Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-02-17 | SCI: Add alternative version of QfG3 "Woo" dialog patch | Willem Jan Palenstijn | |
The GOG version of QfG3 is shipped with a patch to script 440 that broke our existing internal script patch for this script bug. See bug #6806. | |||
2015-01-11 | SCI: fix definition of GK1 police-sleep patch | Michael Brown | |
2014-12-17 | SCI: fix kq6 azure&ariel scenes in dual mode #6750 | Martin Kiewitz | |
script patch fixes bug #6750 in dual mode (audio+text) | |||
2014-10-31 | SCI: script patch for qfg1ega (fixes bug #6407) | Martin Kiewitz | |
throwing rocks at bird's nest, running ego gets stuck | |||
2014-05-29 | SCI: fix 2nd LB2 pterodactyl room patch | Martin Kiewitz | |
patch terminator was missing | |||
2014-05-29 | SCI: LB2 pterodactyl room patch description fix | Martin Kiewitz | |
2014-05-28 | SCI: LB2 patch for pterodactyl room door issue | Martin Kiewitz | |
fully fixes bug #6458 for both CD + English Floppy old saves made after wiring the door will still have issues | |||
2014-05-27 | SCI: LB2 patch for pterodactyl room door issue | Martin Kiewitz | |
partly fixes bug #6458 | |||
2014-05-26 | SCI: SQ1VGA patch for spider droid timing issue | Martin Kiewitz | |
makes spider droid speed relative to movement speed setting | |||
2014-04-18 | SCI: Inhibit spurious GCC warnings in script patching code. | D G Turner | |
The two relevant variables upon inspection of the current code should not be used uninitialized as per the compiler linter warning, but removing this by adding a zero initialization is simple. It is also good practice and should prevent future issues if the code is modified. | |||
2014-02-18 | SCI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-12-24 | SCI: injecting "dual" view into King's Quest 6 CD | Martin Kiewitz | |
for dual mode (text+speech at the same time) | |||
2013-12-22 | SCI: readded kq6 stepmother patch for dual mode | Martin Kiewitz | |
2013-12-22 | SCI: LB2CD patch: remove audio mode reset code | Martin Kiewitz | |
on init/reset the game resets the audio mode to "speech", which would make it impossible to watch the intro using "dual mode" | |||
2013-12-22 | SCI: improved lb2+kq6 patches (new speech state) | Martin Kiewitz | |
adds a third button state to the game menu this state is "dual mode" (audio+text at the same time) currently uses the "speech" graphic CD versions of Laura Bow 2 + King's Quest 6 will now always get patched | |||
2013-12-21 | SCI: improved one of the kq6 audio+text patches | Martin Kiewitz | |
KQPrint windows now get closed automatically when in audio+text mode | |||
2013-12-20 | SCI: final script patcher cleanup | Martin Kiewitz | |
2013-12-20 | SCI: another kq6 patch for text+audio | Martin Kiewitz | |
fixes cassima textboxes during the ending | |||
2013-12-20 | SCI: even more script patcher cleanup | Martin Kiewitz | |
2013-12-20 | SCI: script patcher cleanup | Martin Kiewitz | |
2013-12-19 | SCI: kq6 script patch to fix "drink me" bottle | Martin Kiewitz | |
fixes bug #5252 | |||
2013-12-18 | SCI: another kq6 patch for audio+text support | Martin Kiewitz | |
fixes dialog of man in robe complaining about mints in pawn shop | |||
2013-12-15 | SCI: patch SQ4 bug with throwing at sequel police | Martin Kiewitz | |
SQ4 floppy only, Sierra's official patch didn't fix it properly | |||
2013-12-15 | SCI: pq1vga script patch to fix map restore bug | Martin Kiewitz | |
fixes bug #5016 | |||
2013-12-08 | SCI: Revert "+xx" to "+ xx" changes in 6f2e88136b20fb02d38cd594611c865f44fe8e1a. | Johannes Schickel | |
After discussing with m_kiewitz that these have been intentional. | |||
2013-12-08 | SCI: Fix formatting in engine/script_patches.cpp. | Johannes Schickel | |
Powered by astyle and some manual work to avoid breaking multiple statement lines into multiple lines consisting of single statements. | |||
2013-12-08 | SCI: Make all script patch related global data static. | Johannes Schickel | |
2013-12-08 | SCI: Constify selectorNameTable. | Johannes Schickel | |
2013-12-08 | SCI: Make all global script patch signatures const. | Johannes Schickel | |
2013-12-08 | SCI: improve kq6 audio+text patch to include guard2 | Martin Kiewitz | |
2013-12-08 | SCI: another script patch for KQ6 text+audio support | Martin Kiewitz | |
fixes hires issues | |||
2013-12-07 | SCI: more patches for KQ6 audio+text support | Martin Kiewitz | |
2013-12-07 | SCI: added kq6 patch for audio+text, not 100% done | Martin Kiewitz | |
2013-12-04 | SCI: script patcher is now a separate class | Martin Kiewitz | |
2013-11-22 | SCI: script patcher bug numbers to the new ones | Martin Kiewitz | |
comment changes only | |||
2013-11-21 | SCI: script patch for laurabow2 to fix system menu | Martin Kiewitz | |
fixes game bug (CD only), fixes bug #6440 may cause side-effects in the game, affects all room changes in the whole game | |||
2013-11-21 | SCI: fix script patcher for games w/o vocab | Martin Kiewitz | |
2013-11-21 | SCI: improved lb2/kq6 patch | Martin Kiewitz | |
2013-11-21 | SCI: made lb2 text+audio patches apply to kq6 | Martin Kiewitz | |
not yet enabled, because low-res kq6 has wrong window placement and hi-res kq6 even gets graphic glitches | |||
2013-11-21 | SCI: Fix warning | Willem Jan Palenstijn | |
2013-11-20 | SCI: script patch for laura bow 2 for audio+text | Martin Kiewitz | |
at the same time needs indepth testing | |||
2013-11-19 | SCI: proper laura bow 2 script patch for safe issue | Martin Kiewitz | |
fixes one half of bug #6460 | |||
2013-11-18 | SCI: added script patch to fix sq5 toolbox bug | Martin Kiewitz | |
fixes bug #6457 | |||
2013-11-16 | SCI: fixing warning about missing braces | Martin Kiewitz | |
2013-11-05 | SCI: Script Patch to fix German LSL5 Patti Textbox | Martin Kiewitz | |
fixes Patti's head overlapping a textbox near the end of the game (German text only!), also occured in Sierra SCI | |||
2013-11-04 | SCI: script patcher documentation | Martin Kiewitz | |
2013-11-04 | SCI: little comment cleanup | Martin Kiewitz | |
2013-11-03 | SCI: improved script patcher | Martin Kiewitz | |
Gabriel Knight + King's Quest 6 patches now also work for Mac versions of those games added support for selectors instead of using hardcoded values | |||
2013-11-01 | SCI: improved patcher, inventory patch for kq6/mac | Martin Kiewitz | |
Also added new debug flag for script patcher | |||
2013-10-30 | SCI: kq6 inventory patch now applies to floppy too | Martin Kiewitz | |