Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-05-18 | SCI: sq4cd scriptpatch clothes change points #6866 | Martin Kiewitz | |
script patch, so that points are awarded, when changing back clothes. You have to clean out the bank account again, because that's the problematic script. Also happened in original interpreter. Only happened for Space Quest 4 CD worked in floppy | |||
2015-05-17 | SCI: qfg1vga: fix script patch sneak into castle | Martin Kiewitz | |
The original script patch only worked when speed slider was all the way up. | |||
2015-05-14 | SCI: change qfg2 saurus ride script patch | Martin Kiewitz | |
the original script patch messed up room changes | |||
2015-05-02 | SCI: lsl5 script patch to fix game breaking bug | Martin Kiewitz | |
fixes green card phone number also calling limo at the same time bug for the English PC 1.000 release. | |||
2015-04-25 | SCI: script patch qfg2 saurus freeze - bug #5156 | Martin Kiewitz | |
getting back on saurus in the desert by typing command "ride" freezes the game. This patch fixes the issue. Attention: difficult bug to fix, may cause issues | |||
2015-04-25 | SCI: script patch for sq4cd, walk in bug #5468 | Martin Kiewitz | |
walk right up in the first room, only for SQ4 CD | |||
2015-04-24 | SCI: qfg1vga script patch 4 stag dagger bug #6135 | Martin Kiewitz | |
fixes animation issue when throwing a dagger at white stag in room 77 | |||
2015-04-18 | SCI: add signatures for workaround local-calls | Martin Kiewitz | |
instead of using hardcoded offsets, we can now use regular script patcher signatures. only 1 qfg3 workaround has been migrated, the others will follow. | |||
2015-04-18 | SCI: QfG3 fix importing QfG1 character files | Martin Kiewitz | |
character type was always imported as fighter was never fixed by Sierra | |||
2015-04-17 | SCI: patch qfg2 import bug for 1.102 and below | Martin Kiewitz | |
this patches the known character type import bug (which made all imported characters a fighter) | |||
2015-04-16 | SCI: QFG3 fix priority of chief in hut bug #5173 | Martin Kiewitz | |
this is a script issue and also happens in Sierra's SCI. Gets solved by script patch. | |||
2015-04-13 | SCI: script patch for qfg3 hero export bug #6807 | Martin Kiewitz | |
2015-03-21 | SCI: fix script patch description | Martin Kiewitz | |
2015-03-20 | SCI: QFG1VGA: added script patch fixes bug #6706 | Martin Kiewitz | |
fixes healer's hut buy/steal issue effectively removes 60 tick delay from script | |||
2015-03-20 | SCI: SQ1VGA: added script patch for bug #6816 | Martin Kiewitz | |
fixes SQ1VGA Ulence Flats force field generator script glitch | |||
2015-02-17 | SCI: Add alternative version of QfG3 "Woo" dialog patch | Willem Jan Palenstijn | |
The GOG version of QfG3 is shipped with a patch to script 440 that broke our existing internal script patch for this script bug. See bug #6806. | |||
2015-01-11 | SCI: fix definition of GK1 police-sleep patch | Michael Brown | |
2014-12-17 | SCI: fix kq6 azure&ariel scenes in dual mode #6750 | Martin Kiewitz | |
script patch fixes bug #6750 in dual mode (audio+text) | |||
2014-10-31 | SCI: script patch for qfg1ega (fixes bug #6407) | Martin Kiewitz | |
throwing rocks at bird's nest, running ego gets stuck | |||
2014-05-29 | SCI: fix 2nd LB2 pterodactyl room patch | Martin Kiewitz | |
patch terminator was missing | |||
2014-05-29 | SCI: LB2 pterodactyl room patch description fix | Martin Kiewitz | |
2014-05-28 | SCI: LB2 patch for pterodactyl room door issue | Martin Kiewitz | |
fully fixes bug #6458 for both CD + English Floppy old saves made after wiring the door will still have issues | |||
