Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-18 | Removed the maxMemory parameter of the resource manager and replaced it with ↵ | Filippos Karapetis | |
a define svn-id: r43503 | |||
2009-08-17 | - Simplified some functions to accept only the parts of the EngineState they ↵ | Filippos Karapetis | |
need as parameters, instead of the whole EngineState - Moved the class table in the Segment manager - it's the only class using it directly - Removed the sci11 flag from save games (we already know this, we don't need to store it) - Moved script_get_segment() and get_class_address() inside the segment manager class - Removed the script_locate_by_segment wrapper - Simplified script_lookup_export() a lot by removing some paranoia checks - Added some WIP code for automatically determining the game id in the fallback detector (still not working) - General cleanup svn-id: r43458 | |||
2009-08-16 | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect | Walter van Niftrik | |
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449 | |||
2009-08-15 | SCI: Rename sci_version_t to SciVersion | Walter van Niftrik | |
svn-id: r43407 | |||
2009-08-15 | SCI: Added enum for map and volume versions. Removed res_version setting from | Walter van Niftrik | |
detection.cpp (should be detectable). Cleanup. svn-id: r43390 | |||
2009-08-10 | SCI: Added detection entries for French versions of Eco Quest 1/2 (reported | Walter van Niftrik | |
by Strangerke). svn-id: r43190 | |||
2009-07-16 | Added missing information for the newly-added version of Pepper | Filippos Karapetis | |
svn-id: r42525 | |||
2009-07-16 | Added the French version of KQ5 floppy (bug report #2812611) | Filippos Karapetis | |
svn-id: r42524 | |||
2009-07-16 | Added a detection entry for Pepper's Adventures in Time, and fixed an issue ↵ | Filippos Karapetis | |
with _gfxop_set_pic(), which was causing crashes in that game svn-id: r42523 | |||
2009-07-11 | Removed an invalid detection entry | Filippos Karapetis | |
svn-id: r42373 | |||
2009-07-09 | Applied patch #2818845 - "SCI: resource.map detection for SCI1/1.1 fixed", ↵ | Filippos Karapetis | |
with some slight formatting changes svn-id: r42300 | |||
2009-07-07 | Added auto-detection for games with older headers for script blocks, and ↵ | Filippos Karapetis | |
removed game flag GF_SCI0_OLD svn-id: r42211 | |||
2009-07-07 | - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA ↵ | Filippos Karapetis | |
has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01 - Simplified the checks for EGA and VGA graphics - Fixed a bug in script_adjust_opcode_formats() - Simplified the code in GfxResManager::getView() a bit svn-id: r42206 | |||
2009-07-06 | Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA | Filippos Karapetis | |
svn-id: r42181 | |||
2009-07-06 | KQ6CD should be working correctly again | Filippos Karapetis | |
svn-id: r42178 | |||
2009-07-05 | SCI1 games with absolute parameters to lofs instructions are automatically ↵ | Filippos Karapetis | |
detected now. Removed the GF_SCI1_LOFSABSOLUTE game flag svn-id: r42118 | |||
2009-07-04 | Newer DoSound() semantics are now detected automatically, by the existence ↵ | Filippos Karapetis | |
of the "setVol" selector. Removed game flag GF_SCI1_NEWDOSOUND svn-id: r42087 | |||
2009-07-03 | SCI0 games using older graphics functions are automatically detected now, ↵ | Filippos Karapetis | |
from the presence of the "TimesSin" and "SinMult" kernel functions. Removed the GF_SCI0_OLDGFXFUNCS game flag svn-id: r42081 | |||
2009-07-03 | Simplified the kernel name loading code: Merged the default SCI0 and SCI1 ↵ | Filippos Karapetis | |
kernel name tables in one table. vocab.999 is only used in SCI0 and SCI01 games if it exists as an override to the default kernel name table (which works with SCI0/SCI01 demos with no vocab.999, like KQ1 and xmas1998). Removed GF_SCI0_SCI1VOCAB. svn-id: r42050 | |||
2009-06-25 | After discussing with waltervn, committing my fix for the King's Quest I ↵ | Matthew Hoops | |
Demo (original from Patch #2795916). I'm also fixing the full game as well :) svn-id: r41841 | |||
2009-06-14 | SCI: Added detection entries for Japanese SQ4. | Walter van Niftrik | |
svn-id: r41517 | |||
2009-06-12 | SCI: Added detection entries for Japanese QFG. | Walter van Niftrik | |
svn-id: r41485 | |||
2009-06-07 | MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5" | Eugene Sandulenko | |
svn-id: r41326 | |||
2009-06-07 | Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5" | Eugene Sandulenko | |
svn-id: r41325 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-05-29 | - Rewrote kSetCursor to be a bit simpler to understand, and got rid of ↵ | Filippos Karapetis | |
