Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-04-28 | SCI: Fix Phantasmagoria Mac's kDoSound | Matthew Hoops | |
2013-04-15 | SCI: Add missing break | Willem Jan Palenstijn | |
2012-07-25 | SCI: Silence some very chatty warnings | Filippos Karapetis | |
Also, add an example room where kRemapToGray is called | |||
2012-06-11 | SCI: Add more verbose debug output for DoAudio in SCI2.1 | Filippos Karapetis | |
2011-11-01 | SCI: add Japanese detection entry for KQ5 FM-Towns and fix audio language ↵ | athrxx | |
handling | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-02-10 | SCI: Added resource manager support for changing the audio directory ↵ | Filippos Karapetis | |
dynamically. Also, moved some audio-specific resource code inside resource_audio.cpp This functionality is used by kSetLanguage(), called when switching the language in MUMG Deluxe from the game's main menu. svn-id: r55872 | |||
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2011-01-08 | SCI2.1: Some functionality for Phantasmagoria 1 and MUMG Deluxe | Filippos Karapetis | |
- Added a stub for kSetLanguage, used in MUMG Deluxe - this needs support at the resource manager level - Made kGetSierraProfileInt a stub function (it's used in the Windows version of Phantasmagoria 1 to override the video speed setting obtained from kGetConfig) svn-id: r55161 | |||
2011-01-01 | SCI: debugC calls no longer require a debug level of 2 to show output | Filippos Karapetis | |
svn-id: r55086 | |||
2010-11-24 | SCI: some changes to the way reverb is handled | Filippos Karapetis | |
- "Invalid" SCI reverb values (127) are properly handled now - SCI kDoSound(reverb) sets the global reverb (renamed it accordingly) - kDoSound(reverb) can also return the current reverb if no parameter is sent svn-id: r54457 | |||
2010-08-02 | SCI: Silenced some sound related warnings. Added an empty function for ↵ | Filippos Karapetis | |
kDoSound(Restore), called when restoring games svn-id: r51661 | |||
2010-07-30 | SCI: Updated some comments related to Freddy Pharkas and silenced warning ↵ | Filippos Karapetis | |
for kDoAudio subop 13 svn-id: r51499 | |||
2010-07-20 | SCI: renaming kDoSound(resume) to resumeAfterRestore | Martin Kiewitz | |
kDoSound(resumeAfterRestore) is called right after restoring a saved game for sound-sci0 games, we already resume playing music inside restore, so we don't need to implement this at all svn-id: r51058 | |||
2010-07-09 | SCI: implemented subsignatures for kDoSound | Martin Kiewitz | |
svn-id: r50755 | |||
2010-07-08 | SCI: part of subfunction signature&mapping implemented, little cleanup | Martin Kiewitz | |
svn-id: r50750 | |||
2010-07-08 | SCI: hopefully fix build :P | Martin Kiewitz | |
svn-id: r50747 | |||
2010-07-08 | SCI: sorted kernel map alphabetically | Martin Kiewitz | |
svn-id: r50746 | |||
2010-06-29 | SCI: Made the SoundCommandParser a member of the SciEngine class and removed ↵ | Filippos Karapetis | |
it from the EngineState, since it's static throughout the course of a game svn-id: r50484 | |||
2010-06-22 | The volume subop of kDoAudio returns the previous volume in SCI2.1, but not ↵ | Filippos Karapetis | |
in earlier versions svn-id: r50141 | |||
2010-06-21 | In SCI32, kDoAudio subop 10 is no longer CD audio. Just stub it off for now. | Matthew Hoops | |
svn-id: r50134 | |||
2010-06-18 | SCI: Rewrap some overlong comments | Max Horn | |
svn-id: r50012 | |||
2010-06-18 | Fixed invalid memory access in SQ6 | Filippos Karapetis | |
svn-id: r49986 | |||
2010-06-17 | Strict mode: Turned several severe errors (almost all detection related) ↵ | Filippos Karapetis | |
into errors, instead of warnings svn-id: r49972 | |||
2010-06-17 | Fixed wPlayAudio, and added some documentation on the 3 new kDoAudio subops. ↵ | Filippos Karapetis | |
Digital sounds in Pharkas work again svn-id: r49928 | |||
2010-06-12 | Added debug output to kDoAudio and some music commands. Also added a warning ↵ | Filippos Karapetis | |
when an audio stream can't be created. Finally, the debug level of the MIDI parser debug output has been raised to 4, as it's too verbose svn-id: r49605 | |||
2010-06-10 | kSciAudioWPlay should not actually play the song, but 'pre-load' it. We fake ↵ | Matthew Hoops | |
the pre-loading with a flag that will return 0 if the song has been called with kSciAudioWPlay. Fixes the dream sequence sound in MUMG. svn-id: r49583 | |||
2010-06-10 | Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ↵ | Filippos Karapetis | |
some camelCase changes svn-id: r49568 | |||
2010-05-18 | Added the number of parameters passed in unknown kDoAudio subops | Filippos Karapetis | |
svn-id: r49083 | |||
2010-02-15 | SCI: Remove sound/audio.h include from engine/state.h | Max Horn | |
svn-id: r48063 | |||
2010-02-14 | Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a ↵ | Filippos Karapetis | |
state, per se, and is static) svn-id: r48059 | |||
2010-02-13 | SCI: Move language related code from EngineState to SciEngine | Max Horn | |
svn-id: r48052 | |||
2010-02-13 | SCI: Move GameFeatures from EngineState to SciEngine | Max Horn | |
svn-id: r48049 | |||
2010-02-13 | SCI: Get rid of EngineState::resMan | Max Horn | |
svn-id: r48048 | |||
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis | |
svn-id: r47850 | |||
2010-01-31 | Make EngineState::getLanguage() check from the resource manager as to what ↵ | Matthew Hoops | |
language it has loaded before checking from what ScummVM has set and make kDoAudio use EngineState::getLanguage() svn-id: r47782 | |||
2010-01-31 | SCI: Handle -1 properly when passed as a language id to DoAudio | Walter van Niftrik | |
svn-id: r47774 | |||
2010-01-28 | SCI: Make SQ6 sound work. The meaning of these extra parameters is not yet ↵ | Lars Skovlund | |
understood. svn-id: r47660 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-05 | Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose | Filippos Karapetis | |
svn-id: r47007 | |||
2010-01-01 | SCI: kDoAudio now also clips volume and adjusts to mixer volume | Martin Kiewitz | |
svn-id: r46852 | |||
2010-01-01 | SCI: Added TODO within kDoAudio | Martin Kiewitz | |
svn-id: r46847 | |||
2009-12-26 | Case kSciAudioLanguage in kDoAudio always checks for audio capability in ↵ | Filippos Karapetis | |
SCI1.1 games, regardless of parameters. Fixes a warning in SQ4CD svn-id: r46584 | |||
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis | |
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421 | |||
2009-11-14 | Removed sfx/misc.h | Filippos Karapetis | |
svn-id: r45885 | |||
2009-11-12 | Started objectifying kDoSound() | Filippos Karapetis | |
svn-id: r45862 | |||
2009-11-05 | Moved the audio related command enums inside audio.h | Filippos Karapetis | |
svn-id: r45676 | |||
2009-11-04 | Fix CD Audio in JonesCD and add some comments. | Matthew Hoops | |
svn-id: r45669 | |||
2009-11-04 | Moved the audio CD handling code inside the AudioPlayer class. Some cleanup | Filippos Karapetis | |
svn-id: r45656 |