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path: root/engines/sci/console.cpp
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2010-11-11SCI: Some video related changesFilippos Karapetis
- Now playVideo() is used when playing videos from the console (reducing code duplication) - Added support for 16bpp scaling in scale2x, so that the 16-bit color Duck videos are scaled correctly svn-id: r54210
2010-11-11SCI: Allow duck videos to be played from the consoleMatthew Hoops
svn-id: r54195
2010-11-10SCI: Add missing new lineMatthew Hoops
svn-id: r54189
2010-11-02SCI: Remove any use of printfMax Horn
svn-id: r54037
2010-11-01GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warningsMax Horn
svn-id: r54007
2010-10-31SCI: Play time related changesFilippos Karapetis
- Added support for savegame play time - Removed obsolete variables for calculating the play time (EngineState::gameStartTime and Console::_enterTime) - Renamed some variables to camelCase svn-id: r53974
2010-10-28SCI: Updated help page on the new console command "map_instrument"Filippos Karapetis
svn-id: r53910
2010-10-28SCI: Fixed typoFilippos Karapetis
svn-id: r53905
2010-10-28SCI: Fixed compilation and added include safeguards to map-mt32-to-gm.hFilippos Karapetis
svn-id: r53904
2010-10-28SCI: Improved the description of the "map_instrument" console command a bit. ↵Filippos Karapetis
Also, the dynamic mappings are now checked before the static ones svn-id: r53903
2010-10-28SCI: Several changes related to MT-32 -> GM mappingFilippos Karapetis
- Changed C - style comments in map-mt32-to-gm.h to C++ - style comments - Added a new dynamic MT-32 -> GM mapping, complementary to the normal one, which can be done on the fly using the new console command "map_instrument" - The "show_instruments" command has been moved to the music section and now displays the instruments of the game which aren't in the MT32-> GM mapping svn-id: r53902
2010-10-27SCI: Cleanup, invoking pauseEngine() on Console::preEnter() and ↵Filippos Karapetis
Console::postEnter() svn-id: r53890
2010-10-27SCI: Proper pausing/resuming of MIDI music in ↵Filippos Karapetis
SciEngine::pauseEngineIntern(), Console::preEnter() and Console::postEnter() and added a sanity check in SciEngine::getDebugger() svn-id: r53886
2010-10-21SCI: Added the ability to filter out results of the "class_table" commandFilippos Karapetis
svn-id: r53673
2010-10-20SCI: Silence GCC warningTorbjörn Andersson
svn-id: r53649
2010-10-20SCI: Added a new debug command, "find_callk"Filippos Karapetis
This command can be used to find the object methods (including their corresponding objects and owner scripts) that call a specific kernel call. This shall aid us track all the spots where a particular kernel function is called from, therefore it'll be a bit easier to find examples where unimplemented kernel functions are called svn-id: r53646
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
svn-id: r53161
2010-10-03SCI: Allow multiple word groups in parserWillem Jan Palenstijn
In SCI01 and up, each typed word may be interpreted as multiple class,group pairs. This patch adds support to the vocabulary and parser. It uses the matcher support added in r52985. This fixes parser issues in German LSL3, but needs testing. svn-id: r52989
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
Our warning() and error() functions always add an exclamation mark to the end of the message anyway. svn-id: r52791
2010-09-10SCI: Some changes regarding resourcesFilippos Karapetis
- Renamed the debug command "resource_size" to "resource_info", as it now provides the location of where a specified resource is found (i.e. the resource.xxx file, or the file name itself, if the resource is a patch) - "duskdump" shows the original location of dumped resources - loadResource() now shows the location of files that couldn't be loaded svn-id: r52667
