Age | Commit message (Collapse) | Author |
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Some backends may break as I only compiled SDL
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a missing parameter check, which has also been added.
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The suffix check for "vmd" failed for uppercase files.
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- The size of the videos is now calculated when they are loaded (this helps remove some
nasty hacks and constant memory reallocations and simplifies the code)
- Some work on frame placement (e.g. in robot 1305, Phantasmagoria)
svn-id: r55830
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it from the
SciEngine class
- Robot videos are now shown in frameOut(), like they should, and kRobot(sync) is only
used for syncing with the game scripts
- Hooked video playing into the "play_video" console command
svn-id: r55801
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svn-id: r55479
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svn-id: r55473
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Lighthouse
svn-id: r55137
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- VMD videos are now properly started from the associated play subop of the
kPlayVMD kernel call, and are now properly positioned on screen, and doubled
only if the games require them to be
- Added an enum for VMD video flags
svn-id: r55003
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svn-id: r54927
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- Now playVideo() is used when playing videos from the console (reducing
code duplication)
- Added support for 16bpp scaling in scale2x, so that the 16-bit color
Duck videos are scaled correctly
svn-id: r54210
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svn-id: r54156
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This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.
The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.
svn-id: r54004
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Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.
svn-id: r52791
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svn-id: r51922
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The Torin's intro movie now plays. Minor kPlayVMD cleanup.
svn-id: r51739
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svn-id: r51110
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