Age | Commit message (Expand) | Author |
2010-06-15 | - Swapped the return value of gamestate_save (false = failed, true = succeeded) | Filippos Karapetis |
2010-06-15 | Add support for SCI32 segment types to seg_table and vr debug commands | Lars Skovlund |
2010-06-13 | Fixed compilation with the old music code | Filippos Karapetis |
2010-06-12 | Extended show_instruments to show the songs where each instrument is used in | Filippos Karapetis |
2010-06-11 | Renamed verify_midi to show_instruments (and fixed a bug with it at the same ... | Filippos Karapetis |
2010-06-11 | - Added a new debug command, verify_midi, which can be used to check all the ... | Filippos Karapetis |
2010-06-10 | SCI: Switch Console::cmdSelector to use Kernel::getSelectorName | Max Horn |
2010-06-10 | SCI: Fix Console::cmdValueType to handle all possible reg types | Max Horn |
2010-06-10 | SCI: cleanup | Max Horn |
2010-06-10 | camelCase changes | Filippos Karapetis |
2010-06-10 | Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ... | Filippos Karapetis |
2010-06-10 | Moved the MoveCountType enum above the GameFeatures class, as it's the only c... | Filippos Karapetis |
2010-06-09 | Merged restAdjust and restAdjustCur, as we don't save the restAdjust modifier... | Filippos Karapetis |
2010-06-08 | Merged the restarting_flags, script_abort_flag, and restoring members of the ... | Filippos Karapetis |
2010-06-07 | Fixed regression from commit #49465 - there are in fact two restAdjust variab... | Filippos Karapetis |
2010-06-06 | Now that EngineState is not deleted when loading games, we can move some more... | Filippos Karapetis |
2010-06-03 | Moved several object-related defines inside vm.h into segment.h, where the Ob... | Filippos Karapetis |
2010-05-31 | Added a new console command, verify_scripts, used for sanity checking of SCI1... | Filippos Karapetis |
2010-05-30 | Limited access to the script export table and synonyms block | Filippos Karapetis |
2010-05-30 | Limit access to the _bufSize, _scriptSize and _heapSize members of the Script... | Filippos Karapetis |
2010-05-29 | Limit access to the _classTable array (now it's directly accessible only insi... | Filippos Karapetis |
2010-05-29 | Mass renaming of selector-related functions, and removed some defines which w... | Filippos Karapetis |
2010-05-29 | SCI: Make Script::_exportTable const (yay :-) | Max Horn |
2010-05-27 | SCI: removing tab from vo output (debug console) | Martin Kiewitz |
2010-05-26 | SCI: Making various object and script related things const | Max Horn |
2010-05-24 | SCI: leave console open for pic_visualize/undither commands - also don't use ... | Martin Kiewitz |
2010-05-23 | Remove the unused SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE flag | Filippos Karapetis |
2010-05-23 | Cleaned up the game ID code: | Filippos Karapetis |
2010-05-22 | SCI: adding ability to specify hexadecimal number as index for debug command ... | Martin Kiewitz |
2010-05-19 | SCI: changing debugger commands to not require "?"-prefix for objects anymore... | Martin Kiewitz |
2010-05-19 | Moved the breakpoint information inside the DebugState struct | Filippos Karapetis |
2010-05-18 | Add a new class 'RewindableVideoDecoder' that allows a video to be rewound an... | Matthew Hoops |
2010-05-18 | Committing the rest of the VideoDecoder Rewrite from patch #2963496. | Matthew Hoops |
2010-05-18 | - Removed the wrapper kalloc, kmem and kfree functions. Now, the associated S... | Filippos Karapetis |
2010-05-18 | - Moved kernel_lookup_text inside the Kernel class | Filippos Karapetis |
2010-05-18 | - Moved determine_reg_type() and kernel_matches_signature() inside the Kernel... | Filippos Karapetis |
2010-05-18 | Moved breakpointWasHit inside the DebugState struct, thus resolving a FIXME | Filippos Karapetis |
2010-04-24 | SCI: add show_map command to debug help again (must have been lost some time ... | Martin Kiewitz |
2010-02-17 | SCI: Reduce header interdependencies | Max Horn |
2010-02-17 | SCI: Rename some members of class Resource | Max Horn |
2010-02-13 | SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead | Max Horn |
2010-02-13 | SCI: Move GameFeatures from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Get rid of EngineState::resMan | Max Horn |
2010-02-13 | SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn |
2010-02-13 | SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::... | Max Horn |
2010-02-05 | SCI: Add a 'SELECTOR' macro | Max Horn |
2010-02-05 | SCI: screen specific debug functions are now called directly w/o SciGui/32 | Martin Kiewitz |
2010-02-05 | SCI: calling most of the cursor functions directly via _gfxCursor instead of ... | Martin Kiewitz |
2010-02-04 | SCI: putting kDrawCel info GfxPaint class, debug is using GfxPaint class as w... | Martin Kiewitz |