2010-09-09SCI/Debugger: Show class names in addition to addresses in class_table output.Lars Skovlund
svn-id: r52657
2010-09-02SCI: adding "bpr" and "bpw" debug commandsMartin Kiewitz
"bpr" breakpoint on reading of selectors "bpw" breakpoint of writing of selectors "bpx" is now breakpoint on executing of selectors only svn-id: r52490
2010-08-12SCI: "version" now shows cantBeHere selectorMartin Kiewitz
svn-id: r52045
2010-08-08SCI: Directly use the new Graphics::VMDDecoder classSven Hesse
svn-id: r51922
2010-08-03SCI: adding bpk debug commandMartin Kiewitz
currently removing or listing such breakpoints is not yet supported svn-id: r51710
2010-08-02SCI: Fix leaks in ResourceManager::listResources caller code.Johannes Schickel
svn-id: r51666
2010-07-31SCI: Don't include the time running the debugger in the game running timeMatthew Hoops
svn-id: r51548
2010-07-24SCI: added said spec dump ability to logkernelMartin Kiewitz
svn-id: r51242
2010-07-23SCI: logkernel changesMartin Kiewitz
removing old manual debug code, use logkernel * on/off to log all calls svn-id: r51222
2010-07-23SCI: adding new debug command logkernelMartin Kiewitz
svn-id: r51220
2010-07-22Extended the "version" console command to also show the game version found ↵Filippos Karapetis
in the VERSION file svn-id: r51150
2010-07-20SCI: Removed the restoring parameter of the run_vm() functionFilippos Karapetis
svn-id: r51076
2010-07-18SCI: Fix order of characters when using hexDumpReg.Matthew Hoops
svn-id: r50998
2010-07-18SCI: Add basic debugging command for 'said'Willem Jan Palenstijn
svn-id: r50991
2010-07-17SCI: Fix 'parse' debug command parameter handlingWillem Jan Palenstijn
svn-id: r50957
2010-07-16SCI: fix console commands so that console gets detached correctlyMartin Kiewitz
svn-id: r50940
2010-07-12SCI: Turn global object g_debugState into SciEngine member varMax Horn
svn-id: r50836
2010-07-09SCI: implemented subsignatures for kDoSoundMartin Kiewitz
svn-id: r50755
2010-07-07SCI: Dropped support for the very old saved game versions 9 - 11. Rationale: ↵Filippos Karapetis
a lot has changed since then, we're still not stable, and this helps clean up the code, thus we're still in a position to drop support for old saved games svn-id: r50738
2010-07-07SCI: adding support to kernel signatures that invalid references may also ↵Martin Kiewitz
get allowed - doing exactly this for kGraph(restoreBox) - fixes castle of dr. brain when quitting the game - maybe a game specific workaround would be better?!?! svn-id: r50737
2010-07-07SCI: accepting decimal/hexadecimal input on segment_info & kill_segment ↵Martin Kiewitz
debug command, cleanup svn-id: r50735
2010-07-06SCI: removing invalid reference error from signature checking, instead ↵Martin Kiewitz
adding new type "invalid", so that full call parameter debug information is available svn-id: r50725
2010-07-05SCI: implemented new kernel call signature formatMartin Kiewitz
svn-id: r50678
2010-07-04Add a hexDumpReg function to view references that are not raw and fix SCI32 ↵Matthew Hoops
strings/arrays in segmentInfo. svn-id: r50660
2010-07-01SCI: Rename some more stuffMax Horn
svn-id: r50553
2010-06-30SCI: Removed the FreeSCI music codeFilippos Karapetis
svn-id: r50532
2010-06-29SCI: Made the SoundCommandParser a member of the SciEngine class and removed ↵Filippos Karapetis
it from the EngineState, since it's static throughout the course of a game svn-id: r50484
2010-06-28SCI: cleanup of execstack, output of backtrace slightly modified, is now ↵Martin Kiewitz
also displaying local calls and exports svn-id: r50445
2010-06-28SCI: Revise GC interface: use Common::Array<reg_t> instead of callbacksMax Horn
This means a little bit more overhead but makes the code much more readable and understandable. svn-id: r50429
2010-06-28SCI: Make Script member vars private; add const qualifiersMax Horn
Only three Script members remain public (for now) svn-id: r50428