Age | Commit message (Expand) | Author |
2010-01-03 | The "room" command can now set the current room number, too (more straightfor... | Filippos Karapetis |
2009-12-26 | Fixed graphics functions detection in an old version of SQ3 - my initial thou... | Filippos Karapetis |
2009-12-25 | - Introduced a new version in the sound version detection routine, as SCI0 ea... | Filippos Karapetis |
2009-12-09 | SCI: Paranoia tweak for EngineState::autoDetectFeature | Max Horn |
2009-11-22 | Added a sanity check to the setCursor detection | Filippos Karapetis |
2009-11-22 | Check which DoSound method is actually invoked from Sound::play, to remove a ... | Filippos Karapetis |
2009-11-21 | Removed duplicate code and simplified some feature detection | Filippos Karapetis |
2009-11-20 | Fixed sound detection for Jones CD | Filippos Karapetis |
2009-11-20 | Simplified the doSound detection a bit | Filippos Karapetis |
2009-11-20 | - Removed the non-static selectors "overlay" and "setCursor" from the list of... | Filippos Karapetis |
2009-11-20 | Check the overridden game object when performing setCursor detection, which p... | Filippos Karapetis |
2009-11-20 | Added a game-specific workaround for setCursor detection in KQ5CD: the code f... | Filippos Karapetis |
2009-11-20 | Changed the lofs detection to iterate through all the methods of the Game obj... | Filippos Karapetis |
2009-11-20 | Some corrections for the lofs autodetection - SQ4 floppy works again | Filippos Karapetis |
2009-11-20 | Shifted some code around | Filippos Karapetis |
2009-11-20 | - Rewrote the lofs parameter type auto-detection code | Filippos Karapetis |
2009-11-19 | - Simplified the different feature detection types, removed some duplicate co... | Filippos Karapetis |
2009-11-12 | Started objectifying kDoSound() | Filippos Karapetis |
2009-11-12 | The menu bar code is no longer used in the new graphics code, and the menu st... | Filippos Karapetis |
2009-11-04 | Removed unused variables and placed some more old code inside INCLUDE_OLDGFX ... | Filippos Karapetis |
2009-11-04 | - Changed the segment manager to be a static part of the engine, and stopped ... | Filippos Karapetis |
2009-11-04 | Removed the reference to SciGuiCursor from EngineState | Filippos Karapetis |
2009-11-04 | priority_first and priority_last are not used by the new drawing code, thus t... | Filippos Karapetis |
2009-11-04 | Moved the audio CD handling code inside the AudioPlayer class. Some cleanup | Filippos Karapetis |
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate c... | Filippos Karapetis |
2009-10-30 | - Removed status_bar_foreground and status_bar_background variables from the ... | Filippos Karapetis |
2009-10-28 | Wrapped some more oldgui-specific code around INCLUDE_OLDGFX safeguards | Filippos Karapetis |
2009-10-28 | Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def... | Filippos Karapetis |
2009-10-25 | Add support for CD Audio in Jones in the Fast Lane CD and KQ6 CD. | Matthew Hoops |
2009-10-18 | SCI: Rename game_obj to _gameObj | Max Horn |
2009-10-18 | SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit | Max Horn |
2009-10-16 | SCI: kAnimate now delays the first few calls less, otherwise sq3 will remove ... | Martin Kiewitz |
2009-10-14 | SCI: removed speed throttler (cause of kAnimate change) | Martin Kiewitz |
2009-10-13 | Fixed a bug in the graphics function detection code, and corrected the locati... | Filippos Karapetis |
2009-10-10 | Started rewriting the Object struct into a class | Filippos Karapetis |
2009-10-10 | SCI: kMessage() rewrite | Walter van Niftrik |
2009-10-09 | Removed the unused _flags variable from EngineState | Filippos Karapetis |
2009-10-09 | Moved actor movement detection in state.cpp, together with the other detectio... | Filippos Karapetis |
2009-10-09 | Oops... | Filippos Karapetis |
2009-10-09 | Fixed an issue when examining callk calls in the new graphics functions detec... | Filippos Karapetis |
2009-10-09 | Finished the automatic detection of the graphics functions used in SCI0 games... | Filippos Karapetis |
2009-10-08 | SCI: Removed obsolete stringfrags code | Max Horn |
2009-10-08 | Started rewriting the check for the graphics functions type (still not finis... | Filippos Karapetis |
2009-10-08 | Removed the unused game_time variable, and fixed the incorrect calculation of... | Filippos Karapetis |
2009-10-07 | - Cleaned up the cursor code | Filippos Karapetis |
2009-10-04 | SCI: Rename EngineState::segMan to _segMan | Max Horn |
2009-10-04 | SCI: Add SegManager::findObjectByName() method, make parse_reg_t() local to c... | Max Horn |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-09-30 | - Moved the list of synonyms and parser nodes inside the vocabulary class | Filippos Karapetis |
2009-09-25 | SCI: Remove EngineState::game_version, it was only used for saving anyway. Al... | Max Horn |