Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-07 | Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the ↵ | Filippos Karapetis | |
VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers svn-id: r41338 | |||
2009-06-06 | Moved some more debug commands to ScummVM's coneole | Filippos Karapetis | |
svn-id: r41227 | |||
2009-06-04 | SCI: Renamed EngineState::flags and version to _flags and _version ↵ | Max Horn | |
(following our conventions); also slightly changed the EngineState constructor to init _version & _flags, and used this to make them constant svn-id: r41177 | |||
2009-06-04 | SCI: Renamed various debug related global variables to have a g_ prefix; and ↵ | Max Horn | |
moved any 'extern' decls of them into a new header file svn-id: r41163 | |||
2009-06-03 | - Moved the engine state and the console to be private members of SciEngine | Filippos Karapetis | |
- Implemented pauseEngineIntern() - Music now stops and resumes when entering/leaving the debugger svn-id: r41139 | |||
2009-06-03 | - Sorted the console commands a bit more | Filippos Karapetis | |
- Removed the commands which manipulated variables and turned them into debug variables instead - Rewrote help so that it's more organized and easier to read - Unified the debug variable names svn-id: r41136 | |||
2009-05-31 | Removed script_error_flag and script_debug_flag, which were used to error ↵ | Filippos Karapetis | |
out if something went wrong and open the debugger console. Changed all the places where they were used to error() out instead, as ScummVM's debugger console can open on error() svn-id: r41073 | |||
2009-05-30 | Moved 4 mode commands to console.cpp: "sentence_fragments", "parser_nodes", ↵ | Filippos Karapetis | |
"status_bar" and "track_mouse" svn-id: r41043 | |||
2009-05-30 | - Moved 3 more commands to console.cpp: "draw_pic", "draw_rect" and ↵ | Filippos Karapetis | |
"fill_screen" - Removed some FreeSCI-specific variables for checking of the on-screen console - Removed the Control-1 key combo - the console command "visual_state" can be used for the same reason svn-id: r41040 | |||
2009-05-30 | Moved 3 more debug commands to console.cpp ("simkey", "segment_table" and ↵ | Filippos Karapetis | |
"show_map") and removed the GFXWC macro. Some cleanup svn-id: r41032 | |||
2009-05-16 | SCI: Turned some relatively harmless yet frequently occurring warnings into ↵ | Walter van Niftrik | |
debug messages. svn-id: r40629 | |||
2009-05-15 | Simplified SCI versions to be SCI version generations, and fixed some game ↵ | Filippos Karapetis | |
entries in the process. Also, added a sanity check for invalid game entries svn-id: r40596 | |||
2009-05-13 | - Simplified SCI version detection a bit and clarified the different version ↵ | Filippos Karapetis | |
feature flags (not used yet) - Removed the version verification functions (they were only used for two specific cases, but the SCI executable reader is able to detect the exact SCI game version anyway, so there is no point in having these) - Removed the empty GameFlags structure and replaced it with a 32-bit integer instead svn-id: r40524 | |||
2009-05-12 | SCI: Changed object / script local vars storage to use a Common::Array | Max Horn | |
svn-id: r40515 | |||
2009-04-24 | SCI: Turned GfxWidget::print function pointer into virtual method | Max Horn | |
svn-id: r40113 | |||
2009-04-24 | SCI: Got rid of GFXW() macro; turned GfxWidget::widfree into destructors | Max Horn | |
svn-id: r40107 | |||
2009-04-24 | SCI: Renamed gfxw_widget_t and subtypes to GfxWidget etc. | Max Horn | |
svn-id: r40104 | |||
2009-03-07 | SCI: Reduced header interdependencies some more | Max Horn | |
svn-id: r39202 | |||
2009-02-27 | SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp ↵ | Max Horn | |
file with the EngineState constructor svn-id: r38921 | |||
2009-02-26 | cleanup | Max Horn | |
svn-id: r38891 | |||
2009-02-25 | Reverted my wrong commit #38870. Most of the key codes are handled by the ↵ | Filippos Karapetis | |
engine itself, however there are cases where they are handled by the game scripts, e.g. in save/load dialogs. The arrow keys in the save/load dialogs should work properly again. The numpad keys still look to be broken by some other commit svn-id: r38886 | |||
2009-02-24 | Replaced some of the internal SCI scan codes with the ones from ScummVM | Filippos Karapetis | |
svn-id: r38870 | |||
2009-02-24 | SCI: Replaced gfxop_usleep by gfxop_sleep (taking millisecs instead of ↵ | Max Horn | |
microsecs) svn-id: r38854 | |||
2009-02-24 | SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header ↵ | Max Horn | |
deps some more svn-id: r38833 | |||
2009-02-21 | SCI: Moved include/menubar.h -> gfx/menubar.h, untangled headers some more | Max Horn | |
svn-id: r38761 | |||
2009-02-21 | Replaced "typedef struct _state state_t" with "struct EngineState" | Jordi Vilalta Prat | |
svn-id: r38678 | |||
2009-02-21 | Wrapped the SCI engine in the Sci namespace. | Oystein Eftevaag | |
svn-id: r38676 | |||
2009-02-20 | Started conversion of debug messages and debug levels to the ScummVM ↵ | Filippos Karapetis | |
equivalents. Removed the "stubs" and "warnings" debug levels and replaced such kinds of messages with normal warnings svn-id: r38617 | |||
2009-02-19 | formating | Paweł Kołodziejski | |
svn-id: r38558 | |||
2009-02-17 | point_t -> Common::Point | Filippos Karapetis | |
svn-id: r38437 | |||
2009-02-17 | Update headers. engine/ | Eugene Sandulenko | |
svn-id: r38408 | |||
2009-02-15 | SCI: Run astyle to make the code be more compliant with our Code Formatting ↵ | Max Horn | |
Guidelines: engine dir svn-id: r38317 | |||
2009-02-15 | - Remove some unneeded files | Eugene Sandulenko | |
- Mass rename .c to .cpp svn-id: r38227 |