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path: root/engines/sci/engine/kmisc.cpp
AgeCommit message (Expand)Author
2010-08-01SCI: Ignoring non-critical script bug in QFG1VGA, when closing any conversati...Filippos Karapetis
2010-07-31SCI: little cleanupMartin Kiewitz
2010-07-31SCI: kGameIsRestarting returns 2 when we restoredMartin Kiewitz
2010-07-30SCI: speed throttler cleanup and iceman commentMartin Kiewitz
2010-07-21SCI: Moved all the static kernel-related tables in a separate file. Also, mov...Filippos Karapetis
2010-07-12SCI: Turn global object g_debugState into SciEngine member varMax Horn
2010-07-10SCI: calling speed throttler as well from kPalette(setIntensity) if needed - ...Martin Kiewitz
2010-06-28SCI: Turn more warnings into errors.Max Horn
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-23Fixed memory fragmentation warnings in Crazy Nick's gamesFilippos Karapetis
2010-06-18SCI: Rewrap some overlong commentsMax Horn
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn
2010-06-17SCI: Moved the event code a little bit around.Max Horn
2010-06-15SCI: SciGui/SciGui32 gone for good...Martin Kiewitz
2010-06-11Added a new kernel function, kEmpty, for really empty (not dummy, i.e. unimpl...Filippos Karapetis
2010-06-10camelCase changesFilippos Karapetis
2010-06-09Fix compile errorsWillem Jan Palenstijn
2010-06-08Merged the restarting_flags, script_abort_flag, and restoring members of the ...Filippos Karapetis
2010-06-06Now that EngineState is not deleted when loading games, we can move some more...Filippos Karapetis
2010-05-28Silenced some superfluous warnings in KQ5CDFilippos Karapetis
2010-05-24SCI: renaming MacIconBar to GfxMacIconBarMartin Kiewitz
2010-05-24Add support for showing the icon bar in SCI1.1 Mac.Matthew Hoops
2010-05-23Remove the unused SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE flagFilippos Karapetis
2010-05-23Made shrink_execution_stack() a member of EngineStateFilippos Karapetis
2010-05-23Cleaned up the game ID code:Filippos Karapetis
2010-05-18Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointe...Matthew Hoops
2010-05-17SCI: adding speed throttler special case for iceman / submarine control roomMartin Kiewitz
2010-02-23SCI: Turn kernel_sleep() into SciEvent::sleep()Max Horn
2010-02-13SCI: Add global g_sci pointer to the active SciEngine instanceMax Horn
2010-02-06SCI: Revert r47925 and put fix inside GC instead.Walter van Niftrik
2010-02-06SCI: Don't call garbage collector directly from kFlushResources() as this is ...Walter van Niftrik
2010-02-01kPlatform(0) should return the SCI platform number. Fixes playing AVI's in KQ...Matthew Hoops
2010-01-31SCI: Implement kMemorySegment().Walter van Niftrik
2010-01-26SCI: Add string support for odd-offset pointers into reg_t-based segments.Walter van Niftrik
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-17Mark lsl3 as a workaround.Eugene Sandulenko
2010-01-17SCI: speed throttler - hardcoded exception for room 290/lsl3, should fix push...Martin Kiewitz
2010-01-17SCI: speed throttler changed, now gets triggered by kAnimate, removed initial...Martin Kiewitz
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
2010-01-02Fix the GK1 CD intro sequence (regression from r46839, which fixed a regressi...Matthew Hoops
2010-01-01Fixed KQ5CD (regression from rev. 46656)Filippos Karapetis
2009-12-27Implement kPlatform subfunctions 0 and 2, and stub 1 and 3 (CD speed and CD c...Matthew Hoops
2009-12-04SCI: SciEvent created, kernel_sleep() createdMartin Kiewitz
2009-10-30Formatting.Johannes Schickel
2009-10-30Cleaned up kPlatform() a bit, and changed it to return appropriate values for...Filippos Karapetis
2009-10-25SCI: kGameIsRestarting - another change, setting back delay back to 30msecs, ...Martin Kiewitz
2009-10-25SCI: kGameIsRestarting - changing speed throttler to 10 msecs, lsl5 is still ...Martin Kiewitz
2009-10-23SCI: speed throttler moved to kGameIsRestarting for all games. Also made the ...Martin Kiewitz
2009-10-22SCI: kGameIsRestarting - implemented speed throttler in here for sci0/sci01 g...Martin Kiewitz
2009-10-09Removed the wrong code for kGetTime case 1 in some SCI0 games - that case has...Filippos Karapetis