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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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console.cpp
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2011-11-05
SCI: Made the object map hashmap of the Script class private
Filippos Karapetis
2011-11-05
SCI: Made more fields of the Script class private. Some cleanup.
Filippos Karapetis
2011-10-19
SCI: The draw_pic console command now works in SCI32
Filippos Karapetis
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-12
SCI: Some fixes for the find_callk command
md5
2011-06-12
SCI: Fixed the show_saved_bits console command
md5
2011-06-12
SCI: Add saved_bits/show_saved_bits console commands
Willem Jan Palenstijn
2011-05-29
SCI: Make 'quit' an alias for 'quit game' in the console
Willem Jan Palenstijn
2011-05-27
SCI: Fix access to variables (gc_interval etc.) from the console
Lars Skovlund
2011-05-23
COMMON: Add exit() to list of forbidden symbols
Max Horn
2011-05-13
SCI: Fix crash in vo with unloaded superclass
Willem Jan Palenstijn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-09
SCI: Slight cleanup to undithering code
Max Horn
2011-04-26
SCI: Updated the view type descriptions in the "version" console command
md5
2011-03-28
SCI: Renamed restAdjust to r_rest (like r_acc and r_prev)
md5
2011-03-25
SCI: Cleaned up the BreakpointType enum and documented the bpe command
md5
2011-03-20
SCI: Added a new console command "window_list" or "wl"
md5
2011-03-20
SCI: Added a new console command, "animate_list" or "al"
md5
2011-03-19
SCI: Added another leftover debug script in the find_callk console command
md5
2011-03-14
SCI: Fixed find_callk
md5
2011-03-14
SCI: Ignore some more leftovers scripts in the find_callk console command
md5
2011-03-13
SCI: Fix warning
Willem Jan Palenstijn
2011-03-12
SCI: Continue disasm until no jumps go past the current opcode
Willem Jan Palenstijn
2011-03-12
SCI: Some changes to the "dissassemble" command
md5
2011-03-08
SCI: Remove unused argument to said
Willem Jan Palenstijn
2011-03-07
SCI: Constify some code
Max Horn
2011-03-04
SCI: Fix reg_t ASCII printing in debugger for BE.
Walter van Niftrik
2011-02-26
SCI: Cleanup
md5
2011-02-26
SCI: Removed the SCI32 version of kernelDrawCel() and placed its code inside ...
md5
2011-02-12
SCI: Don't limit the number of resources to 999 in hexgrep
Matthew Hoops
2011-02-12
SCI: Fix the console's hexgrep command
Matthew Hoops
2011-02-07
SCI: Converted the robot decoder into a regular video decoder, and decoupled ...
Filippos Karapetis
2011-02-04
SCI: Rewrote the robot playing code in a way similar to other video decoders
Filippos Karapetis
2011-01-23
VIDEO: Move video classes to Video:: namespace
Eugene Sandulenko
2011-01-23
GRAPHICS: Move graphics/video/ to video/. Step 1/2
Eugene Sandulenko
2011-01-22
SCI: Added stub for playing robot audio from the console
Lars Skovlund
2011-01-15
SCI: Extended the bpk debug command so that it can also disable a breakpoint ...
Filippos Karapetis
2011-01-07
SCI: Moved the handling of the op_line debug opcode inside readPMachineInstru...
Filippos Karapetis
2011-01-07
SCI2/2.1: Improvements to the find_callk debug function, and some kernel func...
Filippos Karapetis
2011-01-07
SCI2.1: Show the kernel table used in the "version" console command
Filippos Karapetis
2010-12-22
SCI: VMD video related changes
Filippos Karapetis
2010-12-07
SCI: Removed the system strings code and replaced it with a much more simplif...
Filippos Karapetis
2010-11-25
SCI: Fixed a bug in the show_instruments console command
Filippos Karapetis
2010-11-24
SCI: Some slight changes to get the "find_callk" console command working in KQ5
Filippos Karapetis
2010-11-21
SCI: Fixed the "version" console command in SCI1.1 and earlier games
Filippos Karapetis
2010-11-21
SCI: kArray wasn't changed in late SCI2.1/SCI3 games (thanks to waltervn)
Filippos Karapetis
2010-11-21
SCI: Added the kString/kArray type in the "version" console command
Filippos Karapetis
2010-11-17
SCI: Added sanity checks for SCI3 scripts bigger than 64KB
Filippos Karapetis
2010-11-17
SCI: Added the SCI3 equivalent of initialiseObjects(), from a patch by lskovlun
Filippos Karapetis
2010-11-17
SCI: The heap was a separate resource in SCI1.1 - SCI2.1 games only. It was l...
Filippos Karapetis
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