Age | Commit message (Expand) | Author |
2009-12-26 | Case kSciAudioLanguage in kDoAudio always checks for audio capability in SCI1... | Filippos Karapetis |
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis |
2009-11-14 | Removed sfx/misc.h | Filippos Karapetis |
2009-11-12 | Started objectifying kDoSound() | Filippos Karapetis |
2009-11-05 | Moved the audio related command enums inside audio.h | Filippos Karapetis |
2009-11-04 | Fix CD Audio in JonesCD and add some comments. | Matthew Hoops |
2009-11-04 | Moved the audio CD handling code inside the AudioPlayer class. Some cleanup | Filippos Karapetis |
2009-11-04 | Moved the sound sync code inside the AudioPlayer class | Filippos Karapetis |
2009-11-04 | Moved sound sync related variables inside the AudioPlayer class and fixed com... | Filippos Karapetis |
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate c... | Filippos Karapetis |
2009-10-30 | Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full s... | Filippos Karapetis |
2009-10-25 | Add support for CD Audio in Jones in the Fast Lane CD and KQ6 CD. | Matthew Hoops |
2009-10-22 | Applied a modified version of patch #2881486 - "Add volume changing to SCI" | Filippos Karapetis |
2009-10-18 | SCI: kDoSound typo fixed | Martin Kiewitz |
2009-10-18 | SCI: kDoSound doesnt reset nodePtr on fade anymore, fixes lsl5 endless music ... | Martin Kiewitz |
2009-10-18 | SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit | Max Horn |
2009-10-13 | SCI: Merge some sfx related global funcs into SfxState. | Max Horn |
2009-10-11 | SCI: Fix hang in KQ6 book worm scene | Walter van Niftrik |
2009-10-04 | SCI: Rename EngineState::segMan to _segMan | Max Horn |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-09-29 | - Changed the unimplemented debug SCI kernel functions (InspectObj, ShowSends... | Filippos Karapetis |
2009-09-25 | Create a define for the special "signal" offset used throughout the engine, a... | Filippos Karapetis |
2009-09-24 | Fix warnings. | Johannes Schickel |
2009-09-23 | - Moved the SCI version in a global variable | Filippos Karapetis |
2009-09-17 | SCI: Rename WAS_FUNCT_NR to FAKE_FUNCT_NR; turn some #defines into enums | Max Horn |
2009-09-12 | Made is_object() a method of the segment manager | Filippos Karapetis |
2009-09-06 | SCI: cleanup | Max Horn |
2009-09-06 | SCI: Rename resManager -> resMan; segManager -> segMan | Max Horn |
2009-09-04 | SCI: Reset signal before playing song. | Walter van Niftrik |
2009-09-02 | Some renaming: | Filippos Karapetis |
2009-09-02 | SCI: funct_nr is not used in 99% of all opcodes -- hide it in those (to be re... | Max Horn |
2009-08-30 | SCI: Add SetCursor detection. Cleanup. | Walter van Niftrik |
2009-08-25 | - Replaced more cases of EngineState parameters | Filippos Karapetis |
2009-08-25 | - Simplified the parameters of some functions | Filippos Karapetis |
2009-08-17 | SCI: Add autodetection for DoSound. Cleanup. | Walter van Niftrik |
2009-08-16 | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect | Walter van Niftrik |
2009-07-11 | Moved the kernel and the vocabulary outside of the engine state (they're stat... | Filippos Karapetis |
2009-07-11 | SCI: don't let TimerSongIterator loop forever, and don't immediately | Willem Jan Palenstijn |
2009-07-11 | Applied patch 2818733 - "SCI: Timer iterator for audio resources played via d... | Filippos Karapetis |
2009-07-07 | Silenced the very chatty song iterator console messages by converting them to... | Filippos Karapetis |
2009-07-07 | Cleanup: added an enum for the auto-detected features, removed the selectors ... | Filippos Karapetis |
2009-07-07 | - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has... | Filippos Karapetis |
2009-07-06 | Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA | Filippos Karapetis |
2009-07-06 | Swapped the music and audio resource check for SCI1.1 games. Digital sound ef... | Filippos Karapetis |
2009-07-06 | Proper handling of sound effects marked as music resources | Filippos Karapetis |
2009-07-06 | When a song isn't found, send a "stop handle" event so that the engine won't ... | Filippos Karapetis |
2009-07-06 | Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls | Filippos Karapetis |
2009-07-05 | - Fixed feature auto-detection for Conquests of Camelot | Filippos Karapetis |
2009-07-04 | Newer DoSound() semantics are now detected automatically, by the existence of... | Filippos Karapetis |
2009-06-12 | SCI: Moved audio code from AudioResource to the sfx core. | Walter van Niftrik |