SAGAGameDescription | Max Horn | |
svn-id: r34693 | |||
2008-09-30 | Order alphabetically | Max Horn | |
svn-id: r34692 | |||
2008-09-24 | Fix bugs #1981081: "ITE: No blinking disk icon" and #1971729: "IHNM: No ↵ | Eugene Sandulenko | |
Animation of Disk Icon" svn-id: r34645 | |||
2008-09-24 | Readded missing special case for the storm animation in ITE. Fixes bug ↵ | Filippos Karapetis | |
#2125675 - "ITE: Game locks up in storm clouds scene" svn-id: r34639 | |||
2008-09-15 | Proper check for eos(), after the latest changes to OSystem | Filippos Karapetis | |
svn-id: r34554 | |||
2008-09-14 | Big patch changing semantics of ReadStream::eos(): | Willem Jan Palenstijn | |
eos() now only returns true _after_ trying to read past the end of the stream. This has a large potential for regressions. Please test! svn-id: r34549 | |||
2008-09-13 | Big patch changing the signature of various Stream methods (some ports may ↵ | Max Horn | |
need to be slightly tweaked to fix overloading errors/warnings) svn-id: r34514 | |||
2008-09-11 | Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState". | Johannes Schickel | |
svn-id: r34495 | |||
2008-09-09 | Committed patch #2100962 - "Saga engine reduced memory usage" | Filippos Karapetis | |
svn-id: r34458 | |||
2008-09-08 | Reduced calls to File::exists() | Filippos Karapetis | |
svn-id: r34443 | |||
2008-09-08 | Free the current voice lookup table a bit earlier in loadGlobalResources() | Filippos Karapetis | |
svn-id: r34442 | |||
2008-09-08 | Cleanup | Filippos Karapetis | |
svn-id: r34440 | |||
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵ | Max Horn | |
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434 | |||
2008-09-05 | Hopefully fixed the chaos with the SAGA volume values. This also fixes the ↵ | Filippos Karapetis | |
broken volume introduced with the introduction of the RTL code in the engine svn-id: r34349 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-09-01 | Merging more of the GSoC 2008 RTL branch: SAGA | Max Horn | |
svn-id: r34252 | |||
2008-08-26 | Fix for bug #2057200 - "IHNM: Invisible inventory objects" | Filippos Karapetis | |
svn-id: r34189 | |||
2008-08-20 | I believe the setVolume() function has to be guarded by a mutex. (I added ↵ | Torbjörn Andersson | |
this to the Tinsel engine a while back to fix mysterious problems, but forgot to add it elsewhere.) Maybe this will fix the mysterious IHNM crashes, as well? svn-id: r34048 | |||
2008-08-19 | Fix for bug #2057194 - "IHNM: -x option crashes ScummVM, if savegame doesn't ↵ | Filippos Karapetis | |
exist" svn-id: r34023 | |||
2008-08-16 | Fixed volume change after loading a game in Saga | Christopher Page | |
svn-id: r33952 | |||
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵ | Christopher Page | |
GMM if the engine doesn't support it svn-id: r33921 | |||
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these ↵ | Christopher Page | |
features to allow/disallow loading and deleting saves svn-id: r33909 | |||
2008-08-04 | Merged revisions ↵ | Christopher Page | |
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624 | |||
2008-08-04 | Added Italian translation for the load confirmation window in IHNM | Filippos Karapetis | |
svn-id: r33611 | |||
2008-08-01 | Fixed crash on exit from commit #32742 - the memory leak was only in IHNM, ↵ | Filippos Karapetis | |
not ITE (in ITE, the 4 sprite lists are actually one) svn-id: r33492 | |||
2008-08-01 | Added load confirmation dialog for IHNM, like in the original. | Filippos Karapetis | |
Fixes bug #1971699 - "IHNM: No Load Game Confirmation" svn-id: r33490 | |||
2008-07-29 | Added --list-saves support for SAGA | Christopher Page | |
svn-id: r33391 | |||
2008-07-28 | Cleanup | Filippos Karapetis | |
svn-id: r33373 | |||
2008-07-21 | Separated Speech from SFX in SAGA, improved configuration of SAGA sound ↵ | Christopher Page | |
settings through the GMM svn-id: r33176 | |||
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵ | Christopher Page | |
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082 | |||
2008-07-11 | SAGA works with new GMM implementation | Christopher Page | |
svn-id: r33000 | |||
2008-07-01 | Sound settings for Saga can be configured from the GMM | Christopher Page | |
svn-id: r32863 | |||
2008-06-25 | Queen and Saga now use the new _quit flag | Christopher Page | |
svn-id: r32774 | |||
2008-06-16 | Cleaned up some unnecessary comments | Christopher Page | |
svn-id: r32721 | |||
2008-06-12 | SAGA: Fixed memory leaks in the SAGA engine | Christopher Page | |
svn-id: r32673 | |||
2008-06-04 | - Removed -Wconversion from compiler options for g++ 4.3, it's behavior has ↵ | Johannes Schickel | |
fundamently changed in g++ 4.3 - Added -Wno-empty-body and -Wno-parentheses as compiler flags for g++ 4.3 for *now* (we should think of removing -Wparentheses though) - Fixed some warnings for g++ 4.3 (only for the engines I'm using) svn-id: r32540 | |||
2008-06-03 | Initial WIP and still non-working code for the blinking save reminder icon ↵ | Filippos Karapetis | |
(bug reports #1981081 and #1971729) svn-id: r32521 | |||
2008-05-26 | Renamed files for consistency | Filippos Karapetis | |
svn-id: r32283 | |||
2008-05-26 | Code cleanup: | Filippos Karapetis | |
- Removed sagaresnames.h - Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP) - Moved all resources which were used by the ITE intro into ite_introproc.cpp - Removed several defines which were only used once (e.g. the SFX names) - Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end - Updated the comment about the IHNM Mac music - Changed the callocs in loadPalAnim to mallocs, like in the rest of the code - Removed the MEM error svn-id: r32282 | |||
2008-05-26 | Cleanup | Filippos Karapetis | |
svn-id: r32280 | |||
2008-05-23 | Messages in the ITE puzzle scene will now be properly shown in Italian in ↵ | Filippos Karapetis | |
the Italian fan translation of ITE svn-id: r32221 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 |