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path: root/engines/sci/console.h
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2010-02-03SCI: Renamed Console::_vm to _engineMax Horn
svn-id: r47831
2010-01-28Introduced a new console command, diskdump, which is able to dump files from ↵Filippos Karapetis
resource files to disk svn-id: r47623
2010-01-27SCI: renamed exit console command to quit, so that systemwide "exit" works ↵Martin Kiewitz
(exits console instead of quitting game) svn-id: r47607
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-23Added song manipulation debug commands: songinfo, startsound, togglesound ↵Filippos Karapetis
and stopallsounds. is_sample now works with the new sound code svn-id: r47475
2010-01-09SCI: added new debug command "picture_visualize", which enables ↵Martin Kiewitz
visualization of the drawing process of EGA pictures svn-id: r47201
2010-01-06SCI: added a new class for robot resourcesMartin Kiewitz
svn-id: r47099
2010-01-05SCI: implemented debug command "set_palette"Martin Kiewitz
svn-id: r47047
2010-01-05SCI: implemented new debug command "draw_cel"Martin Kiewitz
svn-id: r47043
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
svn-id: r47005
2010-01-02SCI: implemented new console command "listsaves"Martin Kiewitz
svn-id: r46883
2009-10-30- Removed status_bar_foreground and status_bar_background variables from the ↵Filippos Karapetis
engine state - Implemented clearMenuBar() in the new graphics code - Removed the "status_bar" command, which was used to set custom colors for the status bar svn-id: r45538
2009-10-17Added a new console command, "play_video", which can play a SEQ or AVI fileFilippos Karapetis
svn-id: r45178
2009-10-07SCI: debug command undither implementedMartin Kiewitz
svn-id: r44761
2009-10-04SCI: Add SegManager::findObjectByName() method, make parse_reg_t() local to ↵Max Horn
console.cpp, and switch other code using it to use findObjectByName() instead. svn-id: r44628
2009-10-03SCI: Fix typoWillem Jan Palenstijn
svn-id: r44561
2009-08-17Fix compilation of the SCI engine. It seems that all of the SCI header files ↵Johannes Schickel
I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. svn-id: r43459
2009-07-08- Moved printObject inside the Console classFilippos Karapetis
- Enabled the parts where disassemble() is called svn-id: r42263
2009-07-04Added a new console command, "selector", which attempts to find a selector ↵Filippos Karapetis
by name svn-id: r42093
2009-07-03- Pushed debugstate into debug.hFilippos Karapetis
- When an error occurs, manipulate the execution stack before error() opens the console inside getDebugger(), like FreeSCI did. Added another method for obtaining the SCI console for use by the engine itself. svn-id: r42062
2009-07-02Moved some more debug state related variables in the DebugState structFilippos Karapetis
svn-id: r42044
2009-06-21CleanupFilippos Karapetis
svn-id: r41727
2009-06-08Moved some more debug commands to ScummVM's consoleFilippos Karapetis
svn-id: r41364
2009-06-06Moved some more debug commands to ScummVM's coneoleFilippos Karapetis
svn-id: r41302
2009-06-06Moved some more debug commands to ScummVM's coneoleFilippos Karapetis
svn-id: r41227
2009-06-05Moved some more debug commands to ScummVM's coneole and removed some unused codeFilippos Karapetis
svn-id: r41198
2009-06-04SCI: Moved MemObject code into a separate source fileMax Horn
svn-id: r41166
2009-06-03Moved some more console commands to ScummVM's consoleFilippos Karapetis
svn-id: r41141
2009-06-03- Moved the engine state and the console to be private members of SciEngineFilippos Karapetis
- Implemented pauseEngineIntern() - Music now stops and resumes when entering/leaving the debugger svn-id: r41139
2009-06-03Moved some more console commands to ScummVM's consoleFilippos Karapetis
svn-id: r41137
2009-06-03- Sorted the console commands a bit more Filippos Karapetis
