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path: root/engines/sci/console.cpp
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2011-02-26SCI: Cleanupmd5
2011-02-26SCI: Removed the SCI32 version of kernelDrawCel() and placed its code inside ↵md5
the debug function cmdDrawCel, as it was hacked together to be used specifically in that command (thanks to salty-horse for spotting this)
2011-02-12SCI: Don't limit the number of resources to 999 in hexgrepMatthew Hoops
2011-02-12SCI: Fix the console's hexgrep commandMatthew Hoops
2011-02-07SCI: Converted the robot decoder into a regular video decoder, and decoupled ↵Filippos Karapetis
it from the SciEngine class - Robot videos are now shown in frameOut(), like they should, and kRobot(sync) is only used for syncing with the game scripts - Hooked video playing into the "play_video" console command svn-id: r55801
2011-02-04SCI: Rewrote the robot playing code in a way similar to other video decodersFilippos Karapetis
- The code now streams videos instead of loading them in memory, without utilizing seeking - Removed the sound-related robot code from the graphics classes - Started implementing the code for the sound in robot videos (still not finished) svn-id: r55772
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
svn-id: r55479
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 1/2Eugene Sandulenko
svn-id: r55473
2011-01-22SCI: Added stub for playing robot audio from the consoleLars Skovlund
svn-id: r55424
2011-01-15SCI: Extended the bpk debug command so that it can also disable a breakpoint ↵Filippos Karapetis
on a kernel function svn-id: r55249
2011-01-07SCI: Moved the handling of the op_line debug opcode inside ↵Filippos Karapetis
readPMachineInstruction() The handling has been moved inside readPMachineInstruction(), instead of run_vm(), as a lot of parts of the code depend on this function handling all opcodes correctly (e.g. the script dissassembler, the features class, find_callk etc) svn-id: r55154
2011-01-07SCI2/2.1: Improvements to the find_callk debug function, and some kernel ↵Filippos Karapetis
function updates - Improved the find_callk function to properly find the end of script objects, by monitoring jump calls - Added three extra special calls to find_callk: find kernel function calls to dummy, unused and unmapped kernel functions - Updated several kernel function calls because of the above functionality - The above functionality has also uncovered a VM bug in some SCI2/2.1 opcode - added a FIXME for it svn-id: r55151
2011-01-07SCI2.1: Show the kernel table used in the "version" console commandFilippos Karapetis
Transitive SCI2.1 games (e.g. QFG4CD and PQ4CD, as well as GK2 demo) used a SCI2 table, with some added functions. If a SCI2.1 game is loaded, show what kernel table it uses svn-id: r55136
2010-12-22SCI: VMD video related changesFilippos Karapetis
- VMD videos are now properly started from the associated play subop of the kPlayVMD kernel call, and are now properly positioned on screen, and doubled only if the games require them to be - Added an enum for VMD video flags svn-id: r55003
2010-12-07SCI: Removed the system strings code and replaced it with a much more ↵Filippos Karapetis
simplified version, thus greatly simplifying handling of system strings svn-id: r54805
2010-11-25SCI: Fixed a bug in the show_instruments console commandFilippos Karapetis
svn-id: r54477
2010-11-24SCI: Some slight changes to get the "find_callk" console command working in KQ5Filippos Karapetis
- Ignore invalid object in KQ5 script 784 - Script 980 looks to be an unused leftover, as its object contain references to classes placed in script 988, which is missing svn-id: r54455
2010-11-21SCI: Fixed the "version" console command in SCI1.1 and earlier gamesFilippos Karapetis
svn-id: r54406
2010-11-21SCI: kArray wasn't changed in late SCI2.1/SCI3 games (thanks to waltervn)Filippos Karapetis
svn-id: r54402
2010-11-21SCI: Added the kString/kArray type in the "version" console commandFilippos Karapetis
svn-id: r54401
2010-11-17SCI: Added sanity checks for SCI3 scripts bigger than 64KBFilippos Karapetis
- Extended the "verify_scripts" console command for SCI3 scripts - Added a check for such large scripts when scripts are loaded, with an error for now, till a mechanism to support such scripts with a 16-bit addressing scheme is in place (e.g. overlaying, or splitting scripts). Either way, such scripts should span over more than one segment svn-id: r54304
2010-11-17SCI: Added the SCI3 equivalent of initialiseObjects(), from a patch by lskovlunFilippos Karapetis
svn-id: r54281
2010-11-17SCI: The heap was a separate resource in SCI1.1 - SCI2.1 games only. It was ↵Filippos Karapetis
