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path: root/engines/sci/engine/kernel_tables.h
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2017-04-23SCI32: Fix crash in Phant2 when clicking Help in the control panelColin Snover
2017-04-23SCI32: Add kPlayVMD subop 27 (SetPlane)Colin Snover
Used by RAMA, when playing a video at the Hub Camp computer at the beginning of the game (room 1004).
2017-04-23SCI32: Fix call to kFileIOIsValidDirectory in RAMAColin Snover
2017-04-22SCI: Remove #undef for a macro that does not existColin Snover
2017-04-22SCI32: Fix bad kPointSize implementationColin Snover
Fixes text scaling gone mad in Phant2.
2017-04-22SCI32: Fix kStringFormat signaturesColin Snover
2017-04-22SCI32: Remove original save/load option from games without ScummVM save ↵Colin Snover
integration
2017-04-22SCI: Move ScummVM kernel calls to 0xe0Colin Snover
2017-04-22SCI: Move ScummVM save/restore to GuestAdditions and reimplement for SCI32Colin Snover
2017-03-30SCI32: Fix crash when using brightness slider in ShiversColin Snover
2017-03-30SCI32: Add kWebConnect and kWinExecColin Snover
Used by Phant2.
2017-03-30SCI32: Implement known-used portions of kPlayDuckColin Snover
2017-02-26SCI: Clean up kRandom + allow 0 parameters via signaturesMartin Kiewitz
Also added in depth comments about the currently known variations Returning the RNG seed is now implemented (although it seems no games actually use this functionality, it seems to be just script bugs). Also remove Torin kRandom workarounds.
2017-01-16SCI32: Add workaround for Hoyle5Colin Snover
2017-01-16SCI32: Fix loading save games in KQ7 1.51Colin Snover
2017-01-16SCI32: Fix spinloop in Hoyle5Colin Snover
Hoyle5 will spin on kGetTime between 15 and 300 ticks in multiple game scripts in order to delay execution (for example, after choosing opponents and clicking "okay"). This causes ScummVM to be unresponsive and wastes CPU time. This commit patches the spin subroutines to instead call a kernel function (kWait) that waits without a spin loop. This kernel function was removed in SCI2, and has been added back in ScummVM specifically for Hoyle5, so this patch will not work with the original interpreter.
2017-01-12SCI32: Add workarounds, transitions, fixes for PQ4CDColin Snover
2017-01-09SCI32: Ignore attempts to free null array reg_tsColin Snover
2017-01-09SCI32: Clean up comment on kSetHotRectanglesColin Snover
Since this feature is now implemented, it is not necessary to describe its intended functionality here.
2017-01-09SCI32: Split kCelInfo into subopsColin Snover
Different subops have different call signature requirements.
2017-01-09SCI32: Fix kSetShowStyle signature for SCI3Colin Snover
2016-12-11SCI32: Add workarounds for Hoyle5 Crazy EightsColin Snover
2016-12-11SCI32: Implement List sortColin Snover
Used by Hoyle5. Also includes a tiny amount of cleanup in kAddAfter for consistency with kAddBefore.
2016-12-11SCI32: Add workaround for Hoyle5 startup call to kPlatformColin Snover
Fixes Trac#9665.
2016-11-04SCI32: Implement kPlayVMDIgnorePalettesColin Snover
Used in Shivers room 35170 when pressing the play button.
2016-10-15SCI32: Fix crash clicking quit button during LSL6hires creditsColin Snover
2016-10-15SCI32: Fix kPalVary(SetVary) in SCI2.1early gamesColin Snover
Game scripts pass an extra argument which is never used in SSCI. This happens e.g. when warping from room 620 to room 860 in LSL6hires. Adding a signature for kPalVarySetVary for SCI2.1early games only does not work because KQ7 1.51 is detected as SCI2.1early but the interpreter includes kPalVary code that matches SCI2.1mid. Fixes Trac#9611.
2016-10-09SCI32: Clarify some identifiersColin Snover
transparentColor -> skipColor displace -> origin scaledWidth -> xResolution scaledHeight -> yResolution
2016-10-01SCI32: Stub kGraphColin Snover
This kernel call exists only in SCI2 and is a null subroutine. It is called at the beginning of GK1.
2016-10-01SCI32: Fix signature of kString(ArraySetElements) to allow 0 argsColin Snover
2016-09-29SCI32: Fix kArray signatureColin Snover
2016-09-29SCI32: Implement kBitmapCreateFromView and kBitmapGetInfoColin Snover
Used by Torin room 40300 to perform pathfinding by bitmap.
2016-09-29SCI: Rename "until" to "thru" in kernel call signaturesColin Snover
Kernel calls with these signatures are inclusive of the engine version given in the name; this change makes it clearer that this is the case.
2016-09-29SCI32: Put brackets around rest parametersColin Snover
The kernel signature * means "one or more", not "zero or more" as might be expected from the otherwise regex-like syntax.
2016-09-29SCI32: Implement ScummVM save/loadColin Snover
2016-09-29SCI32: Implement kSave for standard-save SCI32 gamesColin Snover
Games with custom save code (KQ7, MGDX, PQ:SWAT, Shivers) are not fully supported yet.
2016-09-29SCI32: Fix "new game" and auto-save functionalityColin Snover
2016-09-29SCI32: Start implementing kSave for SCI32Colin Snover
2016-09-29SCI32: Clean up and fix some SCI32-only kFileIO operationsColin Snover
2016-09-29SCI32: Add support for kPrintDebugColin Snover
2016-09-29SCI32: Implement kSetHotRectanglesColin Snover
Used only by chapter 7 of Phant1.
2016-09-29SCI32: Fix kFileIOOpen signatureColin Snover
The mode argument is required in SCI32 too; Torin just had a script bug.
2016-09-29SCI32: Rewrite kArray & kStringColin Snover
This change invalidates earlier SCI32 save games, which separated arrays and strings in an incompatible manner. Old save games contain invalid references to a string segment which no longer exists, and contain incompatible array structures that lack critical type information.
2016-09-29SCI: Fix whitespaceColin Snover
2016-08-27SCI32: Allow invalid bitmap references to be passed to kBitmapDestroyColin Snover
SSCI explicitly ignored invalid references passed to this function. Fixes GK1 room 410, when using the Rada Drum book on the drummer.
2016-08-25SCI32: Add a workaround when starting a new game in PhantasmagoriaFilippos Karapetis
This workaround is needed when starting a new game from a chapter after the first one
2016-08-25SCI32: Fix the signature of kDoAudioCritical, and add documentationFilippos Karapetis
This is used in Phantasmagoria, chapter 3, nursery (room 14200), during the "ghost lullaby" event. It is used to make the lullaby sound exclusive, but it really doesn't make any major difference. Also, the documentation has been adjusted to contain this information. Finally, the documentation has been adjusted to use 80 columns
2016-08-24SCI32: Add workarounds for a bug in Torin, in an animation of LycentiaFilippos Karapetis
2016-08-22SCI32: Move the SCI32 Mac cursor handling code into GfxCursor32Filippos Karapetis
This was left in the SCI16 code in commit 80d9182554
2016-08-22SCI32: Add stubs for the kPlayVMDSetPreload and kPaletteSetGamma callsFilippos Karapetis
These were introduced in SCI3, and are used by RAMA. We don't preload videos, so we don't really need kPlayVMDSetPreload, but kPaletteSetGamma may need an implementation. With these two stubs, the main menu of RAMA is working again