Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-18 | SCI: Fix warning | Willem Jan Palenstijn | |
svn-id: r50988 | |||
2010-07-17 | SCI: fix debugging code of parser, add 0xffe special group into debug support | Martin Kiewitz | |
svn-id: r50956 | |||
2010-06-10 | Fixed regression from commit #49564 | Filippos Karapetis | |
svn-id: r49569 | |||
2010-06-10 | Unified invokeSelector() and invokeSelectorArgv(), and removed the INV_SEL ↵ | Filippos Karapetis | |
kludge. Also, removed the selectorInvocation parameter - if invokeSelector() fails, the error is in most cases unrecoverable, and the error description thrown covers all cases where kContinueOnInvalidSelector was used. This uncovered a bug too: in some places, non reg_t parameters were parsed svn-id: r49564 | |||
2010-06-10 | Removed the pointer to the game object from the EngineState class | Filippos Karapetis | |
svn-id: r49562 | |||
2010-06-01 | The parser vocabulary remains static throughout the game, thus it has been ↵ | Filippos Karapetis | |
removed from the engine state svn-id: r49373 | |||
2010-05-29 | Mass renaming of selector-related functions, and removed some defines which ↵ | Filippos Karapetis | |
were just cloaking functions with a different name - GET_SEL32 -> readSelector - GET_SEL32V -> readSelectorValue - PUT_SEL32 -> writeSelector - PUT_SEL32V -> writeSelectorValue Also, changed some selector-related function names and variables to CamelCase svn-id: r49317 | |||
2010-05-26 | SCI: Making various object and script related things const | Max Horn | |
svn-id: r49246 | |||
2010-03-08 | SCI: Make EngineState parameter to INV_SEL explicit | Max Horn | |
svn-id: r48202 | |||
2010-02-05 | SCI: Add a 'SELECTOR' macro | Max Horn | |
svn-id: r47918 | |||
2010-01-30 | SCI: Remove extra '\n's in debugC messages | Willem Jan Palenstijn | |
svn-id: r47707 | |||
2010-01-29 | SCI: Move selector stuff to new header; reorder k_argc & k_argp param of ↵ | Max Horn | |
invoke_selector svn-id: r47665 | |||
2010-01-23 | kSetSynonyms is really parser related, but it's an empty function in games ↵ | Filippos Karapetis | |
without a parser svn-id: r47484 | |||
2010-01-23 | - Moved all of the parser-related variables inside the Vocabulary class | Filippos Karapetis | |
- Moved the kSetSynonyms() function inside kscripts (as it's for script synonyms, not parser word synonyms) - The parser vocabulary is now only initialized for SCI0 and SCI01 games, which had a parser svn-id: r47483 | |||
2010-01-23 | Separated the parser code | Filippos Karapetis | |
svn-id: r47480 |