Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-12-08 | SCI: Revert "+xx" to "+ xx" changes in 6f2e88136b20fb02d38cd594611c865f44fe8e1a. | Johannes Schickel | |
After discussing with m_kiewitz that these have been intentional. | |||
2013-12-08 | SCI: Fix formatting in engine/script_patches.cpp. | Johannes Schickel | |
Powered by astyle and some manual work to avoid breaking multiple statement lines into multiple lines consisting of single statements. | |||
2013-12-08 | SCI: Make all script patch related global data static. | Johannes Schickel | |
2013-12-08 | SCI: Constify selectorNameTable. | Johannes Schickel | |
2013-12-08 | SCI: Make all global script patch signatures const. | Johannes Schickel | |
2013-12-08 | SCI: improve kq6 audio+text patch to include guard2 | Martin Kiewitz | |
2013-12-08 | SCI: another script patch for KQ6 text+audio support | Martin Kiewitz | |
fixes hires issues | |||
2013-12-07 | SCI: more patches for KQ6 audio+text support | Martin Kiewitz | |
2013-12-07 | SCI: added kq6 patch for audio+text, not 100% done | Martin Kiewitz | |
2013-12-04 | SCI: script patcher is now a separate class | Martin Kiewitz | |
2013-11-22 | SCI: script patcher bug numbers to the new ones | Martin Kiewitz | |
comment changes only | |||
2013-11-21 | SCI: script patch for laurabow2 to fix system menu | Martin Kiewitz | |
fixes game bug (CD only), fixes bug #6440 may cause side-effects in the game, affects all room changes in the whole game | |||
2013-11-21 | SCI: fix script patcher for games w/o vocab | Martin Kiewitz | |
2013-11-21 | SCI: improved lb2/kq6 patch | Martin Kiewitz | |
2013-11-21 | SCI: made lb2 text+audio patches apply to kq6 | Martin Kiewitz | |
not yet enabled, because low-res kq6 has wrong window placement and hi-res kq6 even gets graphic glitches | |||
2013-11-21 | SCI: Fix warning | Willem Jan Palenstijn | |
2013-11-20 | SCI: script patch for laura bow 2 for audio+text | Martin Kiewitz | |
at the same time needs indepth testing | |||
2013-11-19 | SCI: proper laura bow 2 script patch for safe issue | Martin Kiewitz | |
fixes one half of bug #6460 | |||
2013-11-18 | SCI: added script patch to fix sq5 toolbox bug | Martin Kiewitz | |
fixes bug #6457 | |||
2013-11-16 | SCI: fixing warning about missing braces | Martin Kiewitz | |
2013-11-05 | SCI: Script Patch to fix German LSL5 Patti Textbox | Martin Kiewitz | |
fixes Patti's head overlapping a textbox near the end of the game (German text only!), also occured in Sierra SCI | |||
2013-11-04 | SCI: script patcher documentation | Martin Kiewitz | |
2013-11-04 | SCI: little comment cleanup | Martin Kiewitz | |
2013-11-03 | SCI: improved script patcher | Martin Kiewitz | |
Gabriel Knight + King's Quest 6 patches now also work for Mac versions of those games added support for selectors instead of using hardcoded values | |||
2013-11-01 | SCI: improved patcher, inventory patch for kq6/mac | Martin Kiewitz | |
Also added new debug flag for script patcher | |||
2013-10-30 | SCI: kq6 inventory patch now applies to floppy too | Martin Kiewitz | |
2013-10-29 | SCI: kq6 cd inventory stack overflow script patch | Martin Kiewitz | |
fixes bug #3293954 | |||
2013-09-27 | SCI: script patch for sq1vga to fix gfx glitch | Martin Kiewitz | |
when leaving Ulence Flats... | |||
2013-09-22 | SCI: patch for camelot sierra bug fixes #3614969 | m-kiewitz | |
fixes sierra script bug for Conquests of Camelot (peeking through window) | |||
2013-09-18 | SCI: Fully explain qfg1vga script patch | m-kiewitz | |
2013-09-18 | SCI: Explain qfg1vga script patch slightly | Willem Jan Palenstijn | |
2013-09-18 | SCI: QfG1VGA script patch fixes bug #3585793 | m-kiewitz | |
2013-09-17 | SCI: PQ1 script patch, fixes gun locker crash | m-kiewitz | |
fixes bug #3303802 / bug #3036933 | |||
2013-09-17 | SCI: script patch for larry 2 - fixes no points granted when wearing ↵ | m-kiewitz | |
parachute - was a sierra script bug - fixes bug #3614419 | |||
2013-09-16 | SCI: QfG1VGA: script patch to fix a typo in a Sierra script -> looking at a ↵ | m-kiewitz | |
cheetaur returned the text for saurus rex, fixes bug #3604943 | |||
2013-08-19 | SCI: Fix script bug #3604939 - "SCI: QFG1VGA: Game hangs when meeting Baron ↵ | Filippos Karapetis | |
while sneaking" | |||
2013-04-27 | SCI: Change wording for bug/further info references | Filippos Karapetis | |
2013-04-26 | SCI: Add script patch for Freddy Pharkas Mac inventory | Matthew Hoops | |
Thanks to waltervn for figuring this mess out! | |||
2013-04-19 | SCI: Replace workaround for bug #3605269 by script patch | Willem Jan Palenstijn | |
2013-01-24 | SCI: Update documentation on bug #3585189 and remove an invalid TODO | Filippos Karapetis | |
Thanks wjp for pointing out some extra parameters related to pathfinding in SCI | |||
2013-01-24 | SCI: Fix bug #3585189 - "SCI: QFG1VGA - game hangs in the tavern" | Filippos Karapetis | |
2012-10-13 | SCI: Fix bug #3568431 - "SCI: QFG1VGA - Text glitch at the ghosts death screen" | Filippos Karapetis | |
This is a script bug, and is present in the original game as well. Thanks to lskovlun for assisting with this one | |||
2012-10-07 | SCI: Fix Uhura's Woo conversation option | Willem Jan Palenstijn | |
This is bug #3040722. It was trying to open a non-existent submenu. We now force a return after handling the conversation option right before it tries to look for this submenu. | |||
2012-06-28 | SCI: Fix bug #3538418 in SQ4CD | Filippos Karapetis | |
Add a script patch for another speech/subtitles script, which handles the babble icon shown in the quit/death dialogs (e.g. the two guys from Andromeda in the quit dialog). Now, these dialogs have speech both in the speech and the speech + subtitles modes | |||
2012-05-14 | SCI: kMakeSaveFileName is actually using virtual savegame IDs | Filippos Karapetis | |
2012-01-14 | SCI: Add a script patch to fix a script bug in GK1 floppy | Filippos Karapetis | |
This bug leads to a crash after Gabriel interrogates people, and is caused by incorrect ordering in two checks, which was fixed in the CD version | |||
2011-08-25 | SCI: Fixed QFG3 bug #3377429, by removing the problematic script patch | Filippos Karapetis | |
for script 23 (bug #3040722). This script patch messes up the conversation with Manu the monkey later on in the game, thus it's not correct. | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-13 | SCI: Added workarounds for bug #3292251, instead of patching the script | md5 | |
This fixes bug #3295853 | |||
2011-05-12 | SCI: Fix signature of script patch qfg3DialogCrash (bug #3300241) | Tarek Soliman | |