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2009-10-13SCI: cleanupMax Horn
svn-id: r45040
2009-10-09Some const correctness changes; cleanupMax Horn
svn-id: r44850
2009-10-07SCI: Turn lookup_node & lookup_list into SegManager::lookupNode & ↵Max Horn
SegManager::lookupList svn-id: r44769
2009-10-04SCI: Rename EngineState::segMan to _segManMax Horn
svn-id: r44629
2009-09-29- Changed the unimplemented debug SCI kernel functions (InspectObj, ↵Filippos Karapetis
ShowSends, ShowObjs, ShowFree, StackUsage and Profiler) to be dummy functions - we have our own debugger, and don't use these functions for debugging - Removed the function number parameter from all kernel functions, as it's no longer needed, and removed the FAKE_FUNCT_NR hack - Removed kUnknown() and kStub() - Dummy/unknown kernel functions are no longer invoked, and a warning is shown instead, with the paremeters passed to them Note: there is an evil hack used for debugging scripts in invoke_selector(), which probably no longer works now svn-id: r44461
2009-09-27SCI: Major string handling update.Willem Jan Palenstijn
All string access to segments should now work with both raw and non-raw (reg_t) segments, using the new utility functions in segMan. There will likely be regressions. svn-id: r44388
2009-09-26SCI: Fix compile error with DEBUG_AVOIDPATHWillem Jan Palenstijn
svn-id: r44384
2009-09-14SCI: Rename SegManager::kernelDeref*() methods to SegManager::deref*()Max Horn
svn-id: r44083
2009-09-14SCI: kernelDeref*() functions are now seSegmentManager methodsMax Horn
svn-id: r44082
2009-09-06SCI: Rename resManager -> resMan; segManager -> segManMax Horn
svn-id: r43980
2009-09-02Some renaming:Filippos Karapetis
getresourceManager -> getResourceManger resourceManager -> resMan segmentManager ->segMan svn-id: r43908
2009-09-02SCI: Renamed kernel_dereference_* to kernelDeref*, and added kernelDerefStringMax Horn
svn-id: r43907
2009-09-02SCI: funct_nr is not used in 99% of all opcodes -- hide it in those (to be ↵Max Horn
removed eventually) svn-id: r43905
2009-09-01- Reverted the *vga targets back to *sci, and used the extras field again ↵Filippos Karapetis
for VGA remakes - The extras field is now filled by the fallback detector for VGA games svn-id: r43893
2009-09-01- Added MD5's for the 5 different Crazy Nick's collectionsFilippos Karapetis
- Added the MD5's of the French versions of GK2 and SQ6 (bug reports #2846842 and #2846515) - Added a different game id for QFG1 VGA (SCI1.1), to distinguish it from the older EGA version (SCI0) and added detection for the VGA version in the fallback detector - Changed some VGA SCI game IDs: lsl1sci -> lsl1vga, pq1sci -> pq1vga, sq1sci -> sq1vga, to distinguish SCI VGA remakes from SCI EGA remakes (like with QFG1VGA) svn-id: r43891
2009-09-01- Moved the Sierra game ID conversion code inside game.cpp, so that any ↵Filippos Karapetis
game-specific workarounds are tested against ScummVM IDs - Added detection for the EcoQuest 1 demo in the fallback detector - Partially reverted my previous "fix" for EcoQuest 1 CD, and turned it into a script-specific hack for that game, for now - Added handling of kDisposeScript calls made with 2 parameters, e.g. in KQ5CD and others (still untested, haven't found a test case) svn-id: r43887
2009-08-25- Replaced more cases of EngineState parametersFilippos Karapetis
- Made some version comparisons for old SCI0 versions easier to read - Removed the GET_SEL32SV macro svn-id: r43729
2009-08-25- Simplified the parameters of some functionsFilippos Karapetis
- Replaced some EngineState parameters - The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions - Plugged 2 leaks in the fallback detector - Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency svn-id: r43722
2009-08-20remove \n's from error() callsJoost Peters
svn-id: r43571
2009-07-06Replaced sciprintf() calls with printf, DebugPrintf, warning and error callsFilippos Karapetis
svn-id: r42167
2009-06-07Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALTFilippos Karapetis
svn-id: r41340
2009-06-07Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the ↵Filippos Karapetis
VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers svn-id: r41338
2009-05-31Typo.Johannes Schickel
svn-id: r41054
2009-05-30SCI: Made vocab_version static again (a global static var is bad, but a ↵Max Horn
really global var is worse); also clarified some FIXME comments that we want to avoid *any* non-const global var, no matter whether it is static or not svn-id: r41045
2009-05-30- Removed debug_mode from the engine stateFilippos Karapetis
- Turned all SCIkwarn and SCIkdebug functions to ScummVM's debugC function - Placed some debug code in appropriate defines: DEBUG_PARSER, DEBUG_AVOIDPATH and DEBUG_SOUND - Removed the "debuglog" command and the "script_checkloads_flag" and "sci_debug_flags" variables svn-id: r41033
2009-05-27SCI: Cleanup.Walter van Niftrik
svn-id: r40931
2009-05-26Turned some static tables into static const tables; added some FIXME ↵Max Horn
comments to global static vars that should be removed (many more exist in SCI, Tinsel, and some other engines) svn-id: r40908
2009-05-20removed trailing whitespacesMax Horn
svn-id: r40742
2009-05-18Removed the unused file and line parameters from the list and list node ↵Filippos Karapetis
lookup functions, and removed the LOOKUP_LIST and LOOKUP_NODE defines. Also, disabled the unused LOOKUP_SPECIES define svn-id: r40676
2009-05-13- Simplified SCI version detection a bit and clarified the different version ↵Filippos Karapetis
feature flags (not used yet) - Removed the version verification functions (they were only used for two specific cases, but the SCI executable reader is able to detect the exact SCI game version anyway, so there is no point in having these) - Removed the empty GameFlags structure and replaced it with a 32-bit integer instead svn-id: r40524
2009-05-12SCI: Removed sci_memory.h/.cppMax Horn
svn-id: r40514
2009-05-10Moved the code which retrieves the current room number in a separate ↵Filippos Karapetis
function and merged _sci1_alloc_system_colors inside _reset_graphics_input svn-id: r40412
2009-05-09SCI: AvoidPath: Got rid of a warning.Walter van Niftrik
svn-id: r40399
2009-05-09SCI: AvoidPath: No longer excludes edges on screen borders for pathfinding, asWalter van Niftrik
only the earlier games seem to do this. We may need to add a SCI version check here if this change breaks anything in earlier games. svn-id: r40398
2009-05-09SCI: AvoidPath: another workaround for ECO.Walter van Niftrik
svn-id: r40397
2009-05-08SCI: AvoidPath: another workaround for ECOWalter van Niftrik
svn-id: r40384
2009-05-08SCI: AvoidPath: Fixed a regression caused by previous commit, and added aWalter van Niftrik
workaround for ECO room 300. svn-id: r40383
2009-05-08SCI: AvoidPath: added support for multiple contained-access polygons (ECO1).Walter van Niftrik
svn-id: r40378
2009-04-24SCI: Changed GfxWidget::set_visual function pointer to virtual method setVisualMax Horn
svn-id: r40108
2009-04-24SCI: Got rid of GFXW() macro; turned GfxWidget::widfree into destructorsMax Horn
svn-id: r40107
2009-04-24SCI: Renamed gfxw_widget_t and subtypes to GfxWidget etc.Max Horn
svn-id: r40104
2009-04-24SCI: Started to C++ify the gfxw_widget_t codebaseMax Horn
svn-id: r40103
2009-04-05SCI: Replaced AATree by Common::List in AvoidPath. AATree does not help whenWalter van Niftrik
the input size is this small. svn-id: r39855
2009-04-03SCI: Fix warning on OSXMax Horn
svn-id: r39810
2009-04-02Applied fingolfin's suggestion to remove the roundf() implementation and ↵Filippos Karapetis
make the code in that bit simpler and more readable (since points are always positive) svn-id: r39802
2009-04-02pic_port_bounds was only set from command-line parameters it seems, so it's ↵Filippos Karapetis
safe to put it together with the rest of the options svn-id: r39800
2009-04-02Fixed compilation under MSVC by implementing roundf()Filippos Karapetis
svn-id: r39799
2009-04-02SCI: AvoidPath cleanup.Walter van Niftrik
svn-id: r39798
2009-04-02SCI: Avoidpath cleanup.Walter van Niftrik
svn-id: r39797
2009-03-27SCI: AvoidPath workaround for intersecting polygons in Longbow, room 210.Walter van Niftrik
svn-id: r39714