Age | Commit message (Expand) | Author |
2010-06-06 | Now that EngineState is not deleted when loading games, we can move some more... | Filippos Karapetis |
2010-06-03 | Moved several object-related defines inside vm.h into segment.h, where the Ob... | Filippos Karapetis |
2010-05-31 | Added a new console command, verify_scripts, used for sanity checking of SCI1... | Filippos Karapetis |
2010-05-30 | Limited access to the script export table and synonyms block | Filippos Karapetis |
2010-05-30 | Limit access to the _bufSize, _scriptSize and _heapSize members of the Script... | Filippos Karapetis |
2010-05-29 | Limit access to the _classTable array (now it's directly accessible only insi... | Filippos Karapetis |
2010-05-29 | Mass renaming of selector-related functions, and removed some defines which w... | Filippos Karapetis |
2010-05-29 | SCI: Make Script::_exportTable const (yay :-) | Max Horn |
2010-05-27 | SCI: removing tab from vo output (debug console) | Martin Kiewitz |
2010-05-26 | SCI: Making various object and script related things const | Max Horn |
2010-05-24 | SCI: leave console open for pic_visualize/undither commands - also don't use ... | Martin Kiewitz |
2010-05-23 | Remove the unused SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE flag | Filippos Karapetis |
2010-05-23 | Cleaned up the game ID code: | Filippos Karapetis |
2010-05-22 | SCI: adding ability to specify hexadecimal number as index for debug command ... | Martin Kiewitz |
2010-05-19 | SCI: changing debugger commands to not require "?"-prefix for objects anymore... | Martin Kiewitz |
2010-05-19 | Moved the breakpoint information inside the DebugState struct | Filippos Karapetis |
2010-05-18 | Add a new class 'RewindableVideoDecoder' that allows a video to be rewound an... | Matthew Hoops |
2010-05-18 | Committing the rest of the VideoDecoder Rewrite from patch #2963496. | Matthew Hoops |
2010-05-18 | - Removed the wrapper kalloc, kmem and kfree functions. Now, the associated S... | Filippos Karapetis |
2010-05-18 | - Moved kernel_lookup_text inside the Kernel class | Filippos Karapetis |
2010-05-18 | - Moved determine_reg_type() and kernel_matches_signature() inside the Kernel... | Filippos Karapetis |
2010-05-18 | Moved breakpointWasHit inside the DebugState struct, thus resolving a FIXME | Filippos Karapetis |
2010-04-24 | SCI: add show_map command to debug help again (must have been lost some time ... | Martin Kiewitz |
2010-02-17 | SCI: Reduce header interdependencies | Max Horn |
2010-02-17 | SCI: Rename some members of class Resource | Max Horn |
2010-02-13 | SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead | Max Horn |
2010-02-13 | SCI: Move GameFeatures from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Get rid of EngineState::resMan | Max Horn |
2010-02-13 | SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn |
2010-02-13 | SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::... | Max Horn |
2010-02-05 | SCI: Add a 'SELECTOR' macro | Max Horn |
2010-02-05 | SCI: screen specific debug functions are now called directly w/o SciGui/32 | Martin Kiewitz |
2010-02-05 | SCI: calling most of the cursor functions directly via _gfxCursor instead of ... | Martin Kiewitz |
2010-02-04 | SCI: putting kDrawCel info GfxPaint class, debug is using GfxPaint class as w... | Martin Kiewitz |
2010-02-04 | SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 and... | Martin Kiewitz |
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis |
2010-02-03 | SCI: Renamed Console::_vm to _engine | Max Horn |
2010-02-02 | SCI: cleanup | Max Horn |
2010-02-02 | SCI: Use Common::List and Common::String to simplify breakpoint handling (unt... | Max Horn |
2010-01-31 | SCI: fix printObject, so it does not output some spaces to terminal in case i... | Martin Kiewitz |
2010-01-31 | SCI: added additional decimal output for "vo" command | Martin Kiewitz |
2010-01-31 | SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now... | Martin Kiewitz |
2010-01-31 | SCI: renamed SciGuiAnimate to GfxAnimate, moved code from SciGui into this cl... | Martin Kiewitz |
2010-01-31 | Removed duplicate code. Some cleanup | Filippos Karapetis |
2010-01-29 | SCI: added new SciGui32 class, Gfx class needs some work though and hopefully... | Martin Kiewitz |
2010-01-29 | Added static selectors for SCI2-SCI2.1 games (fixes the demo of Torin's Passage) | Filippos Karapetis |
2010-01-29 | SCI: Move selector stuff to new header; reorder k_argc & k_argp param of invo... | Max Horn |
2010-01-28 | SCI: some progress on REing robot files (99% comments only) | Martin Kiewitz |
2010-01-28 | Don't attempt to pause/resume sounds when the debug console opens if the soun... | Filippos Karapetis |