GF_SCI1_NEWSETCURSOR - Removed the 3 mouse pointer view, loop and cell variables (and their 3 "save" versions) from the game state, as they're all actually not used anywhere - Cleanup svn-id: r40976 | |||
2009-05-27 | Added a warning when kDoAudio is called with the new semantics (SQ4CD or ↵ | Filippos Karapetis | |
newer) and fixed the detection entry for SQ4CD svn-id: r40935 | |||
2009-05-26 | Turned some static tables into static const tables; added some FIXME ↵ | Max Horn | |
comments to global static vars that should be removed (many more exist in SCI, Tinsel, and some other engines) svn-id: r40908 | |||
2009-05-26 | SCI: Some small fixes for KQ6CD. | Walter van Niftrik | |
svn-id: r40898 | |||
2009-05-20 | removed trailing whitespaces | Max Horn | |
svn-id: r40742 | |||
2009-05-17 | Add more game demos. | Travis Howell | |
svn-id: r40642 | |||
2009-05-17 | Add more game demos. | Travis Howell | |
svn-id: r40635 | |||
2009-05-15 | Simplified SCI versions to be SCI version generations, and fixed some game ↵ | Filippos Karapetis | |
entries in the process. Also, added a sanity check for invalid game entries svn-id: r40596 | |||
2009-05-14 | Fixed the detection entry for SQ3 Amiga, and added a special case for cursor ↵ | Filippos Karapetis | |
hiding in SQ5 svn-id: r40574 | |||
2009-05-14 | Fixed SQ3 Amiga by hardcoding the resource version (automatic resource ↵ | Filippos Karapetis | |
version detection fails on this one) svn-id: r40568 | |||
2009-05-14 | Added the EGA version of Longbow, and partially reverted my previous commit. ↵ | Filippos Karapetis | |
SCI1 EGA games should *really* be working now svn-id: r40565 | |||
2009-05-14 | - Added a new game flag to distinguish SCI1 EGA versions | Filippos Karapetis | |
- Fixed the wrong detected versions of Laura Bow 2 - Changed some code regarding the resource loader of Jones in the Fast Lane (which is still non-functional) svn-id: r40564 | |||
2009-05-14 | Replaced the SCI_VERSION_FTU_DOSOUND_VARIANT_2 version check with the game ↵ | Filippos Karapetis | |
feature flag GF_SCI1_NEWDOSOUND svn-id: r40561 | |||
2009-05-14 | - Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flag | Filippos Karapetis | |
- Moved the version defines outside of versions.h svn-id: r40559 | |||
2009-05-14 | SCI: Renamed GF_SCI0_BEFORE_* macros to GF_FOR_SCI0_BEFORE_* (to emphasise ↵ | Max Horn | |
that those are not Game Features); also moved their definitions into detection.cpp, to minimize the risk that they are accidentally used by other code svn-id: r40557 | |||
2009-05-14 | Added a feature flag for the SCI1.1 behavior of kSetCursor() in Eco 1 and ↵ | Filippos Karapetis | |
KQ5 CD. Some cleanup svn-id: r40554 | |||
2009-05-14 | - Removed SCI_VERSION_FTU_NEW_GETTIME | Filippos Karapetis | |
- Added defines for SCI0 flags, to simplify game entries - Removed the leftover version_lock_flag from EngineState svn-id: r40553 | |||
2009-05-14 | Started using game-specific flags and removed/replaced some SCI version ↵ | Filippos Karapetis | |
checks with flags. - The SCI0 new script header and the angles check have been replaced by the GF_SCI0_OLD flag - The SCI0 new drawpic parameter and the new priority check have been replaced by the GF_SCI0_OLDGFXFUNCS flag - Removed the code which retries to use the newer script header in SCI0 games if the detected one is wrong, as that case should be covered by the GF_SCI0_OLD flag - Removed the leftover min_version and max_version variables from gamestate - Cleaned up kGetTime() a bit svn-id: r40552 | |||
2009-05-13 | - Simplified SCI version detection a bit and clarified the different version ↵ | Filippos Karapetis | |
feature flags (not used yet) - Removed the version verification functions (they were only used for two specific cases, but the SCI executable reader is able to detect the exact SCI game version anyway, so there is no point in having these) - Removed the empty GameFlags structure and replaced it with a 32-bit integer instead svn-id: r40524 | |||
2009-05-12 | set resource version for LSL6 low-res CD version as well + update language ↵ | Joost Peters | |
comment svn-id: r40485 | |||
2009-05-12 | SCI: Set resource version for LSL6 floppy (autodetection fails). | Walter van Niftrik | |
svn-id: r40483 | |||
2009-05-02 | - Moved the extra information (like executable version, VERSION file ↵ | Jordi Vilalta Prat | |
contents or floppy label versions) into comments with a common format, in anticipation of engine versions being removed to use feature flags - Added information about the games I own svn-id: r40244 | |||
2009-05-02 | Add English DOS demo of Leisure Suit Larry 2. | Travis Howell | |
svn-id: r40243 | |||
2009-05-02 | Add English DOS demo of Conquests of Camelot. | Travis Howell | |
svn-id: r40242 | |||
2009-05-02 | Add English DOS demo of Space Quest 3. | Travis Howell | |
svn-id: r40241 |