- Removed the commands which manipulated variables and turned them into debug variables instead - Rewrote help so that it's more organized and easier to read - Unified the debug variable names svn-id: r41136
2009-06-02Moved some more console commands to ScummVM's debug consoleFilippos Karapetis
svn-id: r41129
2009-06-02Moved some more console commands to ScummVM's debug consoleFilippos Karapetis
svn-id: r41127
2009-06-02Moved some more console commands to ScummVM's debug consoleFilippos Karapetis
svn-id: r41126
2009-05-31Further objectification of the SCI vocabulary functions. Removed the ↵Filippos Karapetis
"kernel_words" console command, as it's exactly the same as "parser_words" svn-id: r41065
2009-05-30Moved the "songlib" command to console.cpp and removed the non-working ↵Filippos Karapetis
"set_vismap" command - we can view the different maps with "show_map", but it doesn't make much sense to redirect the game's graphics output to another screen map on demand svn-id: r41048
2009-05-30Moved 4 mode commands to console.cpp: "sentence_fragments", "parser_nodes", ↵Filippos Karapetis
"status_bar" and "track_mouse" svn-id: r41043
2009-05-30- Moved 3 more commands to console.cpp: "draw_pic", "draw_rect" and ↵Filippos Karapetis
"fill_screen" - Removed some FreeSCI-specific variables for checking of the on-screen console - Removed the Control-1 key combo - the console command "visual_state" can be used for the same reason svn-id: r41040
2009-05-30- Moved the print_port, segment_info and segment_kill console commands to ↵Filippos Karapetis
console.cpp - Removed the unused gfx driver debug flags svn-id: r41036
2009-05-30Moved 3 more debug commands to console.cpp ("simkey", "segment_table" and ↵Filippos Karapetis
"show_map") and removed the GFXWC macro. Some cleanup svn-id: r41032
2009-05-30Moved more script debug commands to console.cpp: "visual_state", ↵Filippos Karapetis
"dynamic_views", "dropped_views", "gc" and "gc_objects". Removed the "gfx_free_widgets" and "sleep" commands (they weren't really useful) svn-id: r41030
2009-05-30Moved some script debug commands to console.cpp: "clear_screen", ↵Filippos Karapetis
"redraw_screen", "save_game", "restore_game", "restart_game", "class_table", "parser_words", "current_port" and "parse_grammar" svn-id: r41029
2009-05-30SCI: Moved the rest of the console code out of sciconsole.cpp and into ↵Filippos Karapetis
console.cpp. "list" and "hexgrep" have been added to the console commands. parse_reg_t() has been moved to kmovement.cpp (as it's the only code using it). Note that the debug commands in scriptdebug.cpp have not been converted yet, so they don't work at the moment svn-id: r41024
2009-05-29- Moved some debug code into console.cpp, adding 3 console commands: ↵Filippos Karapetis
resource_types, sci0_palette and exit - Removed the "man" command - Removed the commands which set the SCI01 priority table flags and the crossblit alpha threshold (they're too specific, and not really useful anymore) - Removed some leftover debug code from gfxop_clear_box() svn-id: r41010
2009-05-29Moved the "size" console debugger command to console.cpp and silenced a warningFilippos Karapetis
svn-id: r40978
2009-05-27- SQ5 floppy starts nowFilippos Karapetis
- Added a new console command, "room", which shows the current room svn-id: r40943
2009-05-26SCI: Added 'opcodes' command to the debugger; fixed output wrapping in the ↵Max Horn
selectors & kernelnames debugger commands svn-id: r40919
2009-05-23Moved the "dump" and "dissectscript" commands to console.cpp and renamed ↵Filippos Karapetis
them to "hexdump" and "dissect_script" respectively svn-id: r40818
2009-05-15- Moved all the files out of /sci/scicore and into /sciFilippos Karapetis
- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp svn-id: r40608
2009-05-12- Slight cleanup of c_sfx_01_header()Filippos Karapetis
- "words" -> "kernelwords" svn-id: r40474