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path: root/engines/sci/engine/kvideo.cpp
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2011-10-18SCI: Duck videos are 16bpp, so we need to change the active pixel formatFilippos Karapetis
2011-10-18SCI: Initial implementation of kPlayDuck for Phantasmagoria 2Filippos Karapetis
2011-10-09SCI: Fix formatting in kRobot.Johannes Schickel
2011-10-09SCI21: Moved kRobot() together with the other video functionsFilippos Karapetis
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-02-20SCI: Fix KQ6 Mac video positioningMatthew Hoops
2011-02-13Remove erroneous comment. It reflected a false belief resulting fromLars Skovlund
a missing parameter check, which has also been added.
2011-02-13SCI: Switch to true color mode for the GK2 demo Indeo3 videoMatthew Hoops
2011-02-13SCI: Fix VMD coordinatesMatthew Hoops
The suffix check for "vmd" failed for uppercase files.
2011-02-08SCI: Some work on robot videosFilippos Karapetis
- The size of the videos is now calculated when they are loaded (this helps remove some nasty hacks and constant memory reallocations and simplifies the code) - Some work on frame placement (e.g. in robot 1305, Phantasmagoria) svn-id: r55830
2011-02-07SCI: Converted the robot decoder into a regular video decoder, and decoupled ↵Filippos Karapetis
it from the SciEngine class - Robot videos are now shown in frameOut(), like they should, and kRobot(sync) is only used for syncing with the game scripts - Hooked video playing into the "play_video" console command svn-id: r55801
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
svn-id: r55479
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 1/2Eugene Sandulenko
svn-id: r55473
2011-01-07SCI2.1: Added a sanity check for VMD video positioning, for the demo of ↵Filippos Karapetis
Lighthouse svn-id: r55137
2010-12-22SCI: VMD video related changesFilippos Karapetis
- VMD videos are now properly started from the associated play subop of the kPlayVMD kernel call, and are now properly positioned on screen, and doubled only if the games require them to be - Added an enum for VMD video flags svn-id: r55003
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
svn-id: r54927
2010-11-11SCI: Some video related changesFilippos Karapetis
- Now playVideo() is used when playing videos from the console (reducing code duplication) - Added support for 16bpp scaling in scale2x, so that the 16-bit color Duck videos are scaled correctly svn-id: r54210
2010-11-09SCI: Fix error message in ShowMovie(), perhaps avoiding some confusion laterLars Skovlund
svn-id: r54156
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
Our warning() and error() functions always add an exclamation mark to the end of the message anyway. svn-id: r52791
2010-08-08SCI: Directly use the new Graphics::VMDDecoder classSven Hesse
svn-id: r51922
2010-08-04SCI: Add 'movie' subdirectory for VMD'sMatthew Hoops
The Torin's intro movie now plays. Minor kPlayVMD cleanup. svn-id: r51739
2010-07-21SCI: Moved all the video related functions in a separate fileFilippos Karapetis
svn-id: r51110