later merged into the script files again in SCI3 svn-id: r54279
2010-11-17SCI: Specify that -1 means "all maps" when listing base36-encoded resourcesFilippos Karapetis
svn-id: r54278
2010-11-17SCI: Unified the functionality and parameters of the disasm and disasm_addr ↵Filippos Karapetis
commands svn-id: r54276
2010-11-17SCI: Added the ability to display original script bytecode in the "disasm" ↵Filippos Karapetis
console command svn-id: r54275
2010-11-11SCI: Some video related changesFilippos Karapetis
- Now playVideo() is used when playing videos from the console (reducing code duplication) - Added support for 16bpp scaling in scale2x, so that the 16-bit color Duck videos are scaled correctly svn-id: r54210
2010-11-11SCI: Allow duck videos to be played from the consoleMatthew Hoops
svn-id: r54195
2010-11-10SCI: Add missing new lineMatthew Hoops
svn-id: r54189
2010-11-02SCI: Remove any use of printfMax Horn
svn-id: r54037
2010-11-01GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warningsMax Horn
svn-id: r54007
2010-10-31SCI: Play time related changesFilippos Karapetis
- Added support for savegame play time - Removed obsolete variables for calculating the play time (EngineState::gameStartTime and Console::_enterTime) - Renamed some variables to camelCase svn-id: r53974
2010-10-28SCI: Updated help page on the new console command "map_instrument"Filippos Karapetis
svn-id: r53910
2010-10-28SCI: Fixed typoFilippos Karapetis
svn-id: r53905
2010-10-28SCI: Fixed compilation and added include safeguards to map-mt32-to-gm.hFilippos Karapetis
svn-id: r53904
2010-10-28SCI: Improved the description of the "map_instrument" console command a bit. ↵Filippos Karapetis
Also, the dynamic mappings are now checked before the static ones svn-id: r53903
2010-10-28SCI: Several changes related to MT-32 -> GM mappingFilippos Karapetis
- Changed C - style comments in map-mt32-to-gm.h to C++ - style comments - Added a new dynamic MT-32 -> GM mapping, complementary to the normal one, which can be done on the fly using the new console command "map_instrument" - The "show_instruments" command has been moved to the music section and now displays the instruments of the game which aren't in the MT32-> GM mapping svn-id: r53902
2010-10-27SCI: Cleanup, invoking pauseEngine() on Console::preEnter() and ↵Filippos Karapetis
Console::postEnter() svn-id: r53890
2010-10-27SCI: Proper pausing/resuming of MIDI music in ↵Filippos Karapetis
SciEngine::pauseEngineIntern(), Console::preEnter() and Console::postEnter() and added a sanity check in SciEngine::getDebugger() svn-id: r53886
2010-10-21SCI: Added the ability to filter out results of the "class_table" commandFilippos Karapetis
svn-id: r53673
2010-10-20SCI: Silence GCC warningTorbjörn Andersson
svn-id: r53649
2010-10-20SCI: Added a new debug command, "find_callk"Filippos Karapetis
This command can be used to find the object methods (including their corresponding objects and owner scripts) that call a specific kernel call. This shall aid us track all the spots where a particular kernel function is called from, therefore it'll be a bit easier to find examples where unimplemented kernel functions are called svn-id: r53646
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
svn-id: r53161
2010-10-03SCI: Allow multiple word groups in parserWillem Jan Palenstijn
In SCI01 and up, each typed word may be interpreted as multiple class,group pairs. This patch adds support to the vocabulary and parser. It uses the matcher support added in r52985. This fixes parser issues in German LSL3, but needs testing. svn-id: r52989
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
Our warning() and error() functions always add an exclamation mark to the end of the message anyway. svn-id: r52791
2010-09-10SCI: Some changes regarding resourcesFilippos Karapetis
- Renamed the debug command "resource_size" to "resource_info", as it now provides the location of where a specified resource is found (i.e. the resource.xxx file, or the file name itself, if the resource is a patch) - "duskdump" shows the original location of dumped resources - loadResource() now shows the location of files that couldn't be loaded svn-id: r52667
2010-09-09SCI/Debugger: Show class names in addition to addresses in class_table output.Lars Skovlund
svn-id: r52657
2010-09-02SCI: adding "bpr" and "bpw" debug commandsMartin Kiewitz
"bpr" breakpoint on reading of selectors "bpw" breakpoint of writing of selectors "bpx" is now breakpoint on executing of selectors only svn-id: r52490
2010-08-12SCI: "version" now shows cantBeHere selectorMartin Kiewitz
svn-id: r52045
2010-08-08SCI: Directly use the new Graphics::VMDDecoder classSven Hesse
svn-id: r51922