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2011-04-17SAGA: Prefer Surface::create taking a PixelFormat over the one taking a byte ↵Johannes Schickel
depth.
2011-04-17SAGA: Fixed bug #3276033: IHNM: Savegame reminder not resetEugene Sandulenko
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro.
2011-04-06SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish"md5
2011-03-29JANITORIAL: Remove/comment unused varsdhewg
Found by GCC 4.6's -Wunused-but-set-variable
2011-03-28AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use itMax Horn
2011-03-25SAGA: Add missing includedhewg
2011-03-25SAGA: Change Sage to use Audio::MidiPlayerMax Horn
2011-03-24SAGA: Rename some MusicDriver members to match Audio::MidiPlayerMax Horn
2011-03-23ENGINES: Further simplify pseudo MidiDrivers; fix some regressionsMax Horn
The regression affected AGOS and maybe some others; specifically, the real MidiDriver would have been deleted twice -- I previously missed that the Engine instances takes care of freeing the real MidiDriver, not the MidiPlayer wrapping it. This commit should clarify the ownership of the real MidiDriver for most pseudo MidiDrivers.
2011-03-23AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclassesMax Horn
Many engines follow the advice in audio/midiparser.h and create a "pseudo-MidiDriver" subclass. But MidiParser really only needs a tiny subset of the MidiDriver capabilities, namely those found in MidiDriver_BASE. So we try to subclass from that whenever possible; this allows us to remove many stub methods, and enables further future simplifications.
2011-03-22AUDIO: Add pure virtual MidiDriver::isOpen() methodMax Horn
This in turn enables modifying MidiDriver_MPU401::close() to allow it to be called on a midi driver that has not yet been opened. The specific issue that triggered me to make these changes was a crash-upon-quit in HUGO, caused by it instantiating a midi driver, then encountering an error (missing hugo.dat) *before* having opened the new midi driver; the general cleanup code then tries to close the (not yet opened) midi driver -> kaboom Also fixed some engines which were leaking MidiDriver instances.
2011-03-19SAGA: Cleanup syncSoundSettings()dhewg
And respect global mute settings
2011-02-20SAGA: Fixed palette setting inside Gfx::setPaletteColor() (thanks to ↵md5
LordHoto for noticing this)
2011-02-19SAGA: Convert Gfx::palFade to the setPalette RGBA->RGB change too.Johannes Schickel
2011-02-14SAGA: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-07ALL: Fix whitespaces / indentionMax Horn
svn-id: r55818
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2011-02-02MIDI: Fix for bug #3170988 - "MONKEY2: Messed up MT-32 music"Filippos Karapetis
This is a regression from r55256. Apparently, SCUMM has issues when sending a sustain off on a notes off event. Thus, this has been turned into a feature, which is disabled by default. Since MADE, SAGA and tinsel all share the same music code and play regular MIDI files, and this feature fixes hanging notes for them, it has been enabled for them. Also, applied a patch for a bug regarding the notes off event in MADE and tinsel, which has been applied in SAGA already svn-id: r55746
2011-01-31SAGA: Simplified loadActorResources() and removed the unused _disabled fieldFilippos Karapetis
svn-id: r55687
2011-01-31SAGA: Fixed compilation with MSVCFilippos Karapetis
svn-id: r55683
2011-01-31SAGA: Fixed compilationFilippos Karapetis
svn-id: r55680
2011-01-31SAGA: Fixed some typos, and removed an obsolete commentFilippos Karapetis
svn-id: r55679
2011-01-31SAGA: Split the resource patching code into appropriate game-specific ↵Filippos Karapetis
resource methods svn-id: r55678
2011-01-31SAGA: Turned several unnecessarily inherited classes into typedefsFilippos Karapetis
svn-id: r55677
2011-01-31SAGA: Rewrote the MacBinary resource loading codeFilippos Karapetis
This simplifies the overall code and makes it easier to understand. Also, a bug with the speech in the MacBinary packed version has been corrected, so there are no more clicking sounds before each sample. The Common::MacResMan code isn't really useful here, since it doesn't expose the offsets and sizes of the actual files, which is what is needed in SAGA. svn-id: r55674
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
svn-id: r55479
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 1/2Eugene Sandulenko
svn-id: r55473
2011-01-08SAGA: Include scummsys.h to force rebuild after reconfigureWillem Jan Palenstijn
svn-id: r55155
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
svn-id: r54927
2010-11-23COMMON: Remove default value for endianess in ReadStreamEndian subclassesMax Horn
svn-id: r54441
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-11-18ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; ↵Max Horn
avoid using 'using' svn-id: r54323
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
This commit contains the AudioCDManager changes from the gsoc2010-opengl branch. The other changes in that branch are restricted to the backends directory only (plus configure). The Nintendo DS and Dreamcast ports still need to be ported over to the new Audio CD system, but that should be fairly easy to do. svn-id: r54147
2010-10-24SAGA: reduce memory usageAndrew Kurushin
svn-id: r53782
2010-10-24SAGA: fix SAGA_DEBUG; fix IHNM cutaway typoAndrew Kurushin
svn-id: r53781
2010-10-24SAGA: fix const cast warnsAndrew Kurushin
svn-id: r53780
2010-10-24SAGA: replace Resource:loadResource malloc with ByteArray classAndrew Kurushin
svn-id: r53779
2010-10-24SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with ↵Andrew Kurushin
Common::Array svn-id: r53773
2010-10-24SAGA: replace Actor::_actors and _objs malloc base arrays with Common::ArrayAndrew Kurushin
svn-id: r53766
2010-10-24ALL: Fix various typos (patch #3093266)Max Horn
svn-id: r53762
2010-10-23SAGA: replace Events malloc base linked list with Common::ListAndrew Kurushin
svn-id: r53751
2010-10-23SAGA: fix typoAndrew Kurushin
svn-id: r53750
2010-10-23SAGA: replace decodeBGImage malloc with ByteArrayAndrew Kurushin
svn-id: r53748
2010-10-23ALL: Fix indention (whitespaces -> tabs)Max Horn
svn-id: r53738
2010-10-23SAGA: Add some const qualifiers to SagaEngine methodsMax Horn
svn-id: r53737
2010-10-23SAGA: Improve comment for ByteArray::getBuffer()Max Horn
svn-id: r53736
2010-10-22SAGA: fix gcc size_t warnsAndrew Kurushin
svn-id: r53722
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, ↵Andrew Kurushin
Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation add ByteArray type fix debug Tile Hittest frame drawing debug 0x%x => 0x%X svn-id: r53719