Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-15 | SCI: Remove sound/audio.h include from engine/state.h | Max Horn | |
svn-id: r48063 | |||
2010-02-14 | Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a ↵ | Filippos Karapetis | |
state, per se, and is static) svn-id: r48059 | |||
2010-02-13 | SCI: Move language related code from EngineState to SciEngine | Max Horn | |
svn-id: r48052 | |||
2010-02-13 | SCI: Move GameFeatures from EngineState to SciEngine | Max Horn | |
svn-id: r48049 | |||
2010-02-13 | SCI: Get rid of EngineState::resMan | Max Horn | |
svn-id: r48048 | |||
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis | |
svn-id: r47850 | |||
2010-01-31 | Make EngineState::getLanguage() check from the resource manager as to what ↵ | Matthew Hoops | |
language it has loaded before checking from what ScummVM has set and make kDoAudio use EngineState::getLanguage() svn-id: r47782 | |||
2010-01-31 | SCI: Handle -1 properly when passed as a language id to DoAudio | Walter van Niftrik | |
svn-id: r47774 | |||
2010-01-28 | SCI: Make SQ6 sound work. The meaning of these extra parameters is not yet ↵ | Lars Skovlund | |
understood. svn-id: r47660 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-05 | Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose | Filippos Karapetis | |
svn-id: r47007 | |||
2010-01-01 | SCI: kDoAudio now also clips volume and adjusts to mixer volume | Martin Kiewitz | |
svn-id: r46852 | |||
2010-01-01 | SCI: Added TODO within kDoAudio | Martin Kiewitz | |
svn-id: r46847 | |||
2009-12-26 | Case kSciAudioLanguage in kDoAudio always checks for audio capability in ↵ | Filippos Karapetis | |
SCI1.1 games, regardless of parameters. Fixes a warning in SQ4CD svn-id: r46584 | |||
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis | |
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421 | |||
2009-11-14 | Removed sfx/misc.h | Filippos Karapetis | |
svn-id: r45885 | |||
2009-11-12 | Started objectifying kDoSound() | Filippos Karapetis | |
svn-id: r45862 | |||
2009-11-05 | Moved the audio related command enums inside audio.h | Filippos Karapetis | |
svn-id: r45676 | |||
2009-11-04 | Fix CD Audio in JonesCD and add some comments. | Matthew Hoops | |
svn-id: r45669 | |||
2009-11-04 | Moved the audio CD handling code inside the AudioPlayer class. Some cleanup | Filippos Karapetis | |
svn-id: r45656 | |||
2009-11-04 | Moved the sound sync code inside the AudioPlayer class | Filippos Karapetis | |
svn-id: r45655 | |||
2009-11-04 | Moved sound sync related variables inside the AudioPlayer class and fixed ↵ | Filippos Karapetis | |
compilation svn-id: r45654 | |||
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate ↵ | Filippos Karapetis | |
class svn-id: r45653 | |||
2009-10-30 | Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full ↵ | Filippos Karapetis | |
screen updates that the current menu code is doing using new graphics functions (still unfinished). Some cleanup. svn-id: r45536 | |||
2009-10-25 | Add support for CD Audio in Jones in the Fast Lane CD and KQ6 CD. | Matthew Hoops | |
svn-id: r45367 | |||
2009-10-22 | Applied a modified version of patch #2881486 - "Add volume changing to SCI" | Filippos Karapetis | |
svn-id: r45329 | |||
2009-10-18 | SCI: kDoSound typo fixed | Martin Kiewitz | |
svn-id: r45238 | |||
2009-10-18 | SCI: kDoSound doesnt reset nodePtr on fade anymore, fixes lsl5 endless music ↵ | Martin Kiewitz | |
loop at patti exam scene svn-id: r45237 | |||
2009-10-18 | SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit | Max Horn | |
svn-id: r45234 | |||
2009-10-13 | SCI: Merge some sfx related global funcs into SfxState. | Max Horn | |
This allows us to get rid of "static SfxPlayer *s_player". svn-id: r45038 | |||
2009-10-11 | SCI: Fix hang in KQ6 book worm scene | Walter van Niftrik | |
svn-id: r44889 | |||
2009-10-04 | SCI: Rename EngineState::segMan to _segMan | Max Horn | |
svn-id: r44629 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-09-29 | - Changed the unimplemented debug SCI kernel functions (InspectObj, ↵ | Filippos Karapetis | |
ShowSends, ShowObjs, ShowFree, StackUsage and Profiler) to be dummy functions - we have our own debugger, and don't use these functions for debugging - Removed the function number parameter from all kernel functions, as it's no longer needed, and removed the FAKE_FUNCT_NR hack - Removed kUnknown() and kStub() - Dummy/unknown kernel functions are no longer invoked, and a warning is shown instead, with the paremeters passed to them Note: there is an evil hack used for debugging scripts in invoke_selector(), which probably no longer works now svn-id: r44461 | |||
2009-09-25 | Create a define for the special "signal" offset used throughout the engine, ↵ | Filippos Karapetis | |
and fixed the arbitrary 0 values from commit #44294, set when some math functions do invalid calculations svn-id: r44359 | |||
2009-09-24 | Fix warnings. | Johannes Schickel | |
svn-id: r44304 | |||
2009-09-23 | - Moved the SCI version in a global variable | Filippos Karapetis | |
- Changed all the SCI version checks to use getSciVersion() - Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine) The fallback detector should work correctly now svn-id: r44269 | |||
2009-09-17 | SCI: Rename WAS_FUNCT_NR to FAKE_FUNCT_NR; turn some #defines into enums | Max Horn | |
svn-id: r44169 | |||
2009-09-12 | Made is_object() a method of the segment manager | Filippos Karapetis | |
svn-id: r44042 | |||
2009-09-06 | SCI: cleanup | Max Horn | |
svn-id: r43984 | |||
2009-09-06 | SCI: Rename resManager -> resMan; segManager -> segMan | Max Horn | |
svn-id: r43980 | |||
2009-09-04 | SCI: Reset signal before playing song. | Walter van Niftrik | |
svn-id: r43940 | |||
2009-09-02 | Some renaming: | Filippos Karapetis | |
getresourceManager -> getResourceManger resourceManager -> resMan segmentManager ->segMan svn-id: r43908 | |||
2009-09-02 | SCI: funct_nr is not used in 99% of all opcodes -- hide it in those (to be ↵ | Max Horn | |
removed eventually) svn-id: r43905 | |||
2009-08-30 | SCI: Add SetCursor detection. Cleanup. | Walter van Niftrik | |
svn-id: r43812 | |||
2009-08-25 | - Replaced more cases of EngineState parameters | Filippos Karapetis | |
- Made some version comparisons for old SCI0 versions easier to read - Removed the GET_SEL32SV macro svn-id: r43729 | |||
2009-08-25 | - Simplified the parameters of some functions | Filippos Karapetis | |
- Replaced some EngineState parameters - The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions - Plugged 2 leaks in the fallback detector - Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency svn-id: r43722 | |||
2009-08-17 | SCI: Add autodetection for DoSound. Cleanup. | Walter van Niftrik | |
svn-id: r43482 | |||
2009-08-16 | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect | Walter van Niftrik | |
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449 | |||
2009-07-11 | Moved the kernel and the vocabulary outside of the engine state (they're ↵ | Filippos Karapetis | |
static data, which never changes during a game) svn-id: r42398 |