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path: root/engines/sci/engine/kgraphics.cpp
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2009-05-21Removed the PREG, PSTK, IS_NULL_REG and REG_EQ definesFilippos Karapetis
svn-id: r40767
2009-05-20removed trailing whitespacesMax Horn
svn-id: r40742
2009-05-18SCI: Added a FIXME to graph_save_boxMax Horn
svn-id: r40684
2009-05-18Oops didn't mean to remove new line from this format string.Johannes Schickel
svn-id: r40682
2009-05-18Fix some error/warning calls. (might need some review, from someone familiar ↵Johannes Schickel
with SCI) svn-id: r40680
2009-05-18Fixed incorrect order of parameters in the workaround debug message shown ↵Filippos Karapetis
for LSL6 svn-id: r40678
2009-05-18Added a workaround for LSL6, thanks to waltervn's commentsFilippos Karapetis
svn-id: r40677
2009-05-18Removed the unused file and line parameters from the list and list node ↵Filippos Karapetis
lookup functions, and removed the LOOKUP_LIST and LOOKUP_NODE defines. Also, disabled the unused LOOKUP_SPECIES define svn-id: r40676
2009-05-18Changed errors to be fatal, as most of them are fatal conditions. Some of ↵Filippos Karapetis
them have been changed to warnings for now, as they occur in certain games (e.g. SQ4 floppy, SQ4 CD and KQ5 CD) svn-id: r40675
2009-05-17SCI: LSL6 invalid selector workaround is now always active, not just atWalter van Niftrik
startup. Added support for mirrored pic drawing. svn-id: r40648
2009-05-16SCI: Turned some relatively harmless yet frequently occurring warnings into ↵Walter van Niftrik
debug messages. svn-id: r40629
2009-05-15- Moved all the files out of /sci/scicore and into /sciFilippos Karapetis
- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp svn-id: r40608
2009-05-15Simplified SCI versions to be SCI version generations, and fixed some game ↵Filippos Karapetis
entries in the process. Also, added a sanity check for invalid game entries svn-id: r40596
2009-05-14Fixed various GCC 4.2 warnings, among them an actual longstanding bug (3 ↵Max Horn
years :) in the quicktime midi code svn-id: r40577
2009-05-14Added the EGA version of Longbow, and partially reverted my previous commit. ↵Filippos Karapetis
SCI1 EGA games should *really* be working now svn-id: r40565
2009-05-14- Added a new game flag to distinguish SCI1 EGA versionsFilippos Karapetis
- Fixed the wrong detected versions of Laura Bow 2 - Changed some code regarding the resource loader of Jones in the Fast Lane (which is still non-functional) svn-id: r40564
2009-05-14Added a feature flag for the SCI1.1 behavior of kSetCursor() in Eco 1 and ↵Filippos Karapetis
KQ5 CD. Some cleanup svn-id: r40554
2009-05-14Started using game-specific flags and removed/replaced some SCI version ↵Filippos Karapetis
checks with flags. - The SCI0 new script header and the angles check have been replaced by the GF_SCI0_OLD flag - The SCI0 new drawpic parameter and the new priority check have been replaced by the GF_SCI0_OLDGFXFUNCS flag - Removed the code which retries to use the newer script header in SCI0 games if the detected one is wrong, as that case should be covered by the GF_SCI0_OLD flag - Removed the leftover min_version and max_version variables from gamestate - Cleaned up kGetTime() a bit svn-id: r40552
2009-05-14- Enabled the code which puts the text inside the screen if it doesn't fit ↵Filippos Karapetis
for all SCI versions - Removed the check for the mechanism to resume suspended songs (it's no longer used) svn-id: r40551
2009-05-13- Simplified SCI version detection a bit and clarified the different version ↵Filippos Karapetis
feature flags (not used yet) - Removed the version verification functions (they were only used for two specific cases, but the SCI executable reader is able to detect the exact SCI game version anyway, so there is no point in having these) - Removed the empty GameFlags structure and replaced it with a 32-bit integer instead svn-id: r40524
2009-05-12SCI: Removed sci_memory.h/.cppMax Horn
svn-id: r40514
2009-05-12Performed some cleanup on the different version checksFilippos Karapetis
