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path: root/engines/sci/engine/kgraphics.cpp
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2010-06-10Use the SELECTOR() macro for readabilityFilippos Karapetis
svn-id: r49563
2010-06-05Fixed the cursor limiting code in GK1Filippos Karapetis
svn-id: r49440
2010-05-29Mass renaming of selector-related functions, and removed some defines which ↵Filippos Karapetis
were just cloaking functions with a different name - GET_SEL32 -> readSelector - GET_SEL32V -> readSelectorValue - PUT_SEL32 -> writeSelector - PUT_SEL32V -> writeSelectorValue Also, changed some selector-related function names and variables to CamelCase svn-id: r49317
2010-05-26Implement QuickTime playback for SCI1.1 Mac. The 'Halfdome' and 'KQ6Movie' ↵Matthew Hoops
videos now play. However, they require multiple edit list support to look completely correct. svn-id: r49224
2010-05-23Cleaned up the game ID code:Filippos Karapetis
- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID - Moved the code which reads the internal Sierra ID inside the resource manager - Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code svn-id: r49152
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
svn-id: r49079
2010-05-18- Moved kernel_lookup_text inside the Kernel classFilippos Karapetis
- Added a pointer to the segment manager from within the Kernel class, thus simplifying the calls to it svn-id: r49076
2010-05-18Add initial support for KQ6 Mac. Wrapper functions for read/writing to ↵Matthew Hoops
pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. svn-id: r49070
2010-05-15SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum ↵Martin Kiewitz
GFX_SCREEN_UPSCALED_* svn-id: r49039
2010-04-25SCI: replaced value with constant when checking if controls are selectedMartin Kiewitz
svn-id: r48795
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218
2010-02-23SCI: Move SciGui::wait to EngineState::waitMax Horn
svn-id: r48118
2010-02-13SCI: Move language related code from EngineState to SciEngineMax Horn
svn-id: r48052
2010-02-13SCI: Remove EngineState::_kernel, use SciEngine::_kernel insteadMax Horn
svn-id: r48050
2010-02-13SCI: Move GameFeatures from EngineState to SciEngineMax Horn
svn-id: r48049
2010-02-13SCI: Get rid of EngineState::resManMax Horn
svn-id: r48048
2010-02-13SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngineMax Horn
svn-id: r48047
2010-02-07SCI: added dummy assertpalette to GfxPalette, setting destination palette ↵Martin Kiewitz
immediately on kPalVary(start) call svn-id: r47953
2010-02-06SCI: adding more debug output to kPalVary, fixing loading savedgames ↵Martin Kiewitz
(_gfxPaint wasnt copied over) svn-id: r47943
2010-02-06SCI: added debug code to kPalVary, added warning when calling ↵Martin Kiewitz
kPalette(setFromResource) with unsupported parameters svn-id: r47941
2010-02-06SCI: put kShakeScreen into GfxPaint, called directly nowMartin Kiewitz
svn-id: r47936
2010-02-06Add a missing break.Matthew Hoops
svn-id: r47926
2010-02-05SCI: Add a 'SELECTOR' macroMax Horn
svn-id: r47918
2010-02-05SCI: moving kDisplay into GfxPaint16, now getting called directly as wellMartin Kiewitz
svn-id: r47917
2010-02-05SCI: priority band specific stuff now gets called directly w/o SciGuiMartin Kiewitz
svn-id: r47916
2010-02-05SCI: remaining cursor functions now also directly calledMartin Kiewitz
svn-id: r47914
2010-02-05SCI: moved onControl etc. into GfxCompare, now getting called directly. also ↵Martin Kiewitz
fixed loading saved games due Gfx* changes svn-id: r47912
2010-02-05Cleanup kShowMovie; merge the SCI1.1/SCI2 and SCI2.1 AVI code.Matthew Hoops
svn-id: r47911
2010-02-05SCI: GfxCoordAdjuster class added, local2Global and global2Local use that ↵Martin Kiewitz
class directly, kGraph / RedrawBox is now using GfxPaint16 directly svn-id: r47908
2010-02-05SCI: calling most of the cursor functions directly via _gfxCursor instead of ↵Martin Kiewitz
SciGui/32 svn-id: r47903
2010-02-04Moved the PalVary code inside the GfxPalette classFilippos Karapetis
svn-id: r47893
2010-02-04SCI: kPicNotValid now uses GfxScreen directly and not SciGui/32Martin Kiewitz
svn-id: r47889
2010-02-04SCI: putting most kGraph functions into GfxPaint16Martin Kiewitz
svn-id: r47887
2010-02-04SCI: putting kDrawCel info GfxPaint class, debug is using GfxPaint class as ↵Martin Kiewitz
well for drawing cels svn-id: r47885
2010-02-04SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 ↵Martin Kiewitz
and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive svn-id: r47883
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
svn-id: r47850
2010-01-31SCI: rename Controls to GfxControls, gets directly called nowMartin Kiewitz
svn-id: r47783
2010-01-31SCI: syncWithFramebuffer() is now called directly w/o SciGui/SciGui32Martin Kiewitz
svn-id: r47781
2010-01-31SCI: GfxCache is now also called directly w/o SciGui nor SciGui32Martin Kiewitz
svn-id: r47759
2010-01-31SCI: renamed kernelFind() to kernelFindColor, so that it isnt that confusing :PMartin Kiewitz
svn-id: r47753
2010-01-31SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵Martin Kiewitz
now called directly w/o SciGui svn-id: r47752
2010-01-31SCI: renamed SciGuiAnimate to GfxAnimate, moved code from SciGui into this ↵Martin Kiewitz
class, now getting called directly svn-id: r47751
2010-01-31SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, ↵Martin Kiewitz
gfxcompare, gfxpaint16, gfxcache. kernel uses gfxports directly w/o going through SciGui svn-id: r47745
2010-01-30SCI: Remove extra '\n's in debugC messagesWillem Jan Palenstijn
svn-id: r47707
2010-01-30Add the SCI2.1 variant of kShowMovie; KQ7 now shows the opening video.Matthew Hoops
svn-id: r47699
2010-01-29Fix compile when ENABLE_SCI32 is not set.Matthew Hoops
svn-id: r47682
2010-01-29SCI: adding shakeScreen() for gui32 for lsl6Martin Kiewitz
svn-id: r47681
2010-01-29SCI: added new SciGui32 class, Gfx class needs some work though and ↵Martin Kiewitz
hopefully i didnt overlook some kernel function that is also used by sci32. now using plane left/top svn-id: r47679
2010-01-29SCI: Move selector stuff to new header; reorder k_argc & k_argp param of ↵Max Horn
invoke_selector svn-id: r47665
2010-01-28SCI2.1: Added a dummy function for kRobot (with some info on its ↵Filippos Karapetis
parameters), assigned IsOnMe to OnMe (needs verification, but seems to be correct) and changed kSave(8) to return nonzero. The menu of the Phantasmagoria demo is now shown, together with its creepy music :) svn-id: r47648