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path: root/engines/sci/engine/ksound.cpp
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2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2013-04-28SCI: Fix Phantasmagoria Mac's kDoSoundMatthew Hoops
2013-04-15SCI: Add missing breakWillem Jan Palenstijn
2012-07-25SCI: Silence some very chatty warningsFilippos Karapetis
Also, add an example room where kRemapToGray is called
2012-06-11SCI: Add more verbose debug output for DoAudio in SCI2.1Filippos Karapetis
2011-11-01SCI: add Japanese detection entry for KQ5 FM-Towns and fix audio language ↵athrxx
handling
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-02-10SCI: Added resource manager support for changing the audio directory ↵Filippos Karapetis
dynamically. Also, moved some audio-specific resource code inside resource_audio.cpp This functionality is used by kSetLanguage(), called when switching the language in MUMG Deluxe from the game's main menu. svn-id: r55872
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-01-08SCI2.1: Some functionality for Phantasmagoria 1 and MUMG DeluxeFilippos Karapetis
- Added a stub for kSetLanguage, used in MUMG Deluxe - this needs support at the resource manager level - Made kGetSierraProfileInt a stub function (it's used in the Windows version of Phantasmagoria 1 to override the video speed setting obtained from kGetConfig) svn-id: r55161
2011-01-01SCI: debugC calls no longer require a debug level of 2 to show outputFilippos Karapetis
svn-id: r55086
2010-11-24SCI: some changes to the way reverb is handledFilippos Karapetis
- "Invalid" SCI reverb values (127) are properly handled now - SCI kDoSound(reverb) sets the global reverb (renamed it accordingly) - kDoSound(reverb) can also return the current reverb if no parameter is sent svn-id: r54457
2010-08-02SCI: Silenced some sound related warnings. Added an empty function for ↵Filippos Karapetis
kDoSound(Restore), called when restoring games svn-id: r51661
2010-07-30SCI: Updated some comments related to Freddy Pharkas and silenced warning ↵Filippos Karapetis
for kDoAudio subop 13 svn-id: r51499
2010-07-20SCI: renaming kDoSound(resume) to resumeAfterRestoreMartin Kiewitz
kDoSound(resumeAfterRestore) is called right after restoring a saved game for sound-sci0 games, we already resume playing music inside restore, so we don't need to implement this at all svn-id: r51058
2010-07-09SCI: implemented subsignatures for kDoSoundMartin Kiewitz
svn-id: r50755
2010-07-08SCI: part of subfunction signature&mapping implemented, little cleanupMartin Kiewitz
svn-id: r50750
2010-07-08SCI: hopefully fix build :PMartin Kiewitz
svn-id: r50747
2010-07-08SCI: sorted kernel map alphabeticallyMartin Kiewitz
svn-id: r50746
2010-06-29SCI: Made the SoundCommandParser a member of the SciEngine class and removed ↵Filippos Karapetis
it from the EngineState, since it's static throughout the course of a game svn-id: r50484
2010-06-22The volume subop of kDoAudio returns the previous volume in SCI2.1, but not ↵Filippos Karapetis
in earlier versions svn-id: r50141
2010-06-21In SCI32, kDoAudio subop 10 is no longer CD audio. Just stub it off for now.Matthew Hoops
svn-id: r50134
2010-06-18SCI: Rewrap some overlong commentsMax Horn
svn-id: r50012
2010-06-18Fixed invalid memory access in SQ6Filippos Karapetis
svn-id: r49986
2010-06-17Strict mode: Turned several severe errors (almost all detection related) ↵Filippos Karapetis
into errors, instead of warnings svn-id: r49972
2010-06-17Fixed wPlayAudio, and added some documentation on the 3 new kDoAudio subops. ↵Filippos Karapetis
Digital sounds in Pharkas work again svn-id: r49928
2010-06-12Added debug output to kDoAudio and some music commands. Also added a warning ↵Filippos Karapetis
when an audio stream can't be created. Finally, the debug level of the MIDI parser debug output has been raised to 4, as it's too verbose svn-id: r49605
2010-06-10kSciAudioWPlay should not actually play the song, but 'pre-load' it. We fake ↵Matthew Hoops
the pre-loading with a flag that will return 0 if the song has been called with kSciAudioWPlay. Fixes the dream sequence sound in MUMG. svn-id: r49583
2010-06-10Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ↵Filippos Karapetis
some camelCase changes svn-id: r49568
2010-05-18Added the number of parameters passed in unknown kDoAudio subopsFilippos Karapetis
svn-id: r49083
2010-02-15SCI: Remove sound/audio.h include from engine/state.hMax Horn
svn-id: r48063
2010-02-14Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a ↵Filippos Karapetis
state, per se, and is static) svn-id: r48059
2010-02-13SCI: Move language related code from EngineState to SciEngineMax Horn
svn-id: r48052
2010-02-13SCI: Move GameFeatures from EngineState to SciEngineMax Horn
svn-id: r48049
2010-02-13SCI: Get rid of EngineState::resManMax Horn
svn-id: r48048
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
svn-id: r47850
2010-01-31Make EngineState::getLanguage() check from the resource manager as to what ↵Matthew Hoops
language it has loaded before checking from what ScummVM has set and make kDoAudio use EngineState::getLanguage() svn-id: r47782
2010-01-31SCI: Handle -1 properly when passed as a language id to DoAudioWalter van Niftrik
svn-id: r47774
2010-01-28SCI: Make SQ6 sound work. The meaning of these extra parameters is not yet ↵Lars Skovlund
understood. svn-id: r47660
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
svn-id: r47007
2010-01-01SCI: kDoAudio now also clips volume and adjusts to mixer volumeMartin Kiewitz
svn-id: r46852
2010-01-01SCI: Added TODO within kDoAudioMartin Kiewitz
svn-id: r46847
2009-12-26Case kSciAudioLanguage in kDoAudio always checks for audio capability in ↵Filippos Karapetis
SCI1.1 games, regardless of parameters. Fixes a warning in SQ4CD svn-id: r46584
2009-12-19- Started wrapping the current sound code around appropriate definesFilippos Karapetis
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421
2009-11-14Removed sfx/misc.hFilippos Karapetis
svn-id: r45885
2009-11-12Started objectifying kDoSound()Filippos Karapetis
svn-id: r45862
2009-11-05Moved the audio related command enums inside audio.hFilippos Karapetis
svn-id: r45676
2009-11-04Fix CD Audio in JonesCD and add some comments.Matthew Hoops
svn-id: r45669