Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-02 | SCI: implemented new console command "listsaves" | Martin Kiewitz | |
svn-id: r46883 | |||
2010-01-02 | SCI: console behaviour changed for vmvars command, now allows entering ↵ | Martin Kiewitz | |
decimal values, also accepts hexadecimal values (use e.g. 12h). hexadecimal addresses are still accepted as well svn-id: r46878 | |||
2009-12-30 | The wrapper for the VMD decoder is only used in the SCI engine for SCI32 ↵ | Filippos Karapetis | |
games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command svn-id: r46737 | |||
2009-12-28 | SCI/new sound code: | Filippos Karapetis | |
- Made the SciMusic class private, and added wrapper functions for invoking specific methods of SciMusic from outside the SoundCommandParser class - Many SCI games keep creating and destroying sound effects constantly (i.e. many times per second). Therefore, another scheme has been devised, which replaces the mutex that was in place. Whenever a sound command is run which operates on a specific object in the play list, we disallow onTimer() from kicking in. This isn't ideal, but it does stop random deadlocks because of locked mutexes without any noticeable side effects svn-id: r46681 | |||
2009-12-28 | SCI/new music code: Implemented the "songlib" debug command | Filippos Karapetis | |
svn-id: r46670 | |||
2009-12-26 | SCI/newgui: Added support for draw_pic command | Martin Kiewitz | |
svn-id: r46599 | |||
2009-12-22 | SCI: Fix some warnings | Max Horn | |
svn-id: r46476 | |||
2009-12-20 | Moved all of the sound iterator code in its own directory, and added a ↵ | Filippos Karapetis | |
slight hack to the SoundCommandParser constructor svn-id: r46430 | |||
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis | |
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421 | |||
2009-12-18 | Moved the interface class for the the custom SCI MIDI drivers together with ↵ | Filippos Karapetis | |
the actual driver implementation code svn-id: r46414 | |||
2009-12-04 | SCI: SciEvent created, kernel_sleep() created | Martin Kiewitz | |
svn-id: r46252 | |||
2009-11-04 | priority_first and priority_last are not used by the new drawing code, thus ↵ | Filippos Karapetis | |
the new code didn't handle priority changes by kGraph() svn-id: r45658 | |||
2009-10-30 | - Removed status_bar_foreground and status_bar_background variables from the ↵ | Filippos Karapetis | |
engine state - Implemented clearMenuBar() in the new graphics code - Removed the "status_bar" command, which was used to set custom colors for the status bar svn-id: r45538 | |||
2009-10-30 | Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full ↵ | Filippos Karapetis | |
screen updates that the current menu code is doing using new graphics functions (still unfinished). Some cleanup. svn-id: r45536 | |||
2009-10-28 | Rewrote kBaseSetter() to use new graphics functions and behave like the ↵ | Filippos Karapetis | |
original, and fixed a bug in the process (the previous code ignored z when calculating the height) svn-id: r45463 | |||
2009-10-28 | Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard ↵ | Filippos Karapetis | |
(defined in sci.h) svn-id: r45459 | |||
2009-10-25 | Moved the cel count calculation to the new graphics code | Filippos Karapetis | |
svn-id: r45379 | |||
2009-10-24 | SCI: Restore accumulator after executing send from debugger | Willem Jan Palenstijn | |
svn-id: r45360 | |||
2009-10-22 | Moved the view loop counting code in the new GUI | Filippos Karapetis | |
svn-id: r45322 | |||
2009-10-18 | SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit | Max Horn | |
svn-id: r45234 | |||
2009-10-18 | Move the SeqDecoder to the Sci namespace, it makes more sense than Graphics ↵ | Matthew Hoops | |
because it's only used in Sci. svn-id: r45230 | |||
2009-10-17 | Added a new console command, "play_video", which can play a SEQ or AVI file | Filippos Karapetis | |
svn-id: r45178 | |||
2009-10-15 | SCI: Make send varselector reads more verbose. Add notes. | Willem Jan Palenstijn | |
svn-id: r45131 | |||
2009-10-15 | SCI: Fix send debugger command | Willem Jan Palenstijn | |
svn-id: r45128 | |||
2009-10-14 | SCI: Improve cmdSend slightly. It's still broken, though | Willem Jan Palenstijn | |
svn-id: r45097 | |||
2009-10-13 | Merged the rest of the cursor code | Filippos Karapetis | |
svn-id: r45029 | |||