2014-05-27 | SCI: LB2 patch for pterodactyl room door issue | Martin Kiewitz | |
partly fixes bug #6458 | |||
2014-05-26 | SCI: SQ1VGA patch for spider droid timing issue | Martin Kiewitz | |
makes spider droid speed relative to movement speed setting | |||
2014-04-18 | SCI: Inhibit spurious GCC warnings in script patching code. | D G Turner | |
The two relevant variables upon inspection of the current code should not be used uninitialized as per the compiler linter warning, but removing this by adding a zero initialization is simple. It is also good practice and should prevent future issues if the code is modified. | |||
2014-02-18 | SCI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-12-24 | SCI: injecting "dual" view into King's Quest 6 CD | Martin Kiewitz | |
for dual mode (text+speech at the same time) | |||
2013-12-22 | SCI: readded kq6 stepmother patch for dual mode | Martin Kiewitz | |
2013-12-22 | SCI: LB2CD patch: remove audio mode reset code | Martin Kiewitz | |
on init/reset the game resets the audio mode to "speech", which would make it impossible to watch the intro using "dual mode" | |||
2013-12-22 | SCI: improved lb2+kq6 patches (new speech state) | Martin Kiewitz | |
adds a third button state to the game menu this state is "dual mode" (audio+text at the same time) currently uses the "speech" graphic CD versions of Laura Bow 2 + King's Quest 6 will now always get patched | |||
2013-12-21 | SCI: improved one of the kq6 audio+text patches | Martin Kiewitz | |
KQPrint windows now get closed automatically when in audio+text mode | |||
2013-12-20 | SCI: final script patcher cleanup | Martin Kiewitz | |
2013-12-20 | SCI: another kq6 patch for text+audio | Martin Kiewitz | |
fixes cassima textboxes during the ending | |||
2013-12-20 | SCI: even more script patcher cleanup | Martin Kiewitz | |
2013-12-20 | SCI: script patcher cleanup | Martin Kiewitz | |
2013-12-19 | SCI: kq6 script patch to fix "drink me" bottle | Martin Kiewitz | |
fixes bug #5252 | |||
2013-12-18 | SCI: another kq6 patch for audio+text support | Martin Kiewitz | |
fixes dialog of man in robe complaining about mints in pawn shop | |||
2013-12-15 | SCI: patch SQ4 bug with throwing at sequel police | Martin Kiewitz | |
SQ4 floppy only, Sierra's official patch didn't fix it properly | |||
2013-12-15 | SCI: pq1vga script patch to fix map restore bug | Martin Kiewitz | |
fixes bug #5016 | |||
2013-12-08 | SCI: Revert "+xx" to "+ xx" changes in 6f2e88136b20fb02d38cd594611c865f44fe8e1a. | Johannes Schickel | |
After discussing with m_kiewitz that these have been intentional. | |||
2013-12-08 | SCI: Fix formatting in engine/script_patches.cpp. | Johannes Schickel | |
Powered by astyle and some manual work to avoid breaking multiple statement lines into multiple lines consisting of single statements. | |||
2013-12-08 | SCI: Make all script patch related global data static. | Johannes Schickel | |
2013-12-08 | SCI: Constify selectorNameTable. | Johannes Schickel | |
2013-12-08 | SCI: Make all global script patch signatures const. | Johannes Schickel | |
2013-12-08 | SCI: improve kq6 audio+text patch to include guard2 | Martin Kiewitz | |
2013-12-08 | SCI: another script patch for KQ6 text+audio support | Martin Kiewitz | |
fixes hires issues | |||
2013-12-07 | SCI: more patches for KQ6 audio+text support | Martin Kiewitz | |
2013-12-07 | SCI: added kq6 patch for audio+text, not 100% done | Martin Kiewitz | |
2013-12-04 | SCI: script patcher is now a separate class | Martin Kiewitz | |
2013-11-22 | SCI: script patcher bug numbers to the new ones | Martin Kiewitz | |
comment changes only |