Age | Commit message (Collapse) | Author |
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a directory with an id and a state file, a savegame now consists of
two consecutive CFSML-serialized structs: SavegameMetadata and state_t.
The former contains the savegame title, and is loaded when scanning saves.
svn-id: r38649
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svn-id: r38621
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equivalents. Removed the "stubs" and "warnings" debug levels and replaced such kinds of messages with normal warnings
svn-id: r38617
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regressions, but we just have to start somewhere.
- factored out some common code in engine/kfile.cpp into a separate func
- replaced many uses of chdir, getcwd, sci_init_dir etc. by equivalent
or better functionality from SearchMan etc.
- replaced many uses of sci_open and sci_fopen by using Common::File
and Common::Stream
- C++ified some stuff
- simplified ResourceSource a bit (loosing some unused functionality)
svn-id: r38597
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svn-id: r38560
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svn-id: r38444
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svn-id: r38408
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checking that sci_free() performed is not necessary
svn-id: r38406
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svn-id: r38356
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svn-id: r38336
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Guidelines: engine dir
svn-id: r38317
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svn-id: r38305
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svn-id: r38282
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svn-id: r38279
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svn-id: r38249
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had sent the FreeSCI folks some time ago (but apparently it never made it, or only made it to a branch not imported?)
svn-id: r38245
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- Mass rename .c to .cpp
svn-id: r38227
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