2009-10-13 | Merged the cursor manipulation code - cursor views are still not done | Filippos Karapetis | |
svn-id: r45028 | |||
2009-10-11 | Implemented some advanced savegame functionality - loading and deleting ↵ | Filippos Karapetis | |
savegames from the GMM is now possible, and new saved games will also have thumbnails. Saving from the GMM creates corrupted saved games, so it has been disabled for now svn-id: r44930 | |||
2009-10-10 | Started rewriting the Object struct into a class | Filippos Karapetis | |
svn-id: r44878 | |||
2009-10-07 | SCI: Turn lookup_node & lookup_list into SegManager::lookupNode & ↵ | Max Horn | |
SegManager::lookupList svn-id: r44769 | |||
2009-10-07 | SCI: Reduce header interdepencies once again. Rule of thumb: Never include a ↵ | Max Horn | |
header file from another header file unless you absolutely *must* do it; if possible, try to use class forwards instead, and include the headers from source files only svn-id: r44767 | |||
2009-10-07 | SCI: debug command undither implemented | Martin Kiewitz | |
svn-id: r44761 | |||
2009-10-07 | - Cleaned up the cursor code | Filippos Karapetis | |
- Renamed gui -> _gui in EngineState, for consistency - Added a reference to SciGuiCursor in EngineState, to be used by current code - Renamed setCursorHide -> hideCursor, setCursorShow -> showCursor - Moved the cursor zone limiting code inside SciGuiCursor. This code is currently not functioning, as we need to call refreshPosition() before each updateScreen() call to limit the cursor position. svn-id: r44760 | |||
2009-10-07 | SCI/newgui: implemented debug command show_map | Martin Kiewitz | |
svn-id: r44735 | |||
2009-10-04 | SCI: Rename EngineState::segMan to _segMan | Max Horn | |
svn-id: r44629 | |||
2009-10-04 | SCI: Add SegManager::findObjectByName() method, make parse_reg_t() local to ↵ | Max Horn | |
console.cpp, and switch other code using it to use findObjectByName() instead. svn-id: r44628 | |||
2009-10-03 | SCI: Fix parse error in parse_reg_t | Willem Jan Palenstijn | |
svn-id: r44578 | |||
2009-10-03 | SCI: Fix typo | Willem Jan Palenstijn | |
svn-id: r44561 | |||
2009-10-02 | SCI: Fix parse_reg_t, it no longer modified the const string passed to it | Max Horn | |
svn-id: r44545 | |||
2009-10-02 | SCI: Remove PRINT_STK macro; cleanup | Max Horn | |
svn-id: r44533 | |||
2009-10-01 | SCI: Add some fixmes noted by salty-horse. | Willem Jan Palenstijn | |
svn-id: r44513 | |||
2009-10-01 | - Removed the toggle for "weak" validations, as there are cases where they ↵ | Filippos Karapetis | |
fail (e.g. in Longbow), so there is no point in having strict validations - Removed the invalid toggle from kernel signatures - we now never error out on invalid object references, but throw a warning instead - Simplified determine_reg_type() svn-id: r44511 | |||
2009-10-01 | SCI: Remove outdated debugging hack. | Willem Jan Palenstijn | |
In the past, a negative selector value was used to identify a callk stack frame. Currently a type of EXEC_STACK_TYPE_KERNEL already does that. svn-id: r44510 | |||
2009-09-30 | SCI: Replace magic '-42' by an enum | Max Horn | |
svn-id: r44492 | |||
2009-09-30 | - Moved the list of synonyms and parser nodes inside the vocabulary class | Filippos Karapetis | |
- Added a convenience member inside the EngineState struct to access the instance of the Vocabulary class svn-id: r44481 | |||
2009-09-25 | Create a define for the special "signal" offset used throughout the engine, ↵ | Filippos Karapetis | |
and fixed the arbitrary 0 values from commit #44294, set when some math functions do invalid calculations svn-id: r44359 | |||
2009-09-25 | SCI: Remove EngineState::game_version, it was only used for saving anyway. ↵ | Max Horn | |
Also remove syncCStr() svn-id: r44358 | |||
2009-09-23 | - Moved the SCI version in a global variable | Filippos Karapetis | |
- Changed all the SCI version checks to use getSciVersion() - Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine) The fallback detector should work correctly now svn-id: r44269 | |||
2009-09-22 | SCI: Add new type SegmentRef which ultimately will allow us to distinguish ↵ | Max Horn | |
between raw and 'reg_t' memory blocks in client code svn-id: r44244 | |||
2009-09-22 | SCI: SegmentObj's now set their type in constructor; replace central ↵ | Max Horn | |
SegmentObj::createSegmentObj call in SegManager::allocSegment by several explicit 'new' statements; some extra cleanup svn-id: r44242 |