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path: root/engines/sci/console.cpp
AgeCommit message (Expand)Author
2010-08-03SCI: adding bpk debug commandMartin Kiewitz
2010-08-02SCI: Fix leaks in ResourceManager::listResources caller code.Johannes Schickel
2010-07-31SCI: Don't include the time running the debugger in the game running timeMatthew Hoops
2010-07-24SCI: added said spec dump ability to logkernelMartin Kiewitz
2010-07-23SCI: logkernel changesMartin Kiewitz
2010-07-23SCI: adding new debug command logkernelMartin Kiewitz
2010-07-22Extended the "version" console command to also show the game version found in...Filippos Karapetis
2010-07-20SCI: Removed the restoring parameter of the run_vm() functionFilippos Karapetis
2010-07-18SCI: Fix order of characters when using hexDumpReg.Matthew Hoops
2010-07-18SCI: Add basic debugging command for 'said'Willem Jan Palenstijn
2010-07-17SCI: Fix 'parse' debug command parameter handlingWillem Jan Palenstijn
2010-07-16SCI: fix console commands so that console gets detached correctlyMartin Kiewitz
2010-07-12SCI: Turn global object g_debugState into SciEngine member varMax Horn
2010-07-09SCI: implemented subsignatures for kDoSoundMartin Kiewitz
2010-07-07SCI: Dropped support for the very old saved game versions 9 - 11. Rationale: ...Filippos Karapetis
2010-07-07SCI: adding support to kernel signatures that invalid references may also get...Martin Kiewitz
2010-07-07SCI: accepting decimal/hexadecimal input on segment_info & kill_segment debug...Martin Kiewitz
2010-07-06SCI: removing invalid reference error from signature checking, instead adding...Martin Kiewitz
2010-07-05SCI: implemented new kernel call signature formatMartin Kiewitz
2010-07-04Add a hexDumpReg function to view references that are not raw and fix SCI32 s...Matthew Hoops
2010-07-01SCI: Rename some more stuffMax Horn
2010-06-30SCI: Removed the FreeSCI music codeFilippos Karapetis
2010-06-29SCI: Made the SoundCommandParser a member of the SciEngine class and removed ...Filippos Karapetis
2010-06-28SCI: cleanup of execstack, output of backtrace slightly modified, is now also...Martin Kiewitz
2010-06-28SCI: Revise GC interface: use Common::Array<reg_t> instead of callbacksMax Horn
2010-06-28SCI: Make Script member vars private; add const qualifiersMax Horn
2010-06-27Cleanup, remove unused/obsolete codeFilippos Karapetis
2010-06-27Escape a "?" character to prevent "??)" to be interpreted as trigraph and thu...Johannes Schickel
2010-06-27SCI: adding alias for vmvars ("vv") and vmvarlist ("vl")Martin Kiewitz
2010-06-27SCI: added additional output to vmvars commandMartin Kiewitz
2010-06-27SCI: added alias for bplist ("bl") and bpdel ("bc"), added capability of dele...Martin Kiewitz
2010-06-27SCI: removing debug command "set_acc", use "vmvars a" insteadMartin Kiewitz
2010-06-27SCI: added new command "p" / "stepover" to execute one command, but skip send...Martin Kiewitz
2010-06-27SCI: debug command vmvars - adding acc supportMartin Kiewitz
2010-06-25Renamed some variablesFilippos Karapetis
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-25SCI: detect, if SCI1.1 game is merging or copying palette instead of using ga...Martin Kiewitz
2010-06-23Moved the SelectorCache struct inside selector.h, where it belongs, and fixed...Filippos Karapetis
2010-06-18Fixed show_instruments to ignore instruments in Sierra's special MIDI channel...Filippos Karapetis
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn
2010-06-17SCI: Remove selector_name function, some cleanupMax Horn
2010-06-17Fixed the selector console command (don't change the selector name to lowerca...Filippos Karapetis
2010-06-16Added back the functionality to skip videosFilippos Karapetis
2010-06-16SCI: fix debug command "show_instruments", got broken by r49905 on purposeMartin Kiewitz
2010-06-16SCI: implement channel remapping for SCI1Martin Kiewitz
2010-06-15SCI: SciGui/SciGui32 gone for good...Martin Kiewitz
2010-06-15SCI: OOpify class ResourceIdMax Horn
2010-06-15Fixed compilation when SCI32 code is not enabledFilippos Karapetis
2010-06-15- Swapped the return value of gamestate_save (false = failed, true = succeeded)Filippos Karapetis
2010-06-15Add support for SCI32 segment types to seg_table and vr debug commandsLars Skovlund