svn-id: r40499
2009-05-10SCI: Changed EngineState::pics to a Common::ArrayMax Horn
svn-id: r40434
2009-04-27SCI: Removed unused vars; doxygenified some comments; cleanupMax Horn
svn-id: r40159
2009-04-24Merged kSetCursor and kSetCursorNew, and changed KQ5 CD to use the newer ↵Filippos Karapetis
kSetCursor version svn-id: r40120
2009-04-24SCI: Turned GfxWidget::draw function pointer into virtual methodMax Horn
svn-id: r40115
2009-04-24SCI: Turned GfxWidget::tag function pointer into virtual methodMax Horn
svn-id: r40114
2009-04-24SCI: Turned GfxWidget::print function pointer into virtual methodMax Horn
svn-id: r40113
2009-04-24SCI: Fixed mouse cursor hotspots in ECO1.Walter van Niftrik
svn-id: r40110
2009-04-24SCI: Got rid of GFXW() macro; turned GfxWidget::widfree into destructorsMax Horn
svn-id: r40107
2009-04-24SCI: font_nr -> _fontMax Horn
svn-id: r40106
2009-04-24SCI: Rewrote the port_refs code (fixing at least three serious bugs in it. ↵Max Horn
Wow, crappy) svn-id: r40105
2009-04-24SCI: Renamed gfxw_widget_t and subtypes to GfxWidget etc.Max Horn
svn-id: r40104
2009-04-24SCI: Started to C++ify the gfxw_widget_t codebaseMax Horn
svn-id: r40103
2009-04-24SCI: Some const corrections, removed dead stuff, cleanupMax Horn
svn-id: r40101
2009-04-23Changed the "Intersections" opcode to "MoveCursor", after verifying it with ↵Filippos Karapetis
Greg's SCI implementation and discussing it with waltervn. Also, the cursor hotspot is now fixed for Eco Quest 1 and probably SCI11 games as well (e.g. the game menu in KQ6 is now working) svn-id: r40096
2009-04-23The mouse cursor is now working in Eco Quest 1, though the hotspot is still ↵Filippos Karapetis
wrong. Many thanks to waltervn for his findings on this. svn-id: r40095
2009-04-21- Fixed some of the GUI graphical glitches in SCI1 games (e.g. the inventory ↵Filippos Karapetis
screen in several SCI1 games and the menus in PQ3). It's still not right, but it's better than nothing - Removed the confusing ADD_TO_CURRENT_BG_WIDGETS and ADD_TO_CURRENT_FG_WIDGETS defines, which had the same functionality svn-id: r40058
2009-04-21Restored the ability to change the active port bound, by moving it inside ↵Filippos Karapetis
gfx_state_t (it makes much more sense for it to be there, instead of inside user-defined settings). Placed notes inside gfxr_draw_pic01() and gfxr_draw_pic11() for the usage of the current titlebar size in there svn-id: r40057
2009-04-09SCI: Clarify hack in kgraphics.cpp based on what lars wrote on scummvm-develMax Horn
svn-id: r39905
2009-04-07SCI: Swapped x and y parameters of IsItSkip. Added IsItSkip to kernel table.Walter van Niftrik
svn-id: r39894
2009-04-03Removed leftover chrono-related code (refer to commit #37721 for the changes ↵Filippos Karapetis
to kgraphics.cpp) svn-id: r39820
2009-04-03Removed the non-working Chrono port code, after discussing with LarsFilippos Karapetis
svn-id: r39819
2009-04-02pic_port_bounds was only set from command-line parameters it seems, so it's ↵Filippos Karapetis
safe to put it together with the rest of the options svn-id: r39800
2009-04-01- Wrapped all the code for custom graphics options around a ↵Filippos Karapetis
CUSTOM_GRAPHICS_OPTIONS define. Most of these options don't work in 256-color mode, plus there is currently no way to actually set/change them somehow (other than modifying the code) - Added a FIXME for the abuse of the pic_port_bounds graphics option - it's actually set by the game itself in kSetPort() - Added some test code for setting palette intensity in KPalette() (currently disabled) svn-id: r39794
2009-03-29Added stubs for the missing palette effects in kPalette()Filippos Karapetis
svn-id: r39744
2009-03-29Added a stub for the palette fadeout/fadein effect, so that we remember it's ↵Filippos Karapetis
currently missing svn-id: r39743
2009-03-29Fixed the colors of the widgets in KQ5's options menuFilippos Karapetis
svn-id: r39737
2009-03-29Fixed the colors of the window frames in KQ5Filippos Karapetis
svn-id: r39734
2009-03-29Eco Quest 1 continues after the intro nowFilippos Karapetis
svn